Someone help b4 i actually faint

The curly bracket things are in the wrong place

This video should explain it

Joseph Evans Choices tutorial

Hey MathildaPetriexx! I’m not sure why you have double closing brackets before a new choice option. That typically doesn’t happen. There’s not enough of the script in the screenshot for me to understand what’s going on so can you describe what you’re trying to set up and maybe I can write a template for you to compare against? :slight_smile:

label dressinggame_1
@speechbubble reset

    KAZ (think)
(What should i wear for shopping?)

choice (Eps1Outfit)
“Clothes”{
@KAZ previews outfit KAZ_paty4
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
@KAZ is primp
@pause for a beat

    KAZ 
(Mommy af. But should i wear this?)

choice
“SLAY ME” {
@KAZ changes into KAZ_paty4
@KAZ is primp_brush_hair
####REPLACE THIS WITH ONE OF YOUR OUTFITS####

gain KAZ_paty4
#This will let you check if they made this choice later.
goto afterdg1

} “No words for how bad this is.” {
@KAZ unpreviews outfit KAZ_paty4
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
goto dressinggame_1

}}“Clothes”{
@KAZ previews outfit KAZ_outro
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
@KAZ is primp
@pause for a beat

    KAZ 
(Fit as hell. But should i wear this?)

choice
“FUCK ME YES” {
@KAZ changes into KAZ_outro
####REPLACE THIS WITH ONE OF YOUR OUTFITS####

gain KAZ_outro
#This will let you check if they made this choice later.
goto afterdg1

}“Sorry i’m back i’ve just been sick”{
@KAZ unpreviews outfit KAZ_outro
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
goto dressinggame_1

}}“Clothes” {
@KAZ changes into KAZ_date2
@KAZ is primp

KAZ
(I’m looking fire as fuck oml.)
(But should i wear this?)

choice
“YES YES” {
@KAZ changes into KAZ_date2
####REPLACE THIS WITH ONE OF YOUR OUTFITS####

gain KAZ_outro
#This will let you check if they made this choice later.
goto afterdg1

}“Disgusting”{
@KAZ unpreviews outfit KAZ_date2
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
goto dressinggame

@KAZ starts idle_happy

Should be:

}“Clothes” {

OK, the placeholders got me confused, but here’s the debugged version:

label dressinggame_1
@speechbubble reset

KAZ (think)

(What should i wear for shopping?)
choice (Eps1Outfit)
“Clothes”{
@KAZ previews outfit KAZ_paty4
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
@KAZ is primp
@pause for a beat

KAZ 

(Mommy af. But should i wear this?)
choice
“SLAY ME” {
@KAZ changes into KAZ_paty4
@KAZ is primp_brush_hair
####REPLACE THIS WITH ONE OF YOUR OUTFITS####

gain KAZ_paty4
#This will let you check if they made this choice later.
goto afterdg1

} “No words for how bad this is.” {
@KAZ unpreviews outfit KAZ_paty4
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
goto dressinggame_1

}
}“Clothes”{
@KAZ previews outfit KAZ_outro
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
@KAZ is primp
@pause for a beat

KAZ 

(Fit as hell. But should i wear this?)
choice
“FUCK ME YES” {
@KAZ changes into KAZ_outro
####REPLACE THIS WITH ONE OF YOUR OUTFITS####

gain KAZ_outro
#This will let you check if they made this choice later.
goto afterdg1

}“Sorry i’m back i’ve just been sick”{
@KAZ unpreviews outfit KAZ_outro
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
goto dressinggame_1

}
}“Clothes” {
@KAZ changes into KAZ_date2
@KAZ is primp

KAZ
(I’m looking fire as fuck oml.)
(But should i wear this?)

choice
“YES YES” {
@KAZ changes into KAZ_date2
####REPLACE THIS WITH ONE OF YOUR OUTFITS####

gain KAZ_outro
#This will let you check if they made this choice later.
goto afterdg1

}“Disgusting”{
@KAZ unpreviews outfit KAZ_date2
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
goto dressinggame_1

@KAZ starts idle_happy
}
}

label afterdg1
#Continue with the story
NARR
On with the story!

I basically just added two closing brackets at the end, and changed the goto dressinggame inside “Disgusting” to goto dressinggame_1

Let me know if it works. :slight_smile:

1 Like

thank you so muchh but this came up :frowning: im legit bout to rip my hair out

It’s OK, just calm down. :slight_smile: First, move label afterdg1 from Line 689 to Line 698 since that’s your ‘merge’ label. And then let me know what question is “No now f— off” answering so we can work it into your branching.

its saying the label (dressingame_1) doesn’t exist omfg im stressing out

You misseplled it, dear. You’re missing one g.

goto dressinggame_1

Choice - Simple {

    NARRATOR 
Do ya want to change?

choice
“Yes oh my god i almost puked”{

goto dressinggame_1
@speechbubble reset

KAZ (think)
(What should i wear for shopping?)
choice (Eps1Outfit)
“Clothes”{
@KAZ previews outfit KAZ_paty4
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
@KAZ is primp
@pause for a beat

KAZ
(Mommy af. But should i wear this?)
choice
“SLAY ME” {
@KAZ changes into KAZ_paty4
@KAZ is primp_brush_hair
####REPLACE THIS WITH ONE OF YOUR OUTFITS####

gain KAZ_paty4
#This will let you check if they made this choice later.
goto afterdg1

} “No words for how bad this is.” {
@KAZ unpreviews outfit KAZ_paty4
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
goto dressinggame_1

}
}“Clothes”{
@KAZ previews outfit KAZ_outro
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
@KAZ is primp
@pause for a beat

KAZ
(Fit as hell. But should i wear this?)
choice
“FUCK ME YES” {
@KAZ changes into KAZ_outro
####REPLACE THIS WITH ONE OF YOUR OUTFITS####

gain KAZ_outro
#This will let you check if they made this choice later.
goto afterdg1

}“Sorry i’m back i’ve just been sick”{
@KAZ unpreviews outfit KAZ_outro
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
goto dressinggame_1

}
}“Clothes” {
@KAZ changes into KAZ_date2
@KAZ is primp

KAZ
(I’m looking fire as fuck oml.)
(But should i wear this?)

choice
“YES YES” {
@KAZ changes into KAZ_date2
####REPLACE THIS WITH ONE OF YOUR OUTFITS####

gain KAZ_outro
#This will let you check if they made this choice later.
goto afterdg1

}“Disgusting”{
@KAZ unpreviews outfit KAZ_date2
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
goto dressinggame_1

@KAZ starts idle_happy
}
}

#Continue with the story

}“No now fuck off” {

@zoom reset

}

label afterdg1

    NARRATOR
And on this line of dialogue, all of the choice merge to the main story.

    NARRATOR
So make sure your story makes sense here, with all the options.

#}

Oh. The Warnings/Errors is because of

  1. You used goto dressinggame_1 instead of label dressinggame_1 at

“Yes oh my god i almost puked”{

goto dressinggame_1

  1. and you can’t have the dressing game inside a choice option.

Try this instead:

NARRATOR 

Do ya want to change?
choice
“Yes oh my god i almost puked”{

@speechbubble reset
goto dressinggame_1

}“No now fuck off” {

@zoom reset
goto afterdg1
}

label dressinggame_1

KAZ (think)
(What should i wear for shopping?)
choice (Eps1Outfit)
“Clothes”{
@KAZ previews outfit KAZ_paty4
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
@KAZ is primp
@pause for a beat

KAZ
(Mommy af. But should i wear this?)
choice
“SLAY ME” {
@KAZ changes into KAZ_paty4
@KAZ is primp_brush_hair
####REPLACE THIS WITH ONE OF YOUR OUTFITS####

gain KAZ_paty4
#This will let you check if they made this choice later.
goto afterdg1

} “No words for how bad this is.” {
@KAZ unpreviews outfit KAZ_paty4
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
goto dressinggame_1

}
}“Clothes”{
@KAZ previews outfit KAZ_outro
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
@KAZ is primp
@pause for a beat

KAZ
(Fit as hell. But should i wear this?)
choice
“FUCK ME YES” {
@KAZ changes into KAZ_outro
####REPLACE THIS WITH ONE OF YOUR OUTFITS####

gain KAZ_outro
#This will let you check if they made this choice later.
goto afterdg1

}“Sorry i’m back i’ve just been sick”{
@KAZ unpreviews outfit KAZ_outro
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
goto dressinggame_1

}
}“Clothes” {
@KAZ changes into KAZ_date2
@KAZ is primp

KAZ
(I’m looking fire as fuck oml.)
(But should i wear this?)

choice
“YES YES” {
@KAZ changes into KAZ_date2
####REPLACE THIS WITH ONE OF YOUR OUTFITS####

gain KAZ_outro
#This will let you check if they made this choice later.
goto afterdg1

}“Disgusting”{
@KAZ unpreviews outfit KAZ_date2
####REPLACE THIS WITH ONE OF YOUR OUTFITS####
goto dressinggame_1

@KAZ starts idle_happy
}
}

#Continue with the story

label afterdg1

NARRATOR

And on this line of dialogue, all of the choice merge to the main story.

NARRATOR

So make sure your story makes sense here, with all the options.

Let me know if it works and/or if you want this further explained. :slight_smile:

The Error Warning is misleading. You don’t have any missing brackets. It’s just not detecting the second option due to how the branching is set up. Please try the donacode I pasted above.

whats donacode? im sorry if im being annoying. x

No worries. And it’s just another term for the script/code.

You might have missed my reply. I meant the code here: Someone help b4 i actually faint

omg its working. Thank you so much omfgg! xx