Does anyone have a template I can use for remembering choices?
These are the two choices to remember. Understanding and upset. For understanding, I also want to gain a point as well. For upset, I want to lose a point.
this is the dialog for understanding
@speechbubble is 157 273 to 100% with tail_top_left
TAYLOR (sigh_disappointed)
Yeah, I’ve noticed that too.
It’s just getting a litter harder that’s all.
@speechbubble reset
@TAYLOR is idle_armscrossed_awkward_loop
@speechbubble is 118 281 to 100% with tail_top_right
JAMES (listen_nod_neutral_loop)
I get that. Well if you want to help let me know.
I’ll be glad to help you.
@speechbubble reset
@speechbubble is 157 273 to 100% with tail_top_left
TAYLOR (talk_awkward_loop)
Thanks.
is there anything else?
@speechbubble reset
@speechbubble is 118 281 to 100% with tail_top_right
JAMES (talk_armscrossed_neutral_loop)
Nope that is all
@speechbubble reset
@speechbubble is 157 273 to 100% with tail_top_left
TAYLOR (talk_neutral)
Ok. Bye
@speechbubble reset
this is the dialog for upset
@speechbubble is 157 273 to 100% with tail_top_left
TAYLOR (talk_armscrossed_condescending_loop)
Yeah, everything is fine.
Now if you excuse me, I have the next class to get too.
@speechbubble reset
@JAMES is eyeroll_subtle
@speechbubble is 118 281 to 100% with tail_top_right
JAMES (talk_armscrossed_neutral_loop)
Yeah, I guess.
@speechbubble reset
If I can have help, that’d be awesome
it’s for her grades. if anyone has a better dialog for being upset when her professor tells her she has a low grade in the glass let me know too.
NARR
Pick one.
choice
“Understanding”{
#this is the dialog for understanding
@speechbubble is 157 273 to 100% with tail_top_left
TAYLOR (sigh_disappointed)
Yeah, I’ve noticed that too.
It’s just getting a litter harder that’s all.
@speechbubble reset
@TAYLOR is idle_armscrossed_awkward_loop
@speechbubble is 118 281 to 100% with tail_top_right
JAMES (listen_nod_neutral_loop)
I get that. Well if you want to help let me know.
I’ll be glad to help you.
@speechbubble reset
@speechbubble is 157 273 to 100% with tail_top_left
TAYLOR (talk_awkward_loop)
Thanks.
is there anything else?
@speechbubble reset
@speechbubble is 118 281 to 100% with tail_top_right
JAMES (talk_armscrossed_neutral_loop)
Nope that is all
@speechbubble reset
@speechbubble is 157 273 to 100% with tail_top_left
TAYLOR (talk_neutral)
Ok. Bye
@speechbubble reset
gain UNDERSTANDING
@POINT + 1
}“Upset”{
#this is the dialog for upset
@speechbubble is 157 273 to 100% with tail_top_left
TAYLOR (talk_armscrossed_condescending_loop)
Yeah, everything is fine.
Now if you excuse me, I have the next class to get too.
@speechbubble reset
@JAMES is eyeroll_subtle
@speechbubble is 118 281 to 100% with tail_top_right
JAMES (talk_armscrossed_neutral_loop)
Yeah, I guess.
@speechbubble reset
gain UPSET
@POINT -1
}
#Here, you need to create a character called POINT and assign points to it. You can actually assign points to any character.
#Remembering choices:
if (POINT = 1) {
#scene for remembering the understanding choice here.
}else{
#scene for remembering the upset choice here
}
#OR:
if (UNDERSTANDING){
#scene for remembering the understanding choice here.
}else{
#scene for remembering the upset choice here
}
#Can pick either. You can read more here:
&
Test on the app and remember to reset all gains and points when you test again so as not to get weird un-wanted results. HOW TO: Reset Story Progress + Bonus Stuff :blob_sun:
Putting a choice in your story: HOW TO: Simple Choices