Try this (I tried it and it doesn’t give any errors for me):
label rules_menu
NARR
Do you remember the rules? You can replay the Alarick’s speech.
choice
“Yes, I remember! Go on to story.”{
NARR
You said you remember the rules.Is that correct?
choice
“Yes, I chose correctly.”{
goto fight_A
}“No, I clicked wrong!”{
goto rules_menu
}
}“No, I don’t remember. Show me Alarick’s speech again.”{
NARR
You said you don’t remember the rules.Is that correct?
choice
“Yes, I chose correctly.”{
NARR
Okay dear reader.
ALARICK (talk_fight_angry_loop)
If I am | bold, color:forestgreen |staring a specific place at your body|reset|, it means that I am planning to | bold, color:forestgreen |hit|reset| there.
ALARICK
When you realize this, you should | bold , color:forestgreen |dodge|reset| so that you can save yourself from my fists.
ALARICK
But if your enemy estimate your move and dodge, you should | bold, color:forestgreen |kick|reset| him/her.
ALARICK
And if I am | bold , color:forestgreen |vulnerable or distracted |reset| for in a very short period of time…
ALARICK
You must turn into your advantage and | bold , color:forestgreen |attack|reset| me.
&ALARICK is idle_fight_angry_loop
}
“No, I clicked wrong!” {
goto rules_menu
}
}
label fight_A
ALARICK
Are you ready?