Hey so whenever I make my character talk (she’s screen left) it makes the speech bubble appear as if the other person (who’s standing screen right) is talking because the tail is top right. Would I have to specify where I wanted the tail every time she spoke or is there an easier way to do it?
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Click on speech bubble then move tails then copy and paste the code before the characters dialogue
You will have to do it on you laptop
And it should say
@speechbubble (location size) with tail_top_left or something similar
Would that interfere with when the guy on the right speaks? would I need to paste it before each dialogue?
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To reset:
@speechbubble reset
It will go back to its original position