Some Directing Questions

  1. for walking - if you are using spot directing for placement of the characters , you will have to use spot directing also for walking because the simple directing reset the hight to the defoult.

So find the new spot where you want to have your character to walk to and use command “walks to”

example:

&CHARACTER walks to spot 1.280 93 0 in zone 1 in 2 AND CHARACTER does it while walk_neutral_offset_loop