Show fighting scene

Hi, so i coded an entire fight scene, so i want it to look like a continous scene, but the characters are coming one by one.
as i coded one character after another.
how to make it look like a continous scene.

if you animation between spot it will take a second for the next to aper spot them first animation after,

also I recomand to use & on animation instead of @ if you need multiple to do it at once

can you give an example. not following it here



sorry for sending it like this. How should i change it

its the animations you can change all the @ to & in the animations, it should

or move them to after all the spot directing, because ANimations put in a pause because they do the animation before it moves to the next command

if you do this

@NELLIE spot 0.440 206 228 in zone 3
@NELLIE is idle_shiftweight_neutral_loop
@JANE spot 0.440 206 228 in zone 3

then there will be a pause before the second character is on screen, because it do the animation first.

instead you can either move the animation to be last
@NELLIE spot 0.440 206 228 in zone 3
@JANE spot 0.440 206 228 in zone 3
@NELLIE is idle_shiftweight_neutral_loop

or change it to a & that will make it happen same time as the next code, like this
@NELLIE spot 0.440 206 228 in zone 3
&NELLIE is idle_shiftweight_neutral_loop
@JANE spot 0.440 206 228 in zone 3

ill try

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hey ! it would work better if you put ‘@pause for’ and then a specific time in between every few animations. for example:

@CHAR is animation
@CHAR is animation
@pause for 0.6
@CHAR is animation

and so on!

im no coding expert, this is just what works for me :))

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thank you it helped

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thank you

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If you want it to be continuous, you can always do:

&CHARACTER1 spot AND CHARACTER1 is animation
@CHARACTER2 spot AND CHARACTER2 is animation AND CHARACTER1 is animation

This is just a tip. You don’t have to use it.

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ill try it in my next scne

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