SCRIPT ERRORS you just can't seem to fix!

The same exact reason

Thank you :slight_smile:

@pause for a beat
label dressing_game

HOPE (think)
(What should I wear Today?)

choice
“Cute1” {

@HOPE exits left

@HOPE changes into HOPE_cute1

}
“Cute2” {

@HOPE exits left

@HOPE changes into HOPE_cute2

}

HOPE (thinks)
(Do i want to wear this?)

choice
“Yes” {

HOPE (talk_excited)
Lets go!

}
“Nah” {

goto dressing_game


Episode then says the label doesnt exist and its like the label was never made, i dont know whats wrong with my episode. Please Help!

Can you post a screenshot of your script?

You don’t have dialogue for line 14

CHARACTER (animation) is only used for dialogue. If you want a character to do an animation without talking, the command looks like this: @CHARACTER is animation

Thank you!

1 Like

Its ok now, ive fixed it but thankyou.

Hello, I’m new at this thing and I’m not sure of how to make charecters walk to some spots. Well i I’ve tried this script:
@LITTLE JASON walks to spot 1.100 170-3”
But I’ve got an error “Use the word spot before the numbers specifying the spot”
I just wanted character to go to another char and give her a hug

You need a space between 170 and -3

1 Like

I’m so stuck on this… I’m pretty sleep-deprived so I’m probably missing something…

If you want GIRL3 to talk, remove the @ symbol in front of GIRL3

You should take a look at the Guides to learn basic directing first.

Have you create a character named "FEMALEAVATAR? Because that’s just the sample name I used for the customization template you’re using. So that character doesn’t actually exist unless you created a character with that exact name. Otherwise you would need to change all the FEMALEAVATAR to your character’s name.

When you want a character to do an animation, the command is @CHARACTER is animation

When you want a character to have dialogue, it looks like this:

CHARACTER (animation)
Dialogue here.

Thanks!

HEY, I AM STUCK IN A PROBLEM BUT I CANT SEND SCREEN TELL ME HOW FOR YOU TO HEP ME .
PLS:grinning:

You can copy and paste the part of your script your having erros with and then tell me what your error is.

choice
Fancy{

@HAILEY walks to screen center zone 2

@HAILEY changes into Hailey_true

}
Shiny{

@HAILEY walks to screen center zone 2

@HAILEY changes into Hailey_shiny

}
Casual{

@HAILEY walks to screen center zone 2

@HAILEY changes into Hailey_sweet

}

the error says:

ERROR
UNEXPECTED DIALOG:
fancy{

You need to put quotation marks around the options.

choice
“Fancy” {

}
“Shiny”{

}
“Casual”{

}

tank u so much

Hi everyone, PLEASE HELP.

  1. I’ve got a script error, its saying theres a problem with my choices and their partnering brackets… I cant work it out.
  2. I dont really understand the whole gain thing to remember the choice of clothing in the next scene… Can anyone help?

Here is my script:
LAURA
(What am I going to wear today?)
choice
“Green jacket and shorts”{
@LAURA walks to screen center in zone 3
@LAURA changes into GREEN JACKET
gain Green jacket and shorts
}
“Stripey top and skirt”{
@LAURA walks to screen center in zone 3
@LAURA changes into STRIPES AND SKIRT
gain Stripey top and skirt
}
“White blouse and jeans”{
@LAURA walks to screen center in zone 3
@LAURA changes into WHITE BLOUSE
gain White blouse and jeans
}
@LAURA walks to spot 1.048 156 135 in zone 2
@pause for a beat
@pause for a beat
LAURA
(Shall I wear this, or find something else?)
choice
“This is the one!”{
LAURA
(Yep, this will do.)
}
“Nah, let me try something else.”{
goto choosing_outfit
}
@LAURA exits right
@transition fade out
INT. LA APARTMENT - DAY
if (Green jacket and shorts)
sound door_knock
@LAURA walks to screen left and LAURA faces left
@LAURA is return_object_neutral
@LAURA walks to screen right AND LAURA faces right
@OLIVIA enters from left to screen left
OLIVIA
Hey.
You ready for this?
LAURA
As ready as I’ll ever be!
elif (Stripey top and skirt)
sound door_knock
@LAURA walks to screen left and LAURA faces left
@LAURA is return_object_neutral
@LAURA walks to screen right AND LAURA faces right
@OLIVIA enters from left to screen left
else (White blouse and jeans)
sound door_knock
@LAURA walks to screen left and LAURA faces left
@LAURA is return_object_neutral
@LAURA walks to screen right AND LAURA faces right
@OLIVIA enters from left to screen left