"Stupid" questions that never get answered? Get The Help Here!


#3284

Are you talking about creating character? Or Do you mean making n outfit for the character? Also what is your story about?


#3285

Hi guys, can anyone help about this music or sounds
It’s giving a error loot at the picture below
Im so fricking frustrated

48%20PM


#3286

Did you put @sound Sound name when putting the music in place?


#3287

@WolfGamerGirl37 no ma’am i will try put @sound
Thank you so much


#3288

No problem!


#3289

Here is more info on how to use sound.


#3290

what is an ig?


#3291

I think that is Instagram.


#3292

Where did you see it?


#3293

on an order for a splash Thx for telling me


#3294

No problem! Just a heads up. Most people on Episode use instagram alot for orders and more.


#3295

How can I make a character talk with a NARRATOR bubble with their name above it?


#3296

@SophR,

To put the character’s name next to the NARRATOR bubble place the character’s script name in parenthesis next to the word NARRATOR.

ie:
NARRATOR (YOU)
Now you see YOU’s name.


#3297

tysm


#3298

It didnt work im in limelight is that why


#3299

@SophR,

It will work for all character styles. I made a mistake and said display instead of script. Put the script name in parenthesis, not the display name. :purple_heart:


#3300

Hi! I’ll try to explain this the best I can!

In a dressing game I want to use the gains but I also have the yes no choice after they’ve changed. How would the gains work in this case?

Here’s my current script I’m experiencing issues with

label dressing_game_1
ALICIA
(What should I wear today?)
choice
“Floral” {
@ALICIA exits right
@ALICIA changes into ALICIA_floral
@ALICIA enters from right to screen center
gain Floral
goto yes_no
} “Halter neck” {
@ALICIA exits right
@ALICIA changes into ALICIA_pinkhalter
@ALICIA enters from right to screen center
gain Halter
goto yes_no
} “Silky” {
@ALICIA exits right
@ALICIA changes into ALICIA_silky
@ALICIA enters from right to screen center
gain Silky
goto yes_no
}
label yes_no
ALICIA
(Is this the right look for me?)
choice
“Yes” {
ALICIA
(I love it!)
@ALICIA exits left
} “No” {
ALICIA
(Maybe I should try something else)
goto dressing_game_1
}


#3301

You need to confirm every choice to make gains work, in your dressing game the reader can gain all of them.

Here’s the example:


#3302

Thank you :smiley:


#3303

Hi! Sorry me again!

I have a bruise overlay and have managed to place it on my character’s face but how can I get it to move with my character when she’s talking?

Thanks again :slight_smile: