"Stupid" questions that never get answered? Get The Help Here!

What do you mean?

Do you have like a full list to choose from or only a few options?

1 Like

Do you mean the choices? (Sorry, I’m really slow today for some odd reason)

Yes, PM me your script. :slight_smile:

I don’t know what’s wrong, and I don’t know how to fix it
Here is the script:
@overlay CREEPYQUINN1 opacity 0 in 0 AND move CREEPYQUINN1 to layer 3
@overlay QUINNEYE1 opacity 0 in 0 AND move QUINNEYE1 to layer 2
@overlay WHITEEYE1 opacity 0 in 0 move WHITEEYE1 to layer 1

Here are the error messages:
The overlay QUINNEYE1 does not exist, did you misspell or delete it? Try reloading to update your catalog

WARNING
@overlay CREEPYQUINN1 opacity 0 in 0 AND CREEPYQUINN1 moves to layer 3” is not a valid directing command.

@overlay QUINNEYE1 opacity 0 in 0 AND QUINNEYE1 moves to layer 2” is not a valid directing command.

Specify one of “shifts to”, “rotates”, “scales to”, “opacity”, “to layer” for your animation overlay.

(All overlays have been approved)

@overlay CREEPYQUINN1 opacity 0 in 0 AND overlay CREEPYQUINN1 to layer 3
@overlay QUINNEYE1 opacity 0 in 0 AND overlay QUINNEYE1 to layer 2
@overlay WHITEEYE1 opacity 0 in 0 AND overlay WHITEEYE1 to layer 1

1 Like

Oh okay, that makes sense. I’ll try that.

Yes! It worked, thank you so much!!

1 Like

I have seriously forotten how to write

&QUINN is talk_film_phone_happy AND QUINN faces left AND SOPHIE is rear AND SOPHIE faces right
@transition fade in 1

Why won’t the characters do the animations?

do you have them doing something else straight after transition?

Only one dialogue

Hi! Maybe anyone knows where could I find a person that could edit a few overlays and backgrounds for me? :relaxed: Just need to cut out pieces from a picture to make an overlay and for background editing - I need only few modifications, such as changing the hair and eye colors, maybe making them fit into episode requirements, cus I always mess up the resizing and the pictures become blurry or even pixelated :sweat_smile::woman_shrugging:

try with @

2 Likes

Ahh thank you for linking my thread :nerd_face::blush:

1 Like

Hey girl! I saw your link on Dara’s website and was wondering if you could help. Below is my long if/else statement, and it has no errors on the portal. However, most circumstances (Slater having the most points, three characters equaling each other, or only two characters equaling each other) don’t result in the proper outcome. Do you think you could help me? Thank you!

if (BLAZE > CORDELIA) {

if (BLAZE > ZEPHYR) {

if (BLAZE > SLATER) {

#scene_here

goto AFTER_CHOICE

}}} elif (CORDELIA > BLAZE) {

if (CORDELIA > ZEPHYR) {

if (CORDELIA > SLATER) {

#scene_here

goto AFTER_CHOICE

}}} elif (ZEPHYR > BLAZE) {

if (ZEPHYR > CORDELIA) {

if (ZEPHYR > SLATER) {

#scene_here

Goto AFTER_CHOICE

}}} elif (SLATER > BLAZE) {

if (SLATER > CORDELIA) {

if (SLATER > ZEPHYR) {

#scene_here

Goto AFTER_CHOICE

}}} elif (BLAZE = CORDELIA) {

if (BLAZE = ZEPHYR) {

#scene_here

choice

“Fire Clan.” {

goto CHOOSE_FIRE

} “Water Clan.” {

goto CHOOSE_WATER

} “Air Clan.” {

goto CHOOSE_AIR

}

}} elif (BLAZE = CORDELIA) {

if (BLAZE = SLATER) {

#scene_here

choice

“Fire Clan.” {

goto CHOOSE_FIRE

} “Water Clan.” {

goto CHOOSE_WATER

} “Earth Clan.” {

goto CHOOSE_EARTH

}

}} elif (BLAZE = ZEPHYR) {

if (BLAZE = SLATER) {

#scene_here

choice

“Fire Clan.” {

goto CHOOSE_FIRE

} “Earth Clan.” {

goto CHOOSE_EARTH

} “Air Clan.” {

goto CHOOSE_AIR

}

}} elif (CORDELIA = ZEPHYR) {

if (CORDELIA = SLATER) {

#scene_here

choice

“Earth Clan.” {

goto CHOOSE_EARTH

} “Water Clan.” {

goto CHOOSE_WATER

} “Air Clan.” {

goto CHOOSE_AIR

}

}} elif (BLAZE = CORDELIA) {

#scene_here

choice

“Fire Clan.” {

goto CHOOSE_FIRE

} “Water Clan.” {

goto CHOOSE_WATER

}

} elif (BLAZE = ZEPHYR) {

#scene_here

choice

“Fire Clan.” {

goto CHOOSE_FIRE

} “Air Clan.” {

goto CHOOSE_AIR

}

} elif (BLAZE = SLATER) {

#scene_here

choice

“Fire Clan.” {

goto CHOOSE_FIRE

} “Earth Clan.” {

goto CHOOSE_EARTH

}

} elif (CORDELIA = ZEPHYR) {

#scene_here

choice

“Water Clan.” {

goto CHOOSE_WATER

} “Air Clan.” {

goto CHOOSE_AIR

}

} elif (CORDELIA = SLATER) {

#scene_here

choice

“Water Clan.” {

goto CHOOSE_WATER

} “Earth Clan.” {

goto CHOOSE_EARTH

}

} elif (ZEPHYR = SLATER) {

#scene_here

choice

“Air Clan.” {

goto CHOOSE_AIR

} “Earth Clan.” {

goto CHOOSE_EARTH

}

} else {

continue

}

#scene_here

choice

“Fire Clan.” {

goto CHOOSE_FIRE

} “Water Clan.” {

goto CHOOSE_WATER

} “Air Clan.” {

goto CHOOSE_AIR

} “Earth Clan.” {

goto CHOOSE_EARTH

}

Label CHOOSE_FIRE

#scene_here

Label CHOOSE_WATER

#scene_here

Label CHOOSE_AIR

#scene_here

Label CHOOSE_EARTH

#scene_here

Label AFTER_CHOICE

#scene here

Thank you so much! I really suck at finding the thread that I need here :sweat_smile:

It didn’t work

did you reset story progress before testing different outcomes?

can you post more script? :thinking: