Scene problem *NEED HELP*

Okay so I am trying my best to create this scene where four of my characters are riding in the forest on horses and their is a shadow overlay but I can’t create this scene to my liking! And I really need help from someone! Also I need some one to fix my looping Bg so both sides match.

FORESTBG
^^^

FORESTBG SHADOW
^^^

I also need this at speed 6! And I know Dara Amarie has the code on her website but she doesn’t mentions overlays along with the speed code!

I need someone who can fix my loop Bg sides so they match, Who knows looping coding with overlays! I can’t advance my story until I get this scene done!

Dara mentions looping overlays near the bottom. If you still need help you can pm me :slight_smile:

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Resized version (It’s supposed to be a png so click here if it isn’t) FOREST

Shadow; FOREST OL

Flipped; FOREST_2

I'm not very knowledgeable in the overlay area but let me know if the script works

EXT. BLUE - DAY with FOREST to 1.625 0 0 in zone 1 at layer -5

&overlay FOREST_2 create and overlay FOREST_2 opacity 1 in 0
&overlay FOREST_2 scales to 1.625 1.625 in 0 and overlay FOREST_2 shifts to 0 0 in zone 2 in 0 and overlay FOREST_2 to layer -6

&overlay FOREST shifts to -640 0 in 2 THEN overlay FOREST shifts to -960 0 in 1 THEN overlay FOREST shifts to 0 0 in zone 2 in 0 THEN overlay FOREST shifts to 0 0 in zone 2 in 2 THEN overlay FOREST shifts to 0 0 in 1 THEN overlay FOREST shifts to 0 0 in 0 loop INFINITE times
&overlay FOREST_2 shifts to 0 0 in zone 2 in 2 THEN overlay FOREST_2 shifts to 0 0 in 1 THEN overlay FOREST_2 shifts to 0 0 in 0 THEN overlay FOREST_2 shifts to -640 0 in 2 THEN overlay FOREST_2 shifts to -960 0 in 1 THEN overlay FOREST_2 shifts to 0 0 in zone 2 in 0 loop INFINITE times

&overlay FOREST OL create
&overlay FOREST OL shifts to -640 0 in 2 THEN overlay FOREST OL shifts to -960 0 in 1 THEN overlay FOREST OL shifts to 0 0 in zone 2 in 0 THEN overlay FOREST OL shifts to 0 0 in zone 2 in 2 THEN overlay FOREST OL shifts to 0 0 in 1 THEN overlay FOREST OL shifts to 0 0 in 0 loop INFINITE times
&overlay FOREST OL opacity 1

&overlay FOREST OL2 create
&overlay FOREST OL2 shifts to 0 0 in zone 2 in 2 THEN overlay FOREST OL2 shifts to 0 0 in 1 THEN overlay FOREST OL2 shifts to 0 0 in 0 THEN overlay FOREST OL2 shifts to -640 0 in 2 THEN overlay FOREST OL2 shifts to -960 0 in 1 THEN overlay FOREST OL2 shifts to 0 0 in zone 2 in 0 loop INFINITE times
&overlay FOREST OL2 opacity 1

  • Dara Amarie’s template at speed 6 with a very slight twitch.
  • Instead of creating from the forest overlay, I flipped it and uploaded it as an overlay on its own.

Is is possible to flip the shadow OL as well for it to make it more real?

Sure. One sec

And could you add the second shadow Ol into the code?

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done. let me know if it works

EXT. BLUE - DAY with ERITHLOOP1 to 1.625 0 0 in zone 1 at layer -5
@zoom on 302 183 to 102% in 0
&overlay ERITHLOOP2 create and overlay ERITHLOOP2 opacity 1 in 0
&overlay ERITHLOOP2 scales to 1.625 1.625 in 0 and overlay ERITHLOOP2 shifts to 0 0 in zone 2 in 0 and overlay ERITHLOOP2 to layer -6
&overlay ERITHLOOP1 shifts to -640 0 in 5 THEN overlay ERITHLOOP1 shifts to -960 0 in 2.5 THEN overlay ERITHLOOP1 shifts to 0 0 in zone 2 in 0 THEN overlay ERITHLOOP1 shifts to 0 0 in zone 2 in 5 THEN overlay ERITHLOOP1 shifts to 0 0 in 2.5 THEN overlay ERITHLOOP1 shifts to 0 0 in 0 loop INFINITE times
&overlay ERITHLOOP2 shifts to 0 0 in zone 2 in 5 THEN overlay ERITHLOOP2 shifts to 0 0 in 2.5 THEN overlay ERITHLOOP2 shifts to 0 0 in 0 THEN overlay ERITHLOOP2 shifts to -640 0 in 5 THEN overlay ERITHLOOP2 shifts to -960 0 in 2.5 THEN overlay ERITHLOOP2 shifts to 0 0 in zone 2 in 0 loop INFINITE times
&overlay ERITHTREEOL1 create AND overlay ERITHTREEOL1 scales to 1.638 1.638
&overlay ERITHTREEOL1 shifts to -640 0 in 2 THEN overlay ERITHTREEOL1 shifts to -960 0 in 1 THEN overlay ERITHTREEOL1 shifts to 0 0 in zone 2 in 0 THEN overlay ERITHTREEOL1 shifts to 0 0 in zone 2 in 2 THEN overlay ERITHTREEOL1 shifts to 0 0 in 1 THEN overlay ERITHTREEOL1 shifts to 0 0 in 0 loop INFINITE times
&overlay ERITHTREEOL1 opacity 1
&overlay ERITHTREEOL2 create AND overlay ERITHTREEOL2 scales to 1.638 1.638
&overlay ERITHTREEOL2 shifts to 0 0 in zone 2 in 2 THEN overlay ERITHTREEOL2 shifts to 0 0 in 1 THEN overlay ERITHTREEOL2 shifts to 0 0 in 0 THEN overlay ERITHTREEOL2 shifts to -640 0 in 2 THEN overlay ERITHTREEOL2 shifts to -960 0 in 1 THEN overlay ERITHTREEOL2 shifts to 0 0 in zone 2 in 0 loop INFINITE times
&overlay ERITHTREEOL2 opacity 1
&overlay ERITHTREEOL1 moves to layer 25 AND overlay ERITHTREEOL2 moves to layer 25

Ok so it work wonderfully! And the next scene I got it to my liking, but the problem are the trees!
They start moving in to place in the beginning. And it looks strange and then they go to the exact placement.

ERITHLOOP1

ERITHLOOP2

ERITHTREEOL1

ERITHTREEOL2

Hey! Any issue?

Yes in this scene i sent you the trees do a weird thing thing don’t start from their natural spot but once you load the scene the shift to one spot to their proper spot

I’ll check it out and get back to you.

What speed is the loop at?

Speed 3

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What’s the purpose of the tree? Are characters walking behind it?

Yes they and a few characters are walking behind it

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