"Stupid" questions that never get answered? Get The Help Here!

Oh okay! I changed the overlays to that command but I’m still not seeing the bruise overlays on top of the murder victim overlay.

Can I see your code, please

Yes, here is the screen shot of my script.

Well, no, the bruise overlays won’t show up above the victim overlay because they’re at a lower layer than the victim. The bruise overlays should be at layer 5 or higher. Also you have a typo. One of the VICTIMs is spelled like VICTIOM.

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I just now noticed the typo before you replied. I fixed that part. Okay, I will put them at a higher level and let you know if that fixes it.

It fixed it! Thank you for your help!

Yw :ok_hand:t3:

@Apes what about if you wanted the character to walk off screen? What would you change?

What do you mean?

If you want the character to walk off screen carrying a box, you can write:

@CHAR exits left AND CHAR does it while walk_carry_box

or

@CHAR exits right AND CHAR does it while walk_carry_box

I think this is what you mean :slightly_smiling_face:

BTW you can also add time to their walking speed:

Code:
@CHAR exits DIRECTION in T AND CHAR does it while animation

*DIRECTION is either left or right
*T is the time, in seconds
*animation would be any walking animation that’s available

Examples using this code:

@CHAR exits left in 2 AND CHAR does it while walk_carry_box

@CHAR exits right in 0.7 AND CHAR does it while walk_carry_box

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It is what I mean, should’ve made it more specific. Thank you very much!

No problem :smile:

Good luck :wink:

(Limelight) Hi, so I have a pretty dumb question. I’m new to making stories and all. So when I try to do an animation next to another there is always this pause in between? this is what my script looks like

@ROSIE enters from left to screen left AND ROSIE is walk_exhausted_loop
ROSIE (idle_exhausted_loop)
Alright well, I think that’s the last of my stuff.

so when she walks into the frame with the animation, she pauses to an idle and then a second later goes to the second animation. It’s happening with my other characters with other animations as well. Sorry if this is confusing.

So that happens when you use the walking command with AND CHAR is command.
After the character is done walking, it will automatically go idle for a bit.
I recommend you use the AND CHAR does it while command. It works the same way but doesn’t have the character stand idle.

Ex:

@ROSIE enters from left to screen left AND ROSIE does it while walk_exhausted_loop

Aaaa, okay. Thank you so much!

I need help pls. I want my character to do an animation in a different zone with the readers seeing what animation the characters are doing.

This is my script by the way

EXT. JUVIE POOL HOUSE INTERIOR V1 - NIGHT

@MR REN enters from left to screen right AND MR REN faces right

@MRS REN enters from left to screen left AND MRS REN faces right

@MR REN starts faint

@MRS REN starts faint

@cut to zone 3

@BELLA spot 0.788 -100 134 in zone 4

@BELLA walks to spot 0.788 120 134 in 4 AND BELLA is walk_scared

@pan to zone 1

@pan to zone 3

I want Mr Ren and Mrs Ren to faint in zone 1 without the readers seeing the animation.

So you want the scene to open up in zone 3 with BELLA?

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yes

Easy enough. Right now you have the characters faint and then you cut to zone 3, which is why you can see them faint. You have to cut to zone 3 immediately and have the characters stand in zone 1 and faint:

EXT. JUVIE POOL HOUSE INTERIOR V1 - NIGHT

@cut to zone 3

@MR REN stands screen right in zone 1 AND MR REN faces right

@MRS REN stands screen left in zone 1 AND MRS REN faces right

@MR REN starts faint

@MRS REN starts faint

@BELLA spot 0.788 -100 134 in zone 4

@BELLA walks to spot 0.788 120 134 in 4 AND BELLA is walk_scared

@pan to zone 1

@pan to zone 3

I did a few things here:

  1. I cut to zone 3 immediately.
  2. I changed the enter command to a stand command because that way you don’t use up extra time having the characters enter.
  3. I added the zone, that way the characters are offscreen in zone 1.
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thanks a lot it worked