The first part is right she fell and is on the floor but then she stands back up and thats the part I don’t want to happen. Could anybody help me with this please



Code:
(Qualities not great but you can see what she’s doing
Video example:

The first part is right she fell and is on the floor but then she stands back up and thats the part I don’t want to happen. Could anybody help me with this please



Code:
(Qualities not great but you can see what she’s doing
Video example:

I’m not familiar with ink animations, but I’d add a laying animation on the line below @XENA…, like this
:
@XENA walks to spot 0.765 202 171 in 1 AND XENA does it while run fall
@XENA is laying_animation
Try
@XENA starts run_fall instead of does it while
This method works but I’d like her to be lying the way she is at the end of run_fall.
Did you try using the ‘is’ command instead of ‘does it while’, or like @Leathelion suggested, the ‘starts’ command?
Yes I’ve tried all of these commands and it still isn’t working I’m beginning to think I’m going crazy 
I think “starts” command is like & and “is” command is like @
How about:
@XENA walks to spot 0.765 202 171 in 1 AND XENA starts run fall THEN XENA starts laying_animation
You could try this as well:
&XENA is run_fall
@XENA walks to spot 0.765 202 171 in 1
I’ve tried all 3 of these methods two of them she’s walking down from the sky and the other isn’t the end of the run_fall animation.
Maybe the opposite?
&XENA walks to spot…
@XENA is run_fall
Unfortunately this still doesn’t work 
But thank you for all your help 
I’ve actually had this probelm once and I solved it now I can’t remember how I did it 
Well if you do remember I’d love to know I’m straight up dying 
Once tried like twelve different methods
I think I have this code saved somewhere but it’ll takes ages to find it 
What do you mean she is walking down from the sky? Did you use the animation run_fall? If possible, could you send a clip of the result?
Its okay I wouldn’t want you to go through all that hassle thank you for the help though 


There’s the clip
FOUND IT!
&MICHELLE walks to upscreen left in zone 2 AND MICHELLE starts run_athletic
@follow MICHELLE to upscreen left in zone 2 AND MICHELLE starts run_athletic THEN MICHELLE is run_fall
This is may not be similar to your problem but try it 
This code is from my story’s old version and now I can’t believe what I wrote

It can’t work like that because when the character is doing an action while he is walking, you need to select an action after it. Consider it’s like you did an animation and after the walk ends you need to select another animation. It’s normal if she stands still after falling from the sky and you can’t do anything to fix this !
You can try to add a laying animation after she falls and zoom in so it doesn’t looks weird!