My script keeps telling me, “There is a { on line 2807 that does not have a matching }.” I don’t know how to fix this because the thing on line 2807 is a tappable overlay.
Here is my script:
EXT. END MENU with NEWGROUND with POINTS to 0.604 56 317 in zone 1 with ENDEPISODE to 0.604 45 175 in zone 1 @zoom reset
&speechbubble is 155 96 to 100%
NARRATOR
Welcome to the | color:maroon , shadow:black | New Ground | color:blue , shadow:black | End Menu!
In this menu, you’ll be able to look at point totals and get any questions you might have answered.
Tap on the buttons to see points or to end the episode.
tappable
“POINTS”{
EXT. ROSES @transition fade in black
NARRATOR
This menu will show you the points you have with different characters.
Point amounts might affect situations or outcomes with different characters. @KIARA enters from left to screen center
if (kiara_point){
&KIARA is primp_neutral
NARRATOR
You have 1 out of 1 | color:magenta , outline:plum | Kiara Sibling | reset | points!
}elif (kiara_non_point){
&KIARA is eyeroll_sarcastic
NARRATOR
You have 0 out of 1 | color:magenta , outline:plum | Kiara Sibling | reset | points.
}
I think my tappable overlay is getting confused with my “if” and “elif” commands, but I’m not sure how to fix this. Any help would be greatly appreciated!
My script worked after I added the second bracket, (thank you so much for telling me that) but when I previewed, this section is not showing up:
if (kiara_point){
&KIARA is primp_neutral
NARRATOR
You have 1 out of 1 | color:magenta , outline:plum | Kiara Sibling | reset | points!
}elif (kiara_non_point){
&KIARA is eyeroll_sarcastic
NARRATOR
You have 0 out of 1 | color:magenta , outline:plum | Kiara Sibling | reset | points.
}}
When I preview, instead of the Narration bubbles popping up, nothing shows up. Do you think you could help?
ASTRID (talk_angry)
She left me this morning! I had to sprint all the way to school!
&ASTRID is idle_armscrossed_angry_loop
MALLORIE (talk_confused_mindblown)
What?!
MALLORIE (talk_shrug_concerned)
Are you sure it wasn’t an accident?
ASTRID (talk_angry)
Yes, Mom!
MALLORIE (talk_exhausted)
I don’t know what I’m going to do with her.
MALLORIE (talk_exhausted)
I’m starving, I need to go eat that pizza. I’ll deal with her, Triddy.
&MALLORIE is idle_exhausted_loop
ASTRID (talk_neutral)
Goodnight, Mom.
MALLORIE (talk_exhausted)
Night, sweetheart.
ASTRID (talk_awkward_loop)
Never mind. It wasn't anything.
&ASTRID is idle
MALLORIE (talk_agree_happy)
You can tell me, Triddy.
ASTRID (talk_neutral_loop)
No, really. It’s nothing.
&ASTRID is idle
MALLORIE (talk_shrug_neutral)
If you say so.
MALLORIE (talk_handraised_happy_loop)
I’m off to eat that delicious pizza that’s waiting for me downstairs!
&MALLORIE is idle
ASTRID (talk_neutral)
You have fun with that. I’m going to bed.
MALLORIE (talk_handsonhips_neutral)
Sweet dreams, sweetheart. I love you.
ASTRID (talk_neutral)
I love you too.
}
Tappable:
tappable
“POINTS”{ @transition fade out black
EXT. ROSES @transition fade in black
NARRATOR
This menu will show you the points you have with different characters.
Point amounts might affect situations or outcomes with different characters. @KIARA enters from left to screen center
if (kiara_point){
&KIARA is primp_neutral
NARRATOR
You have 1 out of 1 | color:magenta , outline:plum | Kiara Sibling | reset | points!
}elif (kiara_non_point){
&KIARA is eyeroll_sarcastic
NARRATOR
You have 0 out of 1 | color:magenta , outline:plum | Kiara Sibling | reset | points.
}}
I don’t think I changed anything with the tappable?? Thank you so much for helping me out.
Firstly, for points, it’s better to use @CHARACTER +1 instead of gains, it will be almost impossible to showcase points later on!
Maybe do the else instead of elif?