So I copy and paste the EXACT desired scaling for my characters and then I go to preview my story and the characters are so HUGE you can only see their legs??? I’ve tried re-scaling and editing the coding but nothing seems to work.
Can I see ur code plz ?
Could it be your zoom?
Check that you don’t have a "stands screen (position) " anywhere in the setup. If you spot direct and forget to erase that, it’ll make them big.
Also, check that you haven’t double-spotted any characters. Especially with large groups, it’s easy to make the mistake.
Worth noting: there have been portal glitches/bugs that affect scaling/spotting. If you haven’t double spotted or forgotten a “stands screen left/right/center” anywhere, I’d say submit a support ticket.
I had my zoom exactly how I wanted it though😕
I see what the problem is now . If u want them to walk onto screen first have them be outta camera view copy those spot directing things put it so it
&CHAR spot x y z AND CHAR faces left/right
Next drag the character to where u want them to walk to get that coordinate and paste it under the first one but it should look like
&CHAR spot x y z AND CHAR faces left/right
@CHAR walks to spot x y z AND CHAR faces left/right
I did copy and paste or maybe I’m confused about what you’re saying…I don’t know because this is my very first story but I really appreciate your help and patience
The reason they’re huge is because you have “enters from left to screen left”. (lines 279 and 281)
^^this puts your character to full size automatically.
Instead you would use:
@ or & DUSTY walks to spot 0.614 210 162 in zone 2 in 2 (made up numbers, this is an example)
If you use spot directing, you have to use the “walks to spot” code.
@/&CHARACTER walks to spot # x y in zone # in #(number of seconds you want it to take for them to get there. )
If you want to use enters from (left/right) to screen (left/right/center), you can’t use spots because the system reads those basic codes as the character is full size and ignore your spot directions.
edit* also, to help you with scene set up:
Always put these things in:
CHARACTER spot # x y in zone #
CHARACTER faces left or CHARACTER faces right
CHARACTER to layer #
CHARACTER starts animation_name_here or CHARACTER is animation_name_here
^^this way your character isn’t facing the wrong way at the scene’s open and they won’t be in a weird idle lol
If you give me a bit I can try taking you step by step with what I do for coding a scene like yours
I see…thank you very much!
No problem. I’m not the best at explaining sometimes (hence all the edits lol)
I think I’d like as much help as I can possibly get
Heres a example of what I do to give a clean walk through
I start off with just the bg which for this I’m using
INT.BLUE SCHOOL HALLWAY
Afterwards I am going to add onto my script
@CAT stands screen center in zone 1 AND CAT faces right
( You save and preview this )
After you Save and preview I go to Spot directing and then scale the character to your liking then IF I want the character to end up in zone 1 I drag the char where I want them and save those coorditnates for me it’s @CAT spot 1.280 181 0 in zone 1 (YOURS might be different ) I save those coordinantes and drag the char offscreen for since shes facing right I’m gonna drag her off left so she wont be seen ( when you do this make sure you drag her off slowly and just to keep it stright off )
Get that coordinate for me it’s @CAT spot 1.280 -99 -10 in zone 1
Your then going to delete the @CAT stands screens center in zone 1 AND CAT faces right
And put &CAT spot 1.280 -99 -10 in zone 1 So it then looks like
INT.BLUE SCHOOL HALLWAY
&CAT spot 1.280 -99 -10 in zone 1 AND CAT faces right
Next step is to then get the other corrditnate you saved that is WHERE you WANT you char to STOP for me it is @CAT spot 1.280 181 0 in zone 1 and I’m going to add that in but change a few things so it’s @CAT walks to spot 1.280 181 0 in zone 1
so that will then look like
INT.BLUE SCHOOL HALLWAY
&CAT spot 1.280 -99 -10 in zone 1 AND CAT faces right
@CAT walks to spot 1.280 181 0 in zone 1 AND CAT faces right
Remember I just used my character CAT as a example character , please do this with yours and your own coorditnates I just chose random ones . If you need more help I can try to help some more