EXT. CAMPUS ENTRANCE - DAY @cut to zone 3 @MEI changes into MEI_ev1 @ALICE changes into ALICE_sch1
&ALICE spot 0.898 153 56 in zone 1
&MEI spot 0.455 273 390 in zone 3 and MEI faces left and MEI is text_phone_neutral_loop @pause for a beat @MEI is think @zoom on 921 338 to 224% in 2
(Where’s she? The last lesson was over about 10 minutes.) @MEI is search @pan to zone 1 @pause for a beat @pan to zone 3
(The yard is empty. Something’s not right.) @MEI is idle_read_phone_neutral
(I better go inside and look for her.) @MEI is dustoff_loop @ALICE walks to spot 0.376 213 397 and ALICE does it while run_cry @MEI is startled_surprised @ALICE is cry_sob_loop
Alice, what happened?! @ALICE is idle_sad
N… nothing. Can we go home please?
But this talk is not over.
This is the whole segment, after the last part there’s new scene with other background
Okay so I tested the code in my old INK story and the issue seems to be that run_cry is not a looped animation Meaning it only “plays” once and not all the time like other walking/running animations. So you’ll have to live with it as it is or use a different animation