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I’m trying to get 2 characters to kiss. How can I do that? I can’t get it to work

What kind of advanced spot directing can you do in a non-sci fi/ non-fantasy story?

You can use all the advanced directing in the normal story, like spot directing of characters/overlays, zooms and tappable overlays

How do I use tappable overlays?

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@apes
This is sincerely a stupid question but I was wondering what are custom poses? what do you use them for?

Custom poses are the character edits / art scenes that you can’t make with available animations. Like for example a guy hugging girl from the back? Don’t think that kinda animation is available in LL.

Is it just my phone that’s not working, or is it not possible to turn on notifications on Episode?

I don’t get it. I got an “unexpected string” error with my mini-game. What am I doing wrong?

Script

EXT. HOTEL TERRACE - DAY with GHAMALI PALACE FOUNTAIN - DAY to 0.121 480 243 at layer -2 with DOUBLE CHOCOLATE COOKIES to 0.323 618 250 at layer -1 with NECKLACE to 0.337 1142 193 at layer -3 with VALENTINES DAY GIFT SET to 0.265 662 149 at layer -4
@transition fade in
@overlay GHAMALI PALACE FOUNTAIN - DAY opacity 0
@overlay 5373538567847936_DOUBLE CHOCOLATE COOKIES opacity 0
@overlay 5373538567847936_VALENTINES DAY GIFT SET opacity 0
@overlay 5373538567847936_NECKLACE opacity 0
@LEONARDO spot 0.569 -64 421
@LEONARDO walks to spot 0.569 94 419 in 4
LEONARDO (think_rubchin)
Where should I go to find anything that Absinthe left?
[tappable:pan1:4]
“GHAMALI PALACE FOUNTAIN - DAY” {
NARR (LEONARDO)
By the recliners?
@LEONARDO walks to spot 0.569 557 408
@LEONARDO is tinker_kneel_neutral_loop_rear
@overlay GHAMALI PALACE FOUNTAIN - DAY opacity 1 in 3
@LEONARDO +1
readerMessage You found a hidden fountain! You gained a point.
LEONARDO (talk_startled_neutral)
How long has this been here?!
gain one_clue
} “DOUBLE CHOCOLATE COOKIES” {
LEONARDO (talk_think_neutral)
On the table…
@LEONARDO walks to spot 0.569 808 375
@LEONARDO is tinker_stand_neutral_loop_rear
@overlay 5373538567847936_DOUBLE CHOCOLATE COOKIES opacity 1 in 3
LEONARDO (talk_excited_happy)
Cookies!
LEONARDO (talk_agree_happy)
Maybe she’s surprising me for a date.
@LEONARDO +3
readerMessage You’re onto something! You gained 3 points.
} “VALENTINES DAY GIFT SET” {
LEONARDO (talk_doubtful)
Under the table?
@LEONARDO walks to spot 0.569 810 254
@LEONARDO is tinker_stand_neutral_loop_rear
@overlay 5373538567847936_VALENTINES DAY GIFT SET opacity 1 in 3
LEONARDO (talk_gossip)
Is this for me?
LEONARDO (blush_shy)
(How sweet of her.)
@LEONARDO +4
readerMessage You found her gift! You gained 4 points!
} “RUBY NECKLACE” {
LEONARDO (talk_exhausted)
I’m too lazy for this shit…
@LEONARDO walks to spot 0.569 1188 352
@LEONARDO is tinker_kneel_neutral_loop_rear
@overlay 5373538567847936_NECKLACE opacity 1 in 3
@LEONARDO is react_shocked_gasp
LEONARDO
(This is…)
(Ronnie’s necklace…)
LEONARDO (react_startled_surprised)
(How did it end up here?)
@LEONARDO +2
readerMessage You found her necklace… You gained 2 points
}
LEONARDO (talk_angry)
Now where the hell is she?
&LEONARDO is sigh_disappointed
@pause for a beat
@LEONARDO walks to spot 0.569 1483 347 AND LEONARDO is walk_exhausted_loop

it should be:

tappable [pan:1:4]

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that’s weird, I don’t have this either and no Episode in Notification settings :thinking:

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Oh! Thank you!

I have them under notification :woman_shrugging:

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I look under setting on my phone.

Labels maybe idk im lost reading that

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Sorry, I’m a bit tired. Let me try that again. The code I currently have is tappable [pan:2:3] “Evidence1” etc down to “Evidence4” coded the same way as the choice if/elif/else code. When I go into the story on the app and tap on a piece of evidence, it goes through the narration I have that goes with that piece. It still allows me to pan left and right BUT it doesn’t let me tap any of the other 3 pieces of evidence. Does that make more sense?

Could you give an example of how I would use labels for this (new and never used them before. Working on my first story. )

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I’m new to this thread so I am not sure who you have been talking to previously, but I can try to help. You may need to use gains instead of labels.

you need to create like a game, and use labels like @SkyM suggested. Click here to learn more about labels

label game
   NARR
Text.
tappable [pan:2:3]
"EVIDENCE 1"{
     NARR
Information.

NARR
Did you check all the evidence?
choice
"Yes"{
continue 

}"No"{

goto game

}

}"EVIDENCE 2"{
     NARR
Information.

NARR
Did you check all the evidence?
choice
"Yes"{
continue 

}"No"{

goto game

}

}"EVIDENCE 3"{
     NARR
Information.

NARR
Did you check all the evidence?
choice
"Yes"{
continue 

}"No"{

goto game

}
}
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You are awesome! Thanks for taking the time to help =)

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