"Stupid" questions that never get answered? Get The Help Here!

I have a stupid question! So I was trying to make my two characters hug but she keeps facing the wrong way! I tried multiple different ways and have been looking it up here and on YouTube but haven’t been able to find anything to help.

My script

What keeps happening

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Maybe you have to make her face left. That works for me.

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I’m a new author and its really stressful to learn everything so sudden, im quite confused on the zoom aspect, how do i get a character to enter a zoomed screen without being so huge

Also another thing, i cant seem to understand how to make one character taller than the other

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Also how the hell do you start a thread

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I will definitely read looks so interesting :smiling_face_with_three_hearts:

You have to spot direct them by previewing on the phone or in writers portal. This can help you make the characters taller than each other or smaller.

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You start a thread by clicking new topic on the home page of the forums and picking your catagory and tags for your topic.

Help please what can I do to get rid f these errors in this pic

how do i fix this coding issue

1 Like

I think you spelled atticus wrong and you spelled it Attiucs. That’s why it says unexpected character.

thank you gosh i feel like such a goober i thought it was spelled right. i also had to get rid of the ] above it

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Idk if someone will answer this lmao (but the last post was 7 hours ago so I havent lost hope lol)

Soo basically, I’m trying to do the changing outfit thingy with an animation (behavior as seen in episodes coding snippets)

I tried this code:

code2

@ASTRA changes into cafegirl2 does it while primp_neutral

Buuuuut its not working. I tried refreshing the story like 3 - 4 times, but it just hangs at this coding segment and doesn’t continue with the story…

please help moi :pleading_face: :point_right: :point_left: (tiktok check! lmao I hate myself)

My background isn’t looping:

EXT. SKY-SUNSET with SKY-SUNSET to 1.625 0 0 in zone 1 at layer -5

&overlay SKY-SUNSET_2 create from SKY-SUNSET and overlay SKY-SUNSET_2 opacity 1 in 0
&overlay SKY-SUNSET_2 scales to 1.625 1.625 in 0 and overlay SKY-SUNSET_2 shifts to 0 0 in zone 2 in 0 and overlay SKY-SUNSET_2 to layer -6

&overlay SKY-SUNSET shifts to -640 0 in 0.5 THEN overlay SKY-SUNSET shifts to -960 0 in 0.25 THEN overlay SKY-SUNSET shifts to 0 0 in zone 2 in 0 THEN overlay SKY-SUNSET shifts to 0 0 in zone 2 in 0.5 THEN overlay SKY-SUNSET shifts to 0 0 in 0.25 THEN overlay SKY-SUNSET shifts to 0 0 in 0 loop INFINITE times
&overlay SKY-SUNSET_2 shifts to 0 0 in zone 2 in 0.5 THEN overlay SKY-SUNSET_2 shifts to 0 0 in 0.25 THEN overlay SKY-SUNSET_2 shifts to 0 0 in 0 THEN overlay SKY-SUNSET_2 shifts to -640 0 in 0.5 THEN overlay SKY-SUNSET_2 shifts to -960 0 in 0.25 THEN overlay SKY-SUNSET_2 shifts to 0 0 in zone 2 in 0 loop INFINITE times

Try @CHARACTER changes into outfit and CHARACTER does it while animation

2 Likes

I did that but its not working

It has to be on a separate line. You can’t do that.

@CHARACTER changes into outfit choice
@CHARACTER starts primp_neutral

1 Like

I need help with this mini game i put the correct password it’s not working

label keypad_start

@speechbubble is 172 178 to 113%
NARRATOR
| color:red , bold | You are about to enter a mini game!
| bold , color:red | It’s a four digit code, and the correct password will give you access to August’s Jesery.

@speechbubble is 168 72 to 85%
NARRATOR
| outline:red , bold | Good luck!

@speechbubble is 168 72 to 85%

    NARRATOR
Enter code:

tappable
“1”{

&overlay KEY1 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY1 opacity 0

}
“2”{

&overlay KEY 2 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 2 PHONE opacity 0

}
“3”{

&overlay KEY 3 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 3 PHONE opacity 0
@NOELLE +1
}
“4”{

&overlay KEY 4 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 4 PHONE opacity 0

}
“5”{

&overlay KEY 5 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 5 PHONE opacity 0
@NOELLE +1
}
“6”{

&overlay KEY 6 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 6 PHONE opacity 0

}
“7”{

&overlay KEY 7 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 7 PHONE opacity 0

}
“8”{

&overlay KEY8 opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY8 opacity 0

}
“9”{

&overlay KEY 9 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 9 PHONE opacity 0

}
“0”{

&overlay KEY 0 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 0 PHONE opacity 0

}

@speechbubble is 168 72 to 85%
NARRATOR
Enter code:

tappable
“1”{

&overlay KEY1 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY1 PHONE opacity 0

}
“2”{

&overlay KEY 2 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 2 PHONE opacity 0

}
“3”{

&overlay KEY 3 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 3 PHONE opacity 0
@NOELLE +1
}
“4”{

&overlay KEY 4 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 4 PHONE opacity 0

}
“5”{

&overlay KEY 5 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 5 PHONE opacity 0
@NOELLE +1
}
“6”{

&overlay KEY 6 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 6 PHONE opacity 0

}
“7”{

&overlay KEY 7PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY7 PHONE opacity 0

}
“8”{

&overlay KEY8 opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY8 opacity 0

}
“9”{

&overlay KEY 9 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 9 PHONE opacity 0
@NOELLE +1
}
“0”{

&overlay KEY 0 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 0 PHONE opacity 0

}

@speechbubble is 168 72 to 85%
NARRATOR
Enter code:

tappable
“1”{

&overlay KEY1 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY1 PHONE opacity 0

}
“2”{

&overlay KEY 2 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 2 PHONE opacity 0

}
“3”{

&overlay KEY 3 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 3 PHONE opacity 0

}
“4”{

&overlay KEY 4 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 4 PHONE opacity 0

}
“5”{

&overlay KEY 5 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 5 PHONE opacity 0

}
“6”{

&overlay KEY 6 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 6 PHONE opacity 0

}
“7”{

&overlay KEY7 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY7 PHONE opacity 0

}
“8”{

&overlay KEY8 opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY8 opacity 0

}
“9”{

&overlay KEY 9 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 9 PHONE opacity 0
@NOELLE +1
}
“0”{

&overlay KEY 0 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 0 PHONE opacity 0

}

@speechbubble is 168 72 to 85%
NARRATOR
Enter code:

tappable
“1”{

&overlay KEY1 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY1 PHONE opacity 0

}
“2”{

&overlay KEY 2 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 2 PHONE opacity 0

}
“3”{

&overlay KEY 3 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 3 PHONE opacity 0

}
“4”{

&overlay KEY 4 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 4 PHONE opacity 0

}
“5”{

&overlay KEY 5 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 5 PHONE opacity 0

}
“6”{

&overlay KEY 6 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 6 PHONE opacity 0

}
“7”{

&overlay KEY7 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY7 PHONE opacity 0
@NOELLE +1
}
“8”{

&overlay KEY 8 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 8 PHONE opacity 0

}
“9”{

&overlay KEY 9 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 9 PHONE opacity 0
@NOELLE +1
}
“0”{

&overlay KEY 0 PHONE opacity 1
sound computer_plink
@pause for 0.2
&overlay KEY 0 PHONE opacity 0

}

if (NOELLE =4){

sound correct_ding

NARRATOR
Correct Password!

@transition fade out black 2

}else{

sound incorrect_buzzer

@NOELLE =0

@speechbubble is 168 72 to 85%
NARRATOR
Incorrect Password!

NARRATOR
Please try again..

goto keypad_start

}

Ahh ok thanks

1 Like

I didn’t look through the entire code yet but maybe the part where it says “ if (NOELLE =4){”

Put a space between the the = and 4? Like:

if (NOELLE = 4) {

Maybe it would make a difference :woozy_face: :woman_shrugging:t3:

1 Like

Ok thx

1 Like