I’m using ink, and is the spot the third number?
So the size is not changing on both web preview and phone?
Nope. If I change the size on my phone, and copy the numbers in the coding it’s not working either. When I changed the size on my phone by editing it to make Liliana shorter it worked, but once I entered it into the script it’s not working.
Try this I made them a bit smaller
INT. LOCKER ROOM - DAY
@LILIANA spot 1.214 277 45 AND HANNAH spot 1.214 85 44
That definitely made them smaller. Thank you. Now they are on top of each other though, and which number is the height and which number is the spot?
Use my script I put them in different spots.
1.241 277 45
1.241 is the size
277 is the X axis (left / right)
45 is the Y axis (up / down)
Check this thread about basic spot directing as this one is for walking
Ohh, I understand now. Thank you so much, I’d still be stuck if it weren’t for you.
I’ve tried every way possible to make my character walk into the screen and for some reason it just won’t work. I’m so frustrated . Please help me
I realize in this picture I didn’t put “in” before zone, but even when I add it in I still get the same warning on the side. Someone please help me.
Natalia needs to be all capital.
Im trying to make my character exit the screen without using the @character exit command because I want her to exit at the same scale and zoom that she enters but she always goes upwards!
Wherever you character is stands for example:
@CHAR spot 1.250 381 221
You need to change your x axis. The x axis allows your character to go left to right, whereas the y axis will make your character go up and down.
If you want her to exit stage by going left or right, you need to code everything, but change the x axis spot.
So for example if you you wanna go to the right your code would be this:
@CHAR walks to spot 1.250 500 221
If you wanna go to the left, your code would be this:
@CHAR walks to spot 1.250 97 221
If your y axis stays the same it won’t allow your character to go up or downwards
The other option is this:
If your character is at this spot:
@CHAR spot 1.250 220 0 in zone 1
Make her walk to another zone which makes her walk to the right:
@CHAR spot 1.250 220 0 in zone 2
Unless you’re in zone 1 use the first reply I sent you to go to the left.
Part 3 of the guide focuses on exiting
So I’m trying to do what you said to do, but I have a coffee shop scene and the characters that enter in front of the counter are at default. I put the spot, and then they enter. Doesn’t work. Then I try what you said, but it says warning and then he won’t show up. Code;
That’s the original code, but it won’t work.
you have them at the spot then use default walking that’s why it’s not working
use spot walking instead of default one
Like that. but I don’t think that’s the right code
you need to find the name of run animation you want to use, just type “run” in animations catalogue and all the run animations will show up
What I’m meaning is, is that the correct coding to have a character run?