I have a dressing game template but when I picj the outfit it changes back to the default in the next preview.
Also if I change a CC hairl color with
@CHARACTER changes hairColor into Pop Pink
Will it stay pink till I change it back?
Not sure about the outfit situation but when you change a characters hair colour it stays that colour till you change it
Anything you want to change (outfit, hair, skin, lips…) will remain the same until you’ll change it.
I have a dressing game in one of my chapters and after it on my phone preview it keeps taking me back to the dresssing game even after i click okay there is text after it and on my laptop preview it doesnt do that but my lap preview doesnt show music or sound, clothes, lips, hair being changed… also when I add a spot like I scale up a character it doesnt show up on either previews i put the spot right after I put the character in
Can you put here your outfit script template? There is something extra and I have to see to can make it work.
I used this but changed animations and name (outfit name too
label dressinggame_1
choice
“Something Casual”{
@/LINDSAY exits right
@/LINDSAY changes into LINDSAY_casual
@/LINDSAY enters from right to screen center THEN LINDSAY is primp_neutral
LINDSAY (think_rubchin)
(Do I like this?)
choice
“Wear this!” {
LINDSAY (selfie_pose)
(Looking good!)
gain Outfit9
goto finish_dressing
} “I’ll try something else.” {
goto dressinggame_1
}}“Something Cute”{
@/LINDSAY exits right
@/LINDSAY changes into LINDSAY_cute
@/LINDSAY enters from right to screen center THEN LINDSAY is primp_neutral
LINDSAY (think_rubchin)
(Do I like this?)
choice
“Wear this!” {
LINDSAY (selfie_pose)
(Looking good!)
gain Outfit10
goto finish_dressing
} “I’ll try something else.” {
goto dressinggame_1
}}“Something Cool”{
@/LINDSAY exits right
@/LINDSAY changes into LINDSAY_11
@/LINDSAY enters from right to screen center THEN LINDSAY is primp_neutral
LINDSAY (think_rubchin)
(Do I like this?)
choice
“Wear this!” {
LINDSAY (selfie_pose)
(Looking good!)
gain Outfit11
goto finish_dressing
} “I’ll try something else.” {
goto dressinggame_1
}}
Try this:
label dressinggame_1
LINDSAY (talk_gesture)
What should I choose?
choice
“Something Casual”{
@LINDSAY exits right
@LINDSAY changes into LINDSAY_casual
gain Outfit9
}“Something Cute”{
@LINDSAY exits right
@LINDSAY changes into LINDSAY_cute
gain Outfit10
}“Something Cool”{
@LINDSAY exits right
@LINDSAY changes into LINDSAY_11
gain Outfit11
}
@pause for a beat
@LINDSAY enters from right to screen center THEN LINDSAY is primp_neutral
@pause for a beat
LINDSAY (think)
( Do I like this?)
choice
“Wear this!” {
LINDSAY (selfie_pose)
(Looking good!)
} “I’ll try something else.” {
goto dressinggame_1
}
To remember your choice:
if (Outfit9){
@LINDSAY changes into LINDSAY_casual
}elif (Outfit10){
@LINDSAY changes into LINDSAY_cute
}elif (Outfit11){
@LINDSAY changes into LINDSAY_11
}
then you can continue your story.
label dressinggame_1
YOU (talk_sad)
I guess I’ll get dressed…
choice
“Sexy PJ”{
@YOU exits right
@YOU changes into SexyPj
gain Outfit9
}“Cupcake PJ”{
@YOU exits right
@YOU changes into CupcakePj
gain Outfit10
}“Lazy PJ”{
@YOU exits right
@YOU changes into LazyPj
gain Outfit11
}
@pause for a beat
@YOU enters from right to screen center THEN LINDSAY is primp_neutral
@pause for a beat
YOU (think)
( Do I like this?)
choice
“Wear this!” {
YOU (idle_exhausted)
(Looking good!)
} “I’ll try something else.” {
goto dressinggame_1
}
NEVER use goto you choose that outfit. Use it only when you are not satisfied of your previous choice and want to try something else.
That goto after
YOU (idle_exhausted)
(Looking good!)
must go.