"Stupid" questions that never get answered? Get The Help Here!

Can I see your code, please

It won’t let me upload a picture, so here’s the script. (Also, ik theres supposed to be at signs, the system just considers it as a person on here.)

INT. GRANDMAS HOUSE BEDROOM - NIGHT
RAYVN enters from left to screen center AND RAYVN is walk_exhausted
follow RAYVN to screen center in zone 2 AND RAYVN is walk_exhausted
NARRATOR
After the arguing died down, I went to my room and went to bed.
RAYVN walks to screen center in zone 3 AND RAYVN is walk_exhausted
RAYVN spot 0.731 35 432 in zone 3 at layer -10 AND RAYVN faces right AND RAYVN is sleep_uncomfortable
pan to zone 3
pause for 5

what does the x and y axis things mean?

@eilyk,

This may help you.

1 Like

thank you so much !

1 Like

Okay so when does the character become enlarged? Become so far in the code the character doesn’t get smaller until they’re spotted onto the bed.

Does someone know how is this animations called?

@TudorF,

That is the end of scream.

Hi @Apes or anyone would can help me with this customization plus the spot directing. Actually the customization template that I follow correctly from @Dara.Amarie customization templates is all correct but the problem is on the preview app there are too many GOLD choice after another except I only want one GOLD choice at the end of the customization when is over and also the character spot directing doesn’t move once your done customizing the character. It repeat the same movement from either choices you click on. Yes, I’ve changed certain things from Dara customization template on my script but it still credit to her.

# Avatar - Female {

label female_custom2
@LORETTA walks to spot 1.233 112 5 and LORETTA faces right AND LORETTA starts walk_neutral

    NARRATOR
What do Loretta look like?

choice
“Skin Tone” {
goto fem_skin2
} “Hair” {
goto fem_hair2
} “Eyes” {
goto fem_eyes2
} “Eyebrows” {
goto fem_brows2
} “Face Shape”{
goto fem_face2
} “Nose” {
goto fem_nose2
} “Mouth” {
goto fem_mouth2
} “This is perfect!” {
goto avatar_end
}

label fem_skin2

    NARRATOR
Skin tones.

choice
“Light Skin Colors”{
goto skincolor_light2
}“Medium Skin Colors”{
goto skincolor_medium2
}“Dark Skin Colors”{
goto skincolor_dark2
}

label skincolor_light2

    NARRATOR
Light skin tones.

choice [shouldPaginate: YES]
“Dune”{
@LORETTA changes bodyColor into Dune
goto skincolor_light2
} “Porcelain” {
@LORETTA changes bodyColor into Porcelain
goto skincolor_light2
} “Peach” {
@LORETTA changes bodyColor into Peach
goto skincolor_light2
} “Fair” {
@LORETTA changes bodyColor into Fair
goto skincolor_light2
} “Try Other Colors”{
goto fem_skin2
} “Done”{
goto female_custom2
}
“Light”{
@LORETTA changes bodyColor into Light
goto skincolor_light2
} “Light Ocre” {
@LORETTA changes bodyColor into Light Ocre
goto skincolor_light2
} “Beige” {
@LORETTA changes bodyColor into Beige
goto skincolor_light2
} “Ivory” {
@LORETTA changes bodyColor into Ivory
goto skincolor_light2
} “Try Other Colors”{
goto fem_skin2
} “Done”{
goto female_custom2
}

label skincolor_medium2

    NARRATOR
Medium skin tones.

choice [shouldPaginate: YES]
“Olive” {
@LORETTA changes bodyColor into Olive
goto skincolor_medium2
} “Tan” {
@LORETTA changes bodyColor into Tan
goto skincolor_medium2
} “Taupe” {
@LORETTA changes bodyColor into Taupe
goto skincolor_medium2
}“Caramel” {
@LORETTA changes bodyColor into Caramel
goto skincolor_medium2
} “Try Other Colors”{
goto fem_skin2
} “Done”{
goto female_custom2
}
“Honey” {
@LORETTA changes bodyColor into Honey
goto skincolor_medium2
} “Toffee” {
@LORETTA changes bodyColor into Toffee
goto skincolor_medium2
} “Try Other Colors”{
goto fem_skin2
} “Done”{
goto female_custom2
}

label skincolor_dark2

    NARRATOR
Dark skin tones.

choice [shouldPaginate: YES]
“Umber” {
@LORETTA changes bodyColor into Umber
goto skincolor_dark2
} “Rosewood” {
@LORETTA changes bodyColor into Rosewood
goto skincolor_dark2
} “Mocha” {
@LORETTA changes bodyColor into Mocha
goto skincolor_dark2
} “Walnut” {
@LORETTA changes bodyColor into Walnut
goto skincolor_dark2
} “Try Other Colors”{
goto fem_skin2
} “Done”{
goto female_custom2
}
“Dark” {
@LORETTA changes bodyColor into Dark
goto skincolor_dark2
} “Sable” {
@LORETTA changes bodyColor into Sable
goto skincolor_dark2
} “Chestnut” {
@LORETTA changes bodyColor into Chestnut
goto skincolor_dark2
} “Done”{
goto female_custom2
} “Try Other Colors”{
goto fem_skin2
}

label fem_brows2

    NARRATOR
Eyebrow shapes.

choice [shouldPaginate: YES]
“Classic Natural”{
@LORETTA changes eyebrows into Classic Natural
goto fem_brows2
}“Medium Angled”{
@LORETTA changes eyebrows into Medium Angled
goto fem_brows2
}“Defined Natural”{
@LORETTA changes eyebrows into Defined Natural
goto fem_brows2
}“Mature Round”{
@LORETTA changes eyebrows into Mature Round
goto fem_brows2
}“Seductive Arch”{
@LORETTA changes eyebrows into Seductive Arch
goto fem_brows2
} “Done”{
goto female_custom2
}
“Seductive Round”{
@LORETTA changes eyebrows into Seductive Round
goto fem_brows2
}“Thick Flat”{
@LORETTA changes eyebrows into Thick Flat
goto fem_brows2
}“Thin Round”{
@LORETTA changes eyebrows into Thin Round
goto fem_brows2
}“Thin Soft Arch”{
@LORETTA changes eyebrows into Thin Soft Arch
goto fem_brows2
}“Thin Curved”{
@LORETTA changes eyebrows into Thin Curved
goto fem_brows2
} “Done”{
goto female_custom2
}
“Medium Curved”{
@LORETTA changes eyebrows into Medium Curved
goto fem_brows2
}“Medium Soft Arch”{
@LORETTA changes eyebrows into Medium Soft Arch
goto fem_brows2
}“Smooth Arch”{
@LORETTA changes eyebrows into Smooth Arch
goto fem_brows2
}“Soft Angled”{
@LORETTA changes eyebrows into Soft Angled
goto fem_brows2
}“Thick Round”{
@LORETTA changes eyebrows into Thick Round
goto fem_brows2
} “Done”{
goto female_custom2
}

label fem_face2

    NARRATOR
Face shapes.

choice [shouldPaginate: YES]
“Defined Heart” {
@LORETTA changes face into Defined Heart
goto fem_face2
} “Defined Round” {
@LORETTA changes face into Defined Round
goto fem_face2
} “Diamond” {
@LORETTA changes face into Diamond
goto fem_face2
}“Oval” {
@LORETTA changes face into Oval
goto fem_face2
} “Round” {
@LORETTA changes face into Round
goto fem_face2
} “Done”{
goto female_custom2
}
“Soft Heart” {
@LORETTA changes face into Soft Heart
goto fem_face2
} “Square” {
@LORETTA changes face into Square
goto fem_face2
} “Defined Oblong” {
@LORETTA changes face into Defined Oblong
goto fem_face2
} “Done”{
goto female_custom2
}

label fem_eyes2

    NARRATOR
Eye shapes.

choice [shouldPaginate: YES]
“Almond Classic” {
@LORETTA changes eyes into Almond Classic
goto fem_eyes2
} “Round Bold” {
@LORETTA changes eyes into Round Bold
goto fem_eyes2
} “Round Luxe” {
@LORETTA changes eyes into Round Luxe
goto fem_eyes2
} “Round Classic” {
@LORETTA changes eyes into Round Classic
goto fem_eyes2
} “Select Color”{
goto fem_eyecolor2
} “Done”{
goto female_custom2
}
“Downturned Bold” {
@LORETTA changes eyes into Downturned Bold
goto fem_eyes2
} “Downturned Natural” {
@LORETTA changes eyes into Downturned Natural
goto fem_eyes2
} “Slender Classic” {
@LORETTA changes eyes into Slender Classic
goto fem_eyes2
} “Sloping Classic” {
@LORETTA changes eyes into Sloping Classic
goto fem_eyes2
} “Select Color”{
goto fem_eyecolor2
} “Done”{
goto female_custom2
}
“Slender Natural” {
@LORETTA changes eyes into Slender Natural
goto fem_eyes2
} “Upturned Bold” {
@LORETTA changes eyes into Upturned Bold
goto fem_eyes2
} “Upturned Feline” {
@LORETTA changes eyes into Upturned Feline
goto fem_eyes2
} “Upturned Luxe” {
@LORETTA changes eyes into Upturned Luxe
goto fem_eyes2
} “Select Color”{
goto fem_eyecolor2
} “Done”{
goto female_custom2
}
“Upturned Natural” {
@LORETTA changes eyes into Upturned Natural
goto fem_eyes2
} “Almond Luxe” {
@LORETTA changes eyes into Almond Luxe
goto fem_eyes2
} “Mature Almond” {
@LORETTA changes eyes into Almond Mature
goto fem_eyes2
} “Mature Round” {
@LORETTA changes eyes into Mature Round
goto fem_eyes2
} “Select Color”{
goto fem_eyecolor2
} “Done”{
goto female_custom2
}

label fem_eyecolor2

    NARRATOR
Eye colors.

choice [shouldPaginate: YES]
“Black” {
@LORETTA changes eyesColor into Black
goto fem_eyecolor2
} “Blue” {
@LORETTA changes eyesColor into Blue
goto fem_eyecolor2
}“Brown” {
@LORETTA changes eyesColor into Brown
goto fem_eyecolor2
} “Green” {
@LORETTA changes eyesColor into Green
goto fem_eyecolor2
} “Purple” {
@LORETTA changes eyesColor into Purple
goto fem_eyecolor2
} “Done”{
goto female_custom2
}
“White” {
@LORETTA changes eyesColor into White
goto fem_eyecolor2
} “Auburn” {
@LORETTA changes eyesColor into Auburn
goto fem_eyecolor2
} “Hickory” {
@LORETTA changes eyesColor into Hickory
goto fem_eyecolor2
} “Pine” {
@LORETTA changes eyesColor into Pine
goto fem_eyecolor2
} “Toffee” {
@LORETTA changes eyesColor into Toffee
goto fem_eyecolor2
} “Done”{
goto female_custom2
}
“Taupe” {
@LORETTA changes eyesColor into Taupe
goto fem_eyecolor2
} “Done”{
goto female_custom2
}

label fem_mouth2

    NARRATOR
Mouth shapes.

choice [shouldPaginate: YES]
“Blossom Lips” {
@LORETTA changes mouth into Blossom Lips
goto fem_mouth2
}“Classic” {
@LORETTA changes mouth into Classic
goto fem_mouth2
}“Classic Slender” {
@LORETTA changes mouth into Classic Slender
goto fem_mouth2
}“Full Round” {
@LORETTA changes mouth into Full Round
goto fem_mouth2
}“Select Color”{
goto fem_mouthcolor2
}“Done”{
goto female_custom2
}
“Mature Medium” {
@LORETTA changes mouth into Mature Medium
goto fem_mouth2
}“Mature Round” {
@LORETTA changes mouth into Mature Round
goto fem_mouth2
}“Mature Slender” {
@LORETTA changes mouth into Mature Slender
goto fem_mouth2
}“Thick” {
@LORETTA changes mouth into Thick
goto fem_mouth2
}“Select Color”{
goto fem_mouthcolor2
}“Done”{
goto female_custom2
}

label fem_mouthcolor2

    NARRATOR
Lip colors.

choice
“Natural Colors” {
goto NaturalColors2
} “Bright Colors” {
goto BrightColors2
} “Dark Colors” {
goto DarkColors2
} “Change Lip Shape” {
goto fem_mouth2
}

label NaturalColors2

    NARRATOR
Natural lip colors.

choice [shouldPaginate: YES]
“Blush” {
@LORETTA changes mouthColor into Blush
goto NaturalColors2
} “Dune” {
@LORETTA changes mouthColor into Dune
goto NaturalColors2
} “Ivory” {
@LORETTA changes mouthColor into Ivory
goto NaturalColors2
} “Sand” {
@LORETTA changes mouthColor into Sand
goto NaturalColors2
} “Try Other Colors” {
goto fem_mouthcolor2
} “Done” {
goto female_custom2
}
“Mocha” {
@LORETTA changes mouthColor into Mocha
goto NaturalColors2
} “Taupe” {
@LORETTA changes mouthColor into Taupe
goto NaturalColors2
}“Terracotta” {
@LORETTA changes mouthColor into Terracotta
goto NaturalColors2
}“Toffee” {
@LORETTA changes mouthColor into Toffee
goto NaturalColors2
} “Try Other Colors” {
goto fem_mouthcolor2
} “Done” {
goto female_custom2
}
“Umber” {
@LORETTA changes mouthColor into Umber
goto NaturalColors2
} “Rosewood” {
@LORETTA changes mouthColor into Rosewood
goto NaturalColors2
} “Dark” {
@LORETTA changes mouthColor into Dark
goto NaturalColors2
} “Sable” {
@LORETTA changes mouthColor into Sable
goto NaturalColors2
} “Try Other Colors” {
goto fem_mouthcolor2
} “Done” {
goto female_custom2
}
“Crimson” {
@LORETTA changes mouthColor into Crimson
goto NaturalColors2
} “Chestnut” {
@LORETTA changes mouthColor into Chestnut
goto NaturalColors2
} “Try Other Colors” {
goto fem_mouthcolor2
} “Done” {
goto female_custom2
}

label BrightColors2

    NARRATOR
Bright lipstick colors.

choice [shouldPaginate: YES]
“Bubblegum Pink” {
@LORETTA changes mouthColor into Bubblegum Pink
goto BrightColors2
} “Champagne” {
@LORETTA changes mouthColor into Champagne
goto BrightColors2
} “Olive” {
@LORETTA changes mouthColor into Olive
goto BrightColors2
} “Cherry Red” {
@LORETTA changes mouthColor into Cherry Red
goto BrightColors2
} “Try Other Colors” {
goto fem_mouthcolor2
} “Done” {
goto female_custom2
}
“Orange Crush” {
@LORETTA changes mouthColor into Orange Crush
goto BrightColors2
} “Raspberry” {
@LORETTA changes mouthColor into Raspberry
goto BrightColors2
} “Rose” {
@LORETTA changes mouthColor into Rose
goto BrightColors2
} “Ruby Red” {
@LORETTA changes mouthColor into Ruby Red
goto BrightColors2
} “Try Other Colors” {
goto fem_mouthcolor2
} “Done” {
goto female_custom2
}
“Seafoam” {
@LORETTA changes mouthColor into Seafoam
goto BrightColors2
} “Sky Blue” {
@LORETTA changes mouthColor into Sky Blue
goto BrightColors2
} “White” {
@LORETTA changes mouthColor into White
goto BrightColors2
} “Lavender” {
@LORETTA changes mouthColor into Lavender
goto BrightColors2
} “Try Other Colors” {
goto fem_mouthcolor2
} “Done” {
goto female_custom2
}

label DarkColors2

    NARRATOR
Dark lipstick colors.

choice [shouldPaginate: YES]
“Azure” {
@LORETTA changes mouthColor into Azure
goto DarkColors2
} “Raven” {
@LORETTA changes mouthColor into Raven
goto DarkColors2
} “Bordeaux” {
@LORETTA changes mouthColor into Bordeaux
goto DarkColors2
} “Dusty Rose” {
@LORETTA changes mouthColor into Dusty Rose
goto DarkColors2
} “Try Other Colors” {
goto fem_mouthcolor2
} “Done” {
goto female_custom2
}
“Plum” {
@LORETTA changes mouthColor into Plum
goto DarkColors2
} “Emerald” {
@LORETTA changes mouthColor into Emerald
goto DarkColors2
} “Scarlet” {
@LORETTA changes mouthColor into Scarlet
goto DarkColors2
} “Wine” {
@LORETTA changes mouthColor into Wine
goto DarkColors2
} “Try Other Colors” {
goto fem_mouthcolor2
} “Done” {
goto female_custom2
}

label fem_nose2

    NARRATOR
Nose shapes.

choice [shouldPaginate: YES]
“Hooked” {
@LORETTA changes nose into Hooked
goto fem_nose2
} “Sculpted” {
@LORETTA changes nose into Sculpted
goto fem_nose2
} “Elven” {
@LORETTA changes nose into Elven
goto fem_nose2
} “Grecian” {
@LORETTA changes nose into Grecian
goto fem_nose2
} “Upturned” {
@LORETTA changes nose into Upturned
goto fem_nose2
} “Done”{
goto female_custom2
}
“Soft Natural” {
@LORETTA changes nose into Soft Natural
goto fem_nose2
} “Refined” {
@LORETTA changes nose into Refined
goto fem_nose2
} “Roman” {
@LORETTA changes nose into Roman
goto fem_nose2
} “Celestial” {
@LORETTA changes nose into Celestial
goto fem_nose2
} “Round” {
@LORETTA changes nose into Round
goto fem_nose2
} “Done”{
goto female_custom2
}
“Aquiline” {
@LORETTA changes nose into Aquiline
goto fem_nose2
} “Pointed” {
@LORETTA changes nose into Pointed
goto fem_nose2
} “Perky” {
@LORETTA changes nose into Perky
goto fem_nose2
} “Wide” {
@LORETTA changes nose into Wide
goto fem_nose2
} “Mature Round” {
@LORETTA changes nose into Mature Round
goto fem_nose2
} “Done”{
goto female_custom2
}

label fem_hair2

    NARRATOR
Hair styles.

choice
“Short Hair”{
goto hairShort2
}“Mid-length Hair”{
goto hairMedium2
}“Long Hair”{
goto hairLong2
}“Curled Hair”{
goto hairCurled2
}“Tied-Up Hair”{
goto hairUp2
}“Done”{
goto female_custom2
}

label hairShort2

    NARRATOR
Short hair styles.

choice [shouldPaginate: YES]
“Buzzed Hair” {
@LORETTA changes hair into Buzzed Hair
goto hairShort2
}“Classy Pixie” {
@LORETTA changes hair into Classy Pixie
goto hairShort2
}“Messy Pixie” {
@LORETTA changes hair into Messy Pixie
goto hairShort2
}“Pixie” {
@LORETTA changes hair into Pixie
goto hairShort2
}“Back to Styles”{
goto fem_hair2
}
“Unstyled Faux Hawk” {
@LORETTA changes hair into Unstyled Faux Hawk
goto hairShort2
} “Slicked Back” {
@LORETTA changes hair into Long Slicked Back Hair
goto hairShort2
}“Twist Hair” {
@LORETTA changes hair into Twist Hair
goto hairShort2
}“Long Faux Hawk” {
@LORETTA changes hair into Long Faux Hawk
goto hairShort2
}“Back to Styles”{
goto fem_hair2
}
“Cornrow Faux Hawk” {
@LORETTA changes hair into Cornrow Faux Hawk
goto hairShort2
}“Shaved Sides” {
@LORETTA changes hair into Shaved Sides
goto hairShort2
}“Back to Styles”{
goto fem_hair2
}

label hairMedium2

    NARRATOR
Medium hair styles.

choice [shouldPaginate: YES]
“Bed head” {
@LORETTA changes hair into Shaggy Long Hair
goto hairMedium2
}“Classic Bob” {
@LORETTA changes hair into Classic Bob
goto hairMedium2
}“Dreadlocks” {
@LORETTA changes hair into Long Dreadlocks
goto hairMedium2
}“Straight Bob” {
@LORETTA changes hair into Straight Bob
goto hairMedium2
}“Back to Styles”{
goto fem_hair2
}
“Suburban Bubble” {
@LORETTA changes hair into Suburban Bubble
goto hairMedium2
}“Natural Curls” {
@LORETTA changes hair into Natural Curls
goto hairMedium2
}“Back to Styles”{
goto fem_hair2
}

label hairLong2

    NARRATOR
Long hair styles.

choice [shouldPaginate: YES]
“Layered Hair” {
@LORETTA changes hair into Layered Hair
goto hairLong2
}“Long Feathered” {
@LORETTA changes hair into Long Feathered
goto hairLong2
}“Jules Hair” {
@LORETTA changes hair into Jules Hair
goto hairLong2
}“Long Straight Bangs” {
@LORETTA changes hair into Long Straight Hair
goto hairLong2
}“Back to Styles”{
goto fem_hair2
}
“Straight” {
@LORETTA changes hair into Straight
goto hairLong2
}“Styled Corn Rows” {
@LORETTA changes hair into Styled Corn Rows
goto hairLong2
}“Long Braids” {
@LORETTA changes hair into Long Braids
goto hairLong2
}“Box Braids”{
@LORETTA changes hair into Black and Brown Box Braid Updo
goto hairLong2
}“Back to Styles”{
goto fem_hair2
}

label hairCurled2

    NARRATOR
Curled hair styles.

choice [shouldPaginate: YES]
“Beach Wave” {
@LORETTA changes hair into Beach Wave Hair
goto hairCurled2
}“Diva Curls” {
@LORETTA changes hair into Diva Curls
goto hairCurled2
}“Long Curly Hair” {
@LORETTA changes hair into Long Curly Hair
goto hairCurled2
}“Rebel Half Shaved” {
@LORETTA changes hair into Rebel Half Shaved Hairstyle
goto hairCurled2
}“Back to Styles”{
goto fem_hair2
}
“Short Curly Hair” {
@LORETTA changes hair into Short Curly Hair
goto hairCurled2
}“Back to Styles”{
goto fem_hair2
}

label hairUp2

    NARRATOR
Updo hair styles.

choice [shouldPaginate: YES]
“Casual Braided Pigtails” {
@LORETTA changes hair into Casual Braided Pigtails
goto hairUp2
}“High Ponytail” {
@LORETTA changes hair into High Ponytail
goto hairUp2
}“Fishtail Braid” {
@LORETTA changes hair into Fishtail Braid
goto hairUp2
}“Messy Back Bun” {
@LORETTA changes hair into Messy Back Bun
goto hairUp2
}“Back to Styles”{
goto fem_hair2
}
“Double Bun” {
@LORETTA changes hair into Double Bun Updo
goto hairUp2
}“Braided Crown” {
@LORETTA changes hair into Braid Crown Updo
goto hairUp2
} “Punk Ponytail” {
@LORETTA changes hair into Urban Punk Ponytail
goto hairUp2
}“Dancer Bun”{
@LORETTA changes hair into Dancer Bun
goto hairUp2
}“Back to Styles”{
goto fem_hair2
}
“Pulled Back”{
@LORETTA changes hair into Monday Morning Updo
goto hairUp2
}“Cornrow Bun”{
@LORETTA changes hair into Cornrow Bun
goto hairUp2
}“Ponytail Locks”{
@LORETTA changes hair into Ponytail Locks
goto hairUp2
}“Short Tied Up”{
@LORETTA changes hair into Short Tiedup Hair
goto hairUp2
}“Back to Styles”{
goto fem_hair2
}

label avatar_end

readerMessage Customization Template Credit:| italic , color:plum , shadow:white |@dara.amarie.ep

    NARRATOR
Are you happy with how she looks?

choice
“Yes, she’s gorgeous!” {
@LORETTA is talk_happy_agree
@LORETTA exits right AND LORETTA starts walk_neutral
goto avatar_end
} “No I want to change something” {
@LORETTA walks to spot 1.233 112 5 AND LORETTA starts walk_neutral
@LORETTA faces left
goto female_custom2
}
#}

anyone know how to download overlay/images on the forums? When I click download on the image it just brings me to a website with the image and idk how to download it. I’m using a mac

Thank you so much :heart_eyes::heart_eyes:

1 Like

@Cannie,

Remove the word PREMIUM and the < / > around it for all of the choices it is on except for the one you want to be gold.

1 Like

Thanks! I’m going to try it if it work. That’s one problem out the way.

1 Like

Hi, I’m new to this and I don’t know how to do two successive animations while the character is talking… like
@CHARACTER is talk_excited_happy THEN CHARACTER is talk_exclaim_yes_happy

How can I make the character talk while doing those animations?

You click on the image > Click on the download button at the bottom of the image when > Right-click the image > Click on Save the image

1 Like

Just add an & instead of an @:

&CHARACTER is talk_excited_happy THEN CHARACTER is talk_exclaim_yes_happy

Thank you so much, can I ask you another thing if it doesn’t bother you?

Ofc!

TY!.. so how can I make the character exit from the scene with an animation?

This is what I want to do
@CHARACTER is run_fall THEN pause for 1 THEN CHARACTER is standup_neutral

And then I want the character exit with this animation walk_exhausted_loop, everytime I try there is an error

Let’s see your code.