Still need help ugh sorry 😅


#1

I have a dressing game template but when I picj the outfit it changes back to the default in the next preview.
Also if I change a CC hairl color with
@CHARACTER changes hairColor into Pop Pink
Will it stay pink till I change it back?


#2

Not sure about the outfit situation but when you change a characters hair colour it stays that colour till you change it :slight_smile:


#3

Anything you want to change (outfit, hair, skin, lips…) will remain the same until you’ll change it.


#4

I have a dressing game in one of my chapters and after it on my phone preview it keeps taking me back to the dresssing game even after i click okay there is text after it and on my laptop preview it doesnt do that :sweat_smile: but my lap preview doesnt show music or sound, clothes, lips, hair being changed… also when I add a spot like I scale up a character it doesnt show up on either previews i put the spot right after I put the character in :sweat_smile:


#5

Can you put here your outfit script template? There is something extra and I have to see to can make it work.


#6

I used this but changed animations and name (outfit name too
label dressinggame_1
choice
“Something Casual”{
@/LINDSAY exits right
@/LINDSAY changes into LINDSAY_casual
@/LINDSAY enters from right to screen center THEN LINDSAY is primp_neutral

    LINDSAY (think_rubchin)
(Do I like this?)

choice
“Wear this!” {
LINDSAY (selfie_pose)
(Looking good!)
gain Outfit9
goto finish_dressing
} “I’ll try something else.” {
goto dressinggame_1

}}“Something Cute”{
@/LINDSAY exits right
@/LINDSAY changes into LINDSAY_cute
@/LINDSAY enters from right to screen center THEN LINDSAY is primp_neutral

    LINDSAY (think_rubchin)
(Do I like this?)

choice
“Wear this!” {
LINDSAY (selfie_pose)
(Looking good!)
gain Outfit10
goto finish_dressing
} “I’ll try something else.” {
goto dressinggame_1

}}“Something Cool”{
@/LINDSAY exits right
@/LINDSAY changes into LINDSAY_11
@/LINDSAY enters from right to screen center THEN LINDSAY is primp_neutral

    LINDSAY (think_rubchin)
(Do I like this?)

choice
“Wear this!” {
LINDSAY (selfie_pose)
(Looking good!)
gain Outfit11
goto finish_dressing
} “I’ll try something else.” {
goto dressinggame_1

}}


#7

Try this:

label dressinggame_1

LINDSAY (talk_gesture)
What should I choose?

choice
“Something Casual”{
@LINDSAY exits right
@LINDSAY changes into LINDSAY_casual
gain Outfit9
}“Something Cute”{
@LINDSAY exits right
@LINDSAY changes into LINDSAY_cute
gain Outfit10
}“Something Cool”{
@LINDSAY exits right
@LINDSAY changes into LINDSAY_11
gain Outfit11
}
@pause for a beat
@LINDSAY enters from right to screen center THEN LINDSAY is primp_neutral
@pause for a beat

LINDSAY (think)
( Do I like this?)

choice
“Wear this!” {
LINDSAY (selfie_pose)
(Looking good!)
} “I’ll try something else.” {
goto dressinggame_1
}


#8

To remember your choice:

if (Outfit9){
@LINDSAY changes into LINDSAY_casual
}elif (Outfit10){
@LINDSAY changes into LINDSAY_cute
}elif (Outfit11){
@LINDSAY changes into LINDSAY_11
}

then you can continue your story.


#9



Here is my exact script


#10

label dressinggame_1

YOU (talk_sad)
I guess I’ll get dressed…

choice
“Sexy PJ”{
@YOU exits right
@YOU changes into SexyPj
gain Outfit9
}“Cupcake PJ”{
@YOU exits right
@YOU changes into CupcakePj
gain Outfit10
}“Lazy PJ”{
@YOU exits right
@YOU changes into LazyPj
gain Outfit11
}
@pause for a beat
@YOU enters from right to screen center THEN LINDSAY is primp_neutral
@pause for a beat

YOU (think)
( Do I like this?)

choice
“Wear this!” {
YOU (idle_exhausted)
(Looking good!)
} “I’ll try something else.” {
goto dressinggame_1
}

NEVER use goto you choose that outfit. Use it only when you are not satisfied of your previous choice and want to try something else.

That goto after
YOU (idle_exhausted)
(Looking good!)
must go.