hi guys when I script my story, how do I place characters before the fade in? if that makes sense?
when I do it, the characters are shown on screen before I want them to appear…
INT. ROCK NIGHT CLUB - NIGHT @MICHAEL spot 0.470 216 307 in zone 3 @MICHAEL moves to layer 2 @RUBY spot 0.330 124 383 in zone 1 @RUBY moves to layer 1 @RUBY is idle_sit_anklescrossed_neutral_loop AND RUBY faces left @EXTRA2 changes into party1 @EXTRA2 spot 0.355 168 375 in zone 1 @EXTRA2 moves to layer 3 @EXTRA2 is dance_club_happy_loop @NOAH spot 0.615 210 270 in zone 1 @NOAH moves to layer 5 AND NOAH faces right @NOAH is dance_groove_happy_loop @EXTRA3 spot 0.639 258 262 in zone 1 @EXTRA3 moves to layer 4 @EXTRA3 is dance_wavehands_happy_loop @EXTRA4 spot 0.512 79 326 in zone 1 @EXTRA4 moves to layer 3 @EXTRA4 is dance_groove_happy_loop @EXTRA1 spot 0.488 45 324 in zone 1 @EXTRA1 moves to layer 3 AND EXTRA1 faces right @EXTRA1 is dance_frame_neutral_loop @ROB changes into tomcas4 @JOE spot 0.639 181 265 in zone 2 @JOE moves to layer 3 @JOE is dance_wavehands_happy_loop @LOGAN spot 0.663 112 257 in zone 2 @LOGAN moves to layer 3 @LOGAN is dance_backup_energetic_loop @LOGAN faces right @AMY spot 0.361 257 371 in zone 2 @AMY moves to layer 3 @AMY is talk_agree_happy @AMY faces right @HALLIE spot 0.336 288 380 in zone 2 @HALLIE moves to layer 3 @AMY is talk_agree_happy @PEARL spot 0.451 178 303 in zone 3 @PEARL moves to layer 2 @PEARL is dance_club_happy_loop @PEARL faces right @MICHAEL spot 0.470 216 307 in zone 3 @MICHAEL moves to layer 2 @MICHAEL is dance_club_happy_loop @transition fade in black 3 @slow pan to zone 3
that’s my script part for the scene I want…
im not sure if you guys will understands but please someone help:(
What do you mean by the characters are shown before you want them to appear? Are you trying to have the background show first and then the characters appear? If you want the background to be seen first without the characters just add a @pause for # after the background name
Also a couple of things, you have duplicated coding in here such as for Michael you spotted him twice, Amy you have an animation coded for her twice, you also have Rob changing into an outfit but no spot direct for him, you’re missing which way you’d like Michael to face. You’re also missing which way Extras 3 & 4, joe and Hallie are facing. Even if by default they face a certain way I would still add that to avoid any possible issues.
Also to avoid some possible errors I would add which zone and zoom in the beginning after the background is set using &. Ex:
INT. ROCK NIGHT CLUB - NIGHT
&cut to zone 1
&zoom reset (or whatever zoom you want)
& (all the characters spot directing with the layer, and which way they are facing and animations here)
instead of using “@character moves to layer #” in starting the scene add their layer to the spot. So the spot direct would look something like this:
&RUBY spot 0.330 124 383 in zone 1 at layer 1 AND RUBY faces left AND RUBY is idle_sit_anklescrossed_neutral_loop
All the outfit codes stand alone and should be kept with the @ symbol like you have but as for the character spots I would use the & symbol and code it like I did above.