Spot Directing (Moving Characters Around)

it should work. If not let me know.
Yes its a bit different than yours but just try.

label choosing_outfit

    BECCA (think_rubchin)
(What should I wear today?)

“Date Dress”{

@BECCA changes into BECCA_1st_date_dress

}“Going out Dress”{

@BECCA changes into BECCA_goingout_3


@pause for a beat

@pause for a beat

(Do I want to try something else?)

“Choose this outfit”{

    BECCA (talk_agree_happy)

}“Try something else”{

goto choosing_outfit


Thanks that worked but I still don’t know where to place the gems.

Ah. That im still trying to figure out.
Sorry i couldnt help with that.

It’s fine, don’t be sorry. I figured it out so here you go if you need it. Just change what you need it to do.

choice (gazebo_makeover)
“Give the gazebo a cute makeover”{
Let’s get this gazebo looking adorable!
}“Run and hide”{
Quick! Let’s hide under the table.

Can you give me an example on how to make a character talk while another character is moving? Like for example

GRACE (talk_think)
Maybe I should busy this?

How do you add on the other animation?

How do you use the game thing? I still don’t understand it…

@CHAR1 starts animation

CHAR2 (animation)

As in like at the same timing


he cute


    MARTI (think_rubchin)
(I should really be getting new clothes tho)
@ADAM walks spot 0.900 50 90 in zone 1

    ADAM (talk_whisper_unsure)
You should just go and do what you want to do

@MARTI is react_shocked_gasp_pose
@MARTI is idle_armscrossed_angry_loop

(What do he want)

@MARTI faces left

I having a huge problem with this and finding this very hard

What exactly is going wrong with this scene?

I wanted adam to enter from left to screen left so he’ll be tall when he enters, cause when I don’t spot it looks like he shorter then the girl, i might have confused you :frowning:

Okay, so I see you’ve also asked the question on my Spot Walking thread. I’ll go answer it there.

thank you :slight_smile:

Bump :christmas_tree:

Is there a way to make my character sit on the chair in int.intern office-day

Yes, just place your character in zone 3 in default position (like stands screen right) and use sit animation and spot direct or just move character lower using spot directing behind the desk


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