Thank you so much!
PM me the link to your story
Hello, my name’s B612 Resident. And I have multiple questions
First, I’d like to ask all the pros, can I have many copies of the same overlay in the same background, size them and layer them? I know I can have the same overlay in one background but I can’t seem to shift them into different sizes. Also I have to put them in different zones of the same background so they don’t cover each other. Is it possible to put them in one zone only different positions and layers?
And I also want to ask about the names. I created a character named “YOU” to let the readers customise her name and look. But when she talks, the name on the speechbubble still shows “YOU” instead of the name the readers type in. Should I remove the display name or what I should type on in that column?
I’ve also been wondering what all the things are hidden in Ink style. I know there are hidden props and animation. I just learned there’s a hidden move called “shocked” and some hidden props like lipsticks and coffee mugs. I’d like to know if there are more hidden props and animations.
Thank you for taking your time reading and answering my quesiton
As in where you have a type box with question above such as what do you want to watch? And then the reader types in a film such as Armageddon?
- You can have use the same overlay multiple times. Add them on your background and at the same time add the size, position, zone and layer.
BACKGROUND - DAY with OVERLAY to S X Y in Z at L with OVERLAY to S X Y in Z at L
S = size
X = X axis
Y = Y axis
Z = zone
L = layer
Both overlays will be the same but you can choose to put them in a different position or have it at a different size. The layer helps the overlapping issue. Any overlay you want to be all the way at the top has to be the higher number. For example if I want a teddy bear overlay on top of a bed overlay, I would put the bed at layer 0 and the teddy bear at layer 1.
Here’s a guide on layers:
Now even though you can use one overlay multiple times by adding them onto the background, you cannot animate. As in you can’t shift them, scale them, change their opacity, etc.
- You need to change the display name to your answer.
input What’s Your First Name?|What’s Your First Name?|Done(NAME)
Then in character settings you would change the character’a display name to: NAME
That should make the speechbubble name whatever name the reader typed in.
- Here’s a list of hidden items:
Yes, here’s a guide on type in choices:
Actually, there’s a new way to make multiple overlays. I still didn’t get the grasp of it but here’s the donacode:
@overlay OVERLAY_1 create from OVERLAYNAME
@overlay OVERLAY_2 create from OVERLAYNAME
- Your overlay must be uploaded to have a copy of it.
- Once the copy is made, they can be referenced with the new name, and do anything a normal overlay can.
Thank you! I’ve been wondering these for so long!
Thank you I did it once before and then I couldn’t remember thank you again.
@RudeInception im trying to use it to make them walk, run at times, pretty much everything but it is so confusing to me.
and on different note lets say i have one character crying/sobbing and i need another character to hold her and comfort her what is the best way or commands to do so thanks. cause somedays i am stuck writing partial in app and transferring to portal when i get time to do my tweeks and edits
lastly how do you make your story bubbles different colors like other than the default i know you can just dont remember where to look for the answer lol
Just go to the episode writer portal and underneath where it says : work on your story, one of the blue buttons say “speech bubbles”. When you click on it, you can change the colour/style of the bubbles. Hope this helps!
Ok thanks I’ll try that. I thought you had to start a new story and name it something but that seems easier!
thank you so much
pm this info!
I’m gonna send you a top secret file now
- So if you want to make a character run, you use a walking command and then add the running behavior into the code:
@CHAR walks to screen _____ in zone ___ AND CHAR is run_behavior
Obviously run_behavior isn’t a thing but that’s where you’d add the name of the behavior.
- Are you familiar with spot directing or no?
I have a question… how do you do spot directing? Like I know the code, but I don’t understand how the numbers represent a space on the screen and how to put in the correct number coz they’re all like 09.6374839 (so it’s really confusing lol )
The first number (usually #.###) is the size of the character. Or, the scale.
The second number (usually from ## to ###) is the space (across, or horizontal) across the screen.
The third number (usually ## to ###) is the height of the character.
So the size goes first, then the space across the screen, then the height
Hope this helps