I think I’ve gotten a handle on how to spot direct a character on walking up and down a staircase. But I have a scene that requires a character falling backwards down the stairs, like a high fall. Any advice on how to spot direct falling down from somewhere?
I guess you just do the same thing that you did with walking down the stairs expect with a falling animation?
I think you got something there.
I don’t think there’s a fall backwards animation, you could use crowdsurf_excited_loop and move it quickly?
There’s also the callout_drowning animation—its vertical, but could work depending on the scene
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