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Hello, I need help. My outfit gains aren’t working with the new script template I made. Here is it:
@PEARL is shiftweight
label closet1
NARRATOR
What would you like to wear today?
choice
“Sapphire’s Closet” {
NARRATOR
This isn’t Sapphire
goto closet1
}“Pearl’s Closet” {
goto peaclos1
}“Ruby’s Closet” {
NARRATOR
This isn’t Ruby
goto closet1
}
label peaclos1
NARRATOR
What would you like to wear today?
choice
“Ballerina” {
@PEARL is dustoff_loop
@pause for 2
@PEARL changes into PL1
gain pl1
goto peaclos1_end
}“Pretty In Pink” {
@PEARL is dustoff_loop
@pause for 2
@PEARL changes into PL2
gain pl2
goto peaclos1_end
}“Feisty Kitty” {
@PEARL is dustoff_loop
@pause for 2
@PEARL changes into PL3
gain pl2
goto peaclos1_end
}“Innocence” {
@PEARL is dustoff_loop
@pause for 2
@PEARL changes into PL4
gain pl4
goto peaclos1_end
} “Next Page” {
goto nextpage1
}

label nextpage1
NARRATOR
What outfit would you like to wear?
choice
“Flower Queen” {
@PEARL is dustoff_loop
@pause for 2
@PEARL changes into PL5
gain pl5
goto peaclos1_end
}“Splash of Pink” {
@PEARL is dustoff_loop
@pause for 2
@PEARL changes into PL6
gain pl6
goto peaclos1_end
}“Basic Jeans” {
@PEARL is dustoff_loop
@pause for 2
@PEARL changes into PL7
gain pl7
goto peaclos1_end
}“White Sundress”{
@PEARL is dustoff_loop
@pause for 2
@PEARL changes into PL9
gain pl8
goto peaclos1_end
} “Next Page” {
goto nextpagee1
} “Previous Page” {
goto peaclos1
}
label nextpagee1
NARRATOR
What would you like to wear?
choice
“Prom Queen”{
@PEARL is dustoff_loop
@pause for 2
@PEARL changes into PL10
gain pl10
goto peaclos1_end
}“Forest Fairy”{
@PEARL is dustoff_loop
@pause for 2
@PEARL changes into PL11
gain pl11
goto peaclos1_end
}“Alice in Wonderland”{
@PEARL is dustoff_loop
@pause for 2
@PEARL changes into PL12
gain pl12
goto peaclos1_end
} “Previous Page” {
goto nextpage1
}
label peaclos1_end
NARRATOR
Do you want to wear this?
choice
“Yes”{
@PEARL is shiftweight
}“No”{
goto peaclos1
}
PEARL (deepbreath)
(This will have to do!)
@PEARL walks to spot 0.848 346 239 in 1 AND PEARL does it while run_jog
@transition fade out black
INT. BED3 - DAY with BLANKET2 to 1.612 -24 -150 at layer 1
@zoom reset
@RUBY stands screen center AND RUBY moves to layer 0
@RUBY starts sleep_sitting
@RUBY changes into RUBY_default
@transition fade in black
@RUBY is yawn_bored
@pause for a beat
NARRATOR
Meet Ruby. She’s the youngest of the triplets, is always thinking, and hates everything.
And I mean everything.
RUBY (idle_read_phone_neutral)
Oh yeah, school.
@RUBY exits right AND RUBY does it while walk_exhausted
@transition fade out black
INT. CLOSET - DAY
@zoom reset
@SAPPHIRE spot 0.677 68 276 in zone 2
@SAPPHIRE starts think
@cut to zone 2
@transition fade in black
@RUBY enters from right to screen center
@RUBY is yawn_bored AND RUBY faces right
RUBY (idle_rear)
Hey sis.
@SAPPHIRE is talk_greet
@RUBY walks to spot 0.668 139 278 in 2 AND RUBY does it while walk_rear THEN RUBY is yawn_bored
@zoom on 378 299 to 160% in 2
SAPPHIRE (talk_happy_smile)
Are you ready for school?
@RUBY is eyeroll THEN SAPPHIRE is laugh_chuckle
RUBY (talk_handsonhips)
Don’t even put ready and school in the same sentence.
@SAPPHIRE is laugh_giggle THEN SAPPHIRE is think THEN RUBY is idle_read_phone_neutral
SAPPHIRE (talk_think)
I’m trying to figure out what to wear! Like, I literally have no clue.
RUBY (idle_read_phone_neutral)
That’s great.
@SAPPHIRE is eyeroll
@SAPPHIRE is think
&SAPPHIRE is shiftweight
label closet4
NARRATOR
What would you like to wear today?
choice
“Sapphire’s Closet” {
goto closet3
}“Pearl’s Closet”{
NARRATOR
This isn’t Pearl
goto closet4
}“Ruby’s Closet”{
NARRATOR
This isn’t Ruby
goto closet4
}
label closet3
NARRATOR
What would you like to wear?
choice
“Who Cares?” {
@SAPPHIRE is dustoff_loop
@pause for 2
@SAPPHIRE changes into SE1
@pause for a beat
gain se1
goto closet3_end
} “Mom” {
@SAPPHIRE is dustoff_loop
@pause for 2
@SAPPHIRE changes into SE2
@pause for a beat
gain se2
goto closet3_end
} “Too Kool for Skool” {
@SAPPHIRE is dustoff_loop
@pause for 2
@SAPPHIRE changes into SE3
@pause for a beat
gain se3
goto closet3_end
} “Classy Jeans” {
@SAPPHIRE is dustoff_loop
@pause for 2
@SAPPHIRE changes into SE4
@pause for a beat
gain se4
goto closet3_end
} “Next Page” {
goto nextpage3
}
label nextpage3
NARRATOR
What would you like to wear?
choice
“Haha, NERD!” {
@SAPPHIRE is dustoff_loop
@pause for 2
@SAPPHIRE changes into SE5
@pause for a beat
gain se5
goto closet3_end
} “New age hipster”{
@SAPPHIRE is dustoff_loop
@pause for 2
@SAPPHIRE changes into SE6
@pause for a beat
gain se6
goto closet3_end
} “First Day of highschool” {
@SAPPHIRE is dustoff_loop
@pause for 2
@SAPPHIRE changes into SE7
@pause for a beat
gain se7
goto closet3_end
} “Mafia Girl” {
@SAPPHIRE is dustoff_loop
@pause for 2
@SAPPHIRE changes into SE8
@pause for a beat
gain se8
goto closet3_end
} “Next Page” {
goto verynextpage
} “Previous Page” {
goto closet3
}
label verynextpage
NARRATOR
What would you like to wear?
choice
“Tye Dye for” {
@SAPPHIRE is dustoff_loop
@pause for 2
@SAPPHIRE changes into SE9
@pause for a beat
gain se9
goto closet3_end
} “Shots Fired” {
@SAPPHIRE is dustoff_loop
@pause for 2
@SAPPHIRE changes into SE10
@pause for a beat
gain se10
goto closet3_end
} “A Touch of Red” {
@SAPPHIRE is dustoff_loop
@pause for 2
@SAPPHIRE changes into SE11
@pause for a beat
gain se11
goto closet3_end
} “Boyfriend Jeans” {
@SAPPHIRE is dustoff_loop
@pause for 2
@SAPPHIRE changes into SE12
@pause for a beat
gain se12
goto closet3_end
} “Previous Page” {
goto nextpage3
}
label closet3_end
NARRATOR
Are you sure this is what you want to wear?
choice
“Yes” {
@SAPPHIRE is primp
} “No” {
goto closet3
}
SAPPHIRE (talk_handsonhips)
I look great!
@RUBY is idle
@pause for a beat
@RUBY is idle_read_phone_neutral
@SAPPHIRE is eyeroll
label closet2
NARRATOR
What would you like to wear today?
choice
“Sapphire’s Closet” {
NARRATOR
This isn’t Sapphire
goto closet2
}“Pearl’s Closet”{
NARRATOR
This isn’t Pearl
goto closet2
}“Ruby’s Closet”{
goto rubclos1
}

label rubclos1
NARRATOR
What do you want to wear today?
choice
“Touch of Grey” {
@RUBY is dustoff_loop
@pause for 2
@RUBY changes into RY1
gain ry1
goto rubclos1_end
} “Lovely Lace” {
@RUBY is dustoff_loop
@pause for 2
@RUBY changes into RY2
gain ry2
goto rubclos1_end
} “Loose” {
@RUBY is dustoff_loop
@pause for 2
@RUBY changes into RY3
gain ry3
goto rubclos1_end
} “Idc” {
@RUBY is dustoff_loop
@pause for 2
@RUBY changes into RY4
gain ry4
goto rubclos1_end
} “Next Page” {
goto nextpage2
}
label nextpage2
NARRATOR
What would you like to wear today?
choice
“Shining” {
@RUBY is dustoff_loop
@pause for 2
@RUBY changes into RY6
gain ry6
goto rubclos1_end
} “Fallen Angel” {
@RUBY is dustoff_loop
@pause for 2
@RUBY changes into RY7
gain ry7
goto rubclos1_end
} “Midnight Shadows” {
@RUBY is dustoff_loop
@pause for 2
@RUBY changes into RY8
gain ry8
goto rubclos1_end
} “Moonlight” {
@RUBY is dustoff_loop
@pause for 2
@RUBY changes into RY9
gain ry9
goto rubclos1_end
} “Next Page” {
goto nextpagee2
} “Previous Page” {
goto rubclos1
}
label nextpagee2
NARRATOR
What would you like to wear?
choice
“Goth Girl” {
@RUBY is dustoff_loop
@pause for 2
@RUBY changes into RY10
gain ry10
goto rubclos1_end
} “Denim Monday” {
@RUBY is dustoff_loop
@pause for 2
@RUBY changes into RY11
gain RY11
goto rubclos1_end
} “Gang Member” {
@RUBY is dustoff_loop
@pause for 2
@RUBY changes into RY12
gain ry12
goto rubclos1_end
} “Previous Page” {
goto nextpage2
}

label rubclos1_end
@pause for 2
NARRATOR
Is this the one you want to wear?
choice
“Yes”{
@RUBY is arms_crossed
}
“No” {
goto rubclos1
}

and then we have the if, elif, else I used to remember but, it doesn’t seem to be working:

First 1:
if (pl1) {
@PEARL changes into PL1
} elif (pl2) {
@PEARL changes into PL2
} elif (pl3) {
@PEARL changes into PL3
} elif (pl4) {
@PEARL changes into PL4
} elif (pl5) {
@PEARL changes into PL5
} elif (pl6) {
@PEARL changes into PL6
} elif (pl7) {
@PEARL changes into PL7
} elif (pl8) {
@PEARL changes into PL9
} elif (pl10) {
@PEARL changes into PL10
} elif (pl11) {
@PEARL changes into PL11
} else {
@PEARL changes into PL12
}
Second one:
if (ry1) {
@RUBY changes into RY1
} elif(ry2) {
@RUBY changes into RY2
} elif (ry3) {
@RUBY changes into RY3
} elif (ry4) {
@RUBY changes into RY4
} elif (ry6) {
@RUBY changes into RY6
} elif (ry7) {
@RUBY changes into RY7
} elif (ry8) {
@RUBY changes into RY8
} elif (ry9) {
@RUBY changes into RY9
} elif (ry10) {
@RUBY changes into RY10
} elif (ry11) {
@RUBY changes into RY11
}
else {
@RUBY changes into RY12
}
And the third one:
if (se1) {
@SAPPHIRE changes into SE1
} elif(se2) {
@SAPPHIRE changes into SE2
} elif (se3) {
@SAPPHIRE changes into SE3
} elif (se4) {
@SAPPHIRE changes into SE4
} elif (see5) {
@SAPPHIRE changes into SE5
}elif (se6) {
@SAPPHIRE changes into SE6
} elif (se7) {
@SAPPHIRE changes into SE7
} elif (se8) {
@SAPPHIRE changes into SE8
} elif (se9) {
@SAPPHIRE changes into SE9
} elif (se10) {
@SAPPHIRE changes into SE10
} elif (se11) {
@SAPPHIRE changes into SE11
}
else {
@SAPPHIRE changes into SE12
}

I hate to be a burden but I have no idea what’s wrong. There are no script errors or anything!

You’ll need a confirmation of each choice because for now, the reader can gain all the outfits, that’s why they’re not working.

So for example:
choice
“Ballerina” {
@PEARL is dustoff_loop
@pause for 2
@PEARL changes into PL1
NARR
Are you sure you want to wear this?
choice
“Yes”{
gain pl1
goto end
}“No”{
goto peaclos1_end
}

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How do I reset my speech bubbles to a default position?

1 Like

@speechbubble reset :slight_smile:

1 Like

Thank you! When do I use it, because I used it at the beginning of an episode, and in one scene, and the rest after, the speech bubbles are still in an incorrect place?

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Place it whenever you need it, as long you play that command it should work. Note that if your scene is zoomed in or characters are smaller the speech bubble might be placed off.

The problem is, I spot positioned a character, then for the rest of the scenes afterwards, the speech bubble was in the same position. Should I have used @speechbubble reset after that first scene?

Yes, just try it out and see how it works :slight_smile:

Oh, OK, thanks! :blush:

Hello guys

Can someone please help with the speech bubble , i don’t know how to go about it. Please help . Thank You

Can you tell me a bit more? What’s the problem?

i don’t know how to make narrator speech bubble appear up the screen , i hope you understand what i’m trying to say please

For narrator bubble:

NARRATOR
Dialogue

For narrator bubble with the character name:

NARRATOR (CHARACTER)
Dialogue

Character talking:

CHARACTER (animation)
Dialogue

Character thinking:

CHARACTER (animation)
(Dialogue.)

thank you, will try it and let you know the outcome, i’m new to episode, and i’m writing my first story. i’d like to have someone to proof read for me.

Hey, You know the little banners that float down from the top of the screen? I’m pretty sure they’re called toasters… Does anyone know how to script one in, and also, how do you make golden / darker choices? Thanks! :smiley:

Yes, that’s a reader message :slight_smile:

readerMessage Your message here

Color choices:

Example:
choice
< GREEN>“Option One” {

}< PREMIUM>“Option Two”{

}

Note: I had to put space after the < because it wouldn’t save otherwise

PM with link to your story when you’re ready :slight_smile:

Thank you so much!

1 Like

thank you soo much

1 Like