"Stupid" questions that never get answered? Get The Help Here!

So I’ve scoured the forums and there is so much info that I cannot simply find what I am looking for. I was wondering if it is possible to carry over reader choices from one story to another (like if you’re creating a series that is split into multiple stories). I’ve seen the information that carries choices from one episode to the next within the same story, but is this possible between stories? Thanks in advance!

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I have no idea, I would try looking on dara’s website Dara’s Website

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Thank you. I haven’t seen it there, but I may not have looked hard enough. I will be scouring the forums and the internet, but I haven’t necessarily seen it on the app in the stories I’ve played so it might not be a thing for Episode.

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Here are some people you can ask:
@Apes
@amberose
@LiyahxWrites
@JemU776

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You’re amazing! Thanks so much!

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Not that I know of :thinking:

These threads may be of interest to you:

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I don’t think so. I know that people will give you a choice in episode 1 of the new story and ask you about your choices in the last story. Once you answer those. Then they use gains or the if/elif/else method.

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Hi everyone!

I have an unexpected if error in my script and i cant figure out how to fix it…can anyone help me?

this is my script:
choice
“Guys”{
gain interested_in_guys
}
“Girls”{
gain interested_in_girls
}

transition fade in black 2
EXT. HIGH SCHOOL EXTERIOR - DAY

RICHELLE stands screen left
RICHELLE
(Where the hell is Riley??)

if (interested_in_guys){
JAMES enters from right to screen center AND @JAMES faces left
}elif(interested in girls){
JAMIE enters from right to screen center AND @JAMIE faces left
}
RICHELLE (blush_shy)
if (interested_in_guys){
Omg is that James…he got so hot over the summer!
}elif(interested_in_girls) {
Omg is that Jamie…she got so hot over the summer!
}

(the bold is the problem)

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First and foremost…

:tada::confetti_ball::tada::confetti_ball: WELCOME TO THE COMMUNITY!! :tada::confetti_ball::tada::confetti_ball:

now to solve ur problem try…

if (interested_in_guys = >0) {
blah blah blah (your scene)
} else {
blah blah blah (the other scene)
}

plus a small tip make the transition of fading like this.

EXT. HIGH SCHOOL EXTERIOR - DAY
&RICHELLE stands screen left AND RICHELLE faces right

@transition fade in black #

# is the number of seconds you want your scene to fade in.

Thank you very much! :grin:

I really appreciate the help

HOWEVER after trying out your advice the unexpected if error is still there…what should i do?

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:thinking: I didn’t think you could have an “if” right in the middle of dialogue. Does it work if you put Richelle’s name and action underneath the if and the elif?

if (interested_in_guys){
RICHELLE (blush_shy)
Omg is that James…he got so hot over the summer!
}elif(interested_in_girls) {
RICHELLE (blush_shy)
Omg is that Jamie…she got so hot over the summer!
}

Edit: As Rand said below, you can put spoken text in brackets to make it appear in a thought bubble.

RICHELLE (blush_shy)
(Omg is that James…he got so hot over the summer!)

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Maybe make them a thinking bubble? since the animation does not show the character speaking?

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A few more:

You’ll eventually get an error on lines like this:
JAMIE enters from right to screen center AND @JAMIE faces left

Any command that involves characters moving/acting will need to start with either an @ or an &, and can’t have any @ or & in the middle, so it would have to be:

@JAMIE enters from right to screen center AND JAMIE faces left

Semi-optional tip:
Everyone recommends having an “else” at the end of any if/elif/else statement. I don’t think it’s necessary, but everyone will recommend it, and it’s a little easier to debug. So rather than:

if (condition_1){
#scene
}elif(condition_2){
#scene
}

They recommend:

if (condition_1){
#scene
}else{
#scene for condition_2
}

What does Error:67 mean?

OMG thank you so much this helped fix my problem!
Yes I will consider to make the text a though bubble.
THANKS AGAIN!!!

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Sometimes it do that but it only do that because something wrong with the error

You have a bad command in your script

Hi, is it possible to make one character talk and other character to do something different at the same time?

Yup, it’d be like this:

&PEARL is eat_food_hand_neutral

STELLA (talk_neutral)
Hi Pearl, what are you eating?

The & sign should have Pearl start eating at the same time as Stella starts talking. :+1:

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