Hello and thank you for your time.
I understand that I’m not the first to encounter this problem, and I’m sorry if there’s already an existing topic, maybe I didn’t notice or find it.
So, this is the script I use:
open
&ALICE spot 0.898 153 56 in zone 1
-other script lines- @ALICE walks to spot 0.376 213 397 and ALICE does it while run_cry
The thing is that this part: “does it while run_cry” is not working properly, the character is just moving to the spot as if the animation was “idle”.
I don’t see an issue with the coding you posted… Could you maybe make a screen shot of the whole thing? Maybe there’s something in between that’s causing the problem
EXT. CAMPUS ENTRANCE - DAY @cut to zone 3 @MEI changes into MEI_ev1 @ALICE changes into ALICE_sch1
&ALICE spot 0.898 153 56 in zone 1
&MEI spot 0.455 273 390 in zone 3 and MEI faces left and MEI is text_phone_neutral_loop @pause for a beat @MEI is think @zoom on 921 338 to 224% in 2
MEI
(Where’s she? The last lesson was over about 10 minutes.) @MEI is search @pan to zone 1 @pause for a beat @pan to zone 3
MEI
(The yard is empty. Something’s not right.) @MEI is idle_read_phone_neutral
MEI
(I better go inside and look for her.) @MEI is dustoff_loop @ALICE walks to spot 0.376 213 397 and ALICE does it while run_cry @MEI is startled_surprised @ALICE is cry_sob_loop
MEI (talk_startled)
Alice, what happened?! @ALICE is idle_sad
ALICE (talk_sad)
N… nothing. Can we go home please?
MEI (talk_awkward)
Of course.
MEI (talk_contend)
But this talk is not over.
ALICE (talk_sad_clutch)
Ok.
This is the whole segment, after the last part there’s new scene with other background
Yeah, this is the story with INK characters, and I’ve just noticed that the right animation is indeed called run_cry
Well anyway thank you and let me know if you
btw this is how the character is doing an animation:
@ALICE walks to spot 0.376 213 397 AND ALICE does it while run_cry THEN ALICE is cry_sob_loop
@MEI is startled_surprisde
MEI (talk_startled)
Alice, what happened?!
Okay so I tested the code in my old INK story and the issue seems to be that run_cry is not a looped animation Meaning it only “plays” once and not all the time like other walking/running animations. So you’ll have to live with it as it is or use a different animation