Rude’s Here to Help! Ask your questions babes 💙

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Id double check that overlay name and bring &ROSS stands screen… down into its own line

Try reloading the web page to see if that updates your overlay options

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Okay, let’s try this again:

EXT. MANHATTAN SKYLINE CAR LOOP - DAY with INSIDE CAR in zone 1 at layer -2 with CAR INTERIOR in zone 1 at layer 1

&EVERLY stands screen center in zone 1
&EVERLY moves to layer -1

&ROSS stands screen right in zone 1 AND ROSS faces left
&ROSS moves to layer 0

&REBECCA stands screen left in zone 1 AND REBECCA faces right
&REBECCA moves to layer 0

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:fireworks::fireworks::fireworks::fireworks::fireworks::fireworks::fireworks::fireworks::fireworks:

Holy crap that worked!!! :sob: thank you so much Rude!

Was it just to much commands in one line then? and that caused the error on the overly??

image

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Sometimes, but what ended up making the difference is you can’t add a layer into a simply standing command.
You have use:
@CHAR moves to layer #

Got ya. So many rules! Ugh. lol

How do you make a character to a behavior by its self. For example Alex (arms_crossed_angry) without saying anyting

How do you make the camera follow a character as they walk?

Oh thank you!! :smiley:

I have a question… you aren’t supposed to cuss in your story. But I see it in some stories. Do you think it would be a big deal to say damn? I don’t want my story getting removed bc I put damn.

Theres no rule that says no cussing

I thought it was in the guidelines and thats why some authors would do like d*mn

No, some people just want to be considerate of the younger readers. But cussing is allowed

Ooooh ok. Good to know. Thanks.

Okay, so I’m adding if, elif, else to my story, but when I test it (or preview it on laptop and mobile) it always directs me straight to else.

This is like something I did:

MOTHER (talk_think)
What do you want for dinner, [NAME]?
choice (dinner_food)
“Spaghetti” {
NAME (talk_happy_smile)
Spaghetti sounds good.
}
“Sushi” {
NAME (talk_happy_smile)
I’ve been craving sushi.
}
“Pizza” {
NAME (cheer_loop)
PIZZA!!!
}
#and then like later#

if (dinner_food is Spaghetti) {
NAME (talk_excited)
This spaghetti is so good!
}elif (dinner_food is Sushi) {
NAME (talk_think)
Woah, where did you get this sushi?
}else {
NAME (eat_pizza)
This pizza is so good!
}

Did I do something wrong?

You have to add quotation marks:

if (dinner_food is “Spaghetti”) {
NAME (talk_excited)
This spaghetti is so good!
}elif (dinner_food is “Sushi”) {
NAME (talk_think)
Woah, where did you get this sushi?
}else {
NAME (eat_pizza)
This pizza is so good!