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how do i change the animations using the control F method?

BACKGROUND28 spot 0.552 190 287 in zone 1 AND BACKGROUND28 moves to layer 0 AND BACKGROUND28 is listen_nod_happy_loop AND BACKGROUND28 faces left AND BACKGROUND7 faces left AND BACKGROUND7 spot 0.835 210 41 in zone 1 AND BACKGROUND7 moves to layer 3 AND BACKGROUND7 is talk_handraised_happy_loop AND BACKGROUND7 faces right AND BACKGROUND8 spot 0.835 293 28 in zone 1 AND BACKGROUND8 moves to layer 3 AND BACKGROUND8 is listen_nod_neutral_loop AND BACKGROUND8 faces left AND BACKGROUND33 spot 0.438 169 311 in zone 2 AND BACKGROUND33 faces right AND BACKGROUND33 is idle_sit_leanforward_bobhead_loop AND BACKGROUND33 moves to layer 0 AND BACKGROUND1 spot 0.482 67 314 in zone 2 AND BACKGROUND1 faces right AND BACKGROUND1 is idle_sit_anklescrossed_neutral_loop AND BACKGROUND1 moves to layer 1 AND BACKGROUND2 spot 0.44 118 319 in zone 2 AND BACKGROUND2 is idle_sit_leanback_unimpressed_loop AND BACKGROUND2 moves to layer 2 AND BACKGROUND2 faces right AND BACKGROUND3 spot 0.464 212 309 in zone 2 AND BACKGROUND3 faces right AND BACKGROUND3 is idle_sit_leanforward_bobhead_loop AND BACKGROUND3 moves to layer 1 AND BACKGROUND4 spot 0.481 266 311 in zone 2 AND BACKGROUND4 faces right AND BACKGROUND4 is idle_sit_leanforward_bobhead_loop AND BACKGROUND4 moves to layer 1 AND BACKGROUND5 spot 0.636 206 166 in zone 2 AND BACKGROUND5 moves to layer 3 AND BACKGROUND5 is listen_nod_happy_loop AND BACKGROUND5 faces left AND BACKGROUND6 spot 0.572 150 177 in zone 2 AND BACKGROUND6 moves to layer 3 AND BACKGROUND6 is talk_handraised_happy_loop AND BACKGROUND6 faces right AND BACKGROUND9 spot 0.835 307 7 in zone 2 AND BACKGROUND9 moves to layer 3 AND BACKGROUND9 is dance_wavehands_happy_loop AND BACKGROUND9 faces right AND BACKGROUND10 spot 0.771 50 98 in zone 2 AND BACKGROUND10 moves to layer 3 AND BACKGROUND10 is dance_wavehands_happy_loop AND BACKGROUND10 faces right AND KENJI spot 0.478 179 348 in zone 3 AND KENJI moves to layer 1 AND KENJI faces left AND KENJI is play_airguitar_energetic_loop AND BACKGROUND11 spot 0.835 113 -75 in zone 3 AND BACKGROUND11 moves to layer 3 AND BACKGROUND11 is dance_wavehands_happy_loop AND BACKGROUND11 faces right AND BACKGROUND12 spot 0.835 203 -51 in zone 3 AND BACKGROUND12 moves to layer 3 AND BACKGROUND12 is dance_shake_happy_loop AND BACKGROUND13 spot 0.578 282 232 in zone 3 AND BACKGROUND13 moves to layer 3 AND BACKGROUND13 is dance_shake_happy_loop AND BACKGROUND13 faces right AND BACKGROUND14 spot 0.578 154 205 in zone 3 AND BACKGROUND14 moves to layer 2 AND BACKGROUND14 is dance_backup_energetic_loop AND BACKGROUND14 faces left AND BACKGROUND15 spot 0.579 45 245 in zone 3 AND BACKGROUND15 moves to layer 1 AND BACKGROUND15 is dance_grind_neutral_loop AND BACKGROUND15 faces right AND BACKGROUND16 spot 0.579 210 182 in zone 3 AND BACKGROUND16 moves to layer 1 AND BACKGROUND16 is dance_grind_neutral_loop AND BACKGROUND16 faces right

Guide to the control+f method by the famous Dara Amarie:

image

Just use it on the animation name that you want to change instead of FEMALEAVATAR. :+1:

it only changes 1 animation, not all of them

Yeah, it’ll only change 1 animation name, but if you click “all,” it’ll change all instances of that animation name in the chapter.

For example, if you wanted to change dance_grind_neutral_loop to applaud_happy_loop, you can do that using the control+f method. If you want to change dance_grind_neutral_loop, dance_backup_energetic_loop, and dance_shake_happy_loop to applaud_happy_loop, you’d have to do the control+f method 3 times, once for each type.

even if a click “all” it only changes one.

Guys, help, how can I show the movement of the screen from toe to head character?
Are there any scripts?

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Thank you! Finally my problem is solved!

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Always happy to help!

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CAN SOMEBODY PLEASE HELP!!!
When ever I read someone’s story, I can’t hear the music! I know that there’s music in the story because, it was working before. I DO NOT think it’s the authors fault.
Also, I’ve tried to refreshing the app, and going back to the story, but it only works for ONE scene!!! When the NEXT scene comes, it stops AGAIN!
SOMEONE PLEASE HELP!!!

how do I add art effects in my story?

I don’t understand why I get this error please help.

You need to change @FEMALEAVATAR into your character’s name.

okay someone help. I’m not sure if this is dumb but if anyone could help that’d be great.

EXT. CAMPUS GARDEN - DAY with ARM with ARM GRAB with KEY NECKLACE
&ELLA spot 0.840 120 215 in zone 2 AND ELLA is rear AND ELLA faces right AND zoom on 395 377 to 187% in 0 AND cut to zone 2

@pause for a beat

@zoom on 395 382 to 354% in 3 using easeinout

@pause for 2

@cut to zone 3

@ELLA spot 3.420 149 -1039 in zone 3 at layer 2 AND ELLA faces left AND ELLA is idle AND zoom on 778 389 to 132% in 0

@pause for .5

@ELLA is deepbreath

@pause for 2

&ELLA is idle

@overlay 5471921249976320_ARM shifts to -422 -629 in 0 in zone 3
@overlay 5471921249976320_ARM scales to 1.000 1.000

@overlay 5471921249976320_ARM shifts to -292 -505 in 5 in zone 3 using easeinout
@overlay 5471921249976320_ARM scales to 1.000 1.000

&overlay 5471921249976320_ARM shifts to -444 -507
@overlay 5471921249976320_ARM GRAB shifts to -269 -446 in zone 3 AND overlay 5471921249976320_KEY NECKLACE shifts to 17 34 in 0 in zone 3
@overlay 5471921249976320_KEY NECKLACE scales to 0.640 0.640 AND overlay 5471921249976320_ARM GRAB scales to 1.000 1.000

@pause for a beat

@ELLA changes into ELLA_b3
&overlay 5471921249976320_ARM GRAB moves to layer 2 AND overlay 5471921249976320_KEY NECKLACE moves to layer 1 AND ELLA moves to layer 0

NARRATOR
Pause.
&overlay 5471921249976320_KEY NECKLACE shifts to 21 99 in 5 in zone 3 using easeinout AND overlay 5471921249976320_KEY NECKLACE scales to 0.550 0.550 in 0 in zone 3
@overlay 5471921249976320_ARM GRAB shifts to -291 -486 in 5 in zone 3 using easeinout AND overlay 5471921249976320_ARM GRAB scales to 1.000 1.000 in 20 AND overlay 5471921249976320_KEY NECKLACE shifts to 8 23 in 5 in zone 3 using easeinout AND overlay 5471921249976320_KEY NECKLACE scales to 0.550 0.550 in 20

    NARRATOR
Pause.

I need to know how to coordinate the necklace and the arm without it looking dumb.
here’s the link:

well make sure that your ringer is on but also they might just not have music in the rest of the scenes.

omg nvm

how do I add an overlay with weather effects?

@transition fade out white in 1
EXT. DAD’S HOUSE - NIGHT with effect HARD RAIN
@transition fade in white in 1

do I just add the overlay on the same line of script or do I make a new line of code,

please help I need quick answers as I’m about to head out soon irl

try with the same line as the weather and background if it didn’t work then try adding it after the background

I have a post on Weather Effects + Overlays:

All overlays come first with the weather effect applied last when you add it to the background.

Ofc you can also use the create command (using opacity to make it visible) further down in your script.

u can read more here:

Does anyone know where I can find this overlay?

the error says I need the overlay 6AND9 BARSTOOL does anyone know where I can find it
[ I found the rest of the overlays here : @amepisode ]

template (I altered it a bit) :

INT. SIXES AND NINES BAR - DAY with SIXES AND NINES BAR to 1.089 -17 -13 in zone 1 at layer 1 with 6AND9 BARSTOOL to 3.488 101 93 in zone 1 at layer 2

readerMessage credits to @amepisode for the background and overlays

readerMessage script template written by @beesepisode

@add Red Cup to BACKGROUND33
@add Red Cup to BACKGROUND1
@add Red Cup to BACKGROUND5
@add Red Cup to NEWSLADY
@add Red Cup to BACKGROUND7
@add Red Cup to BACKGROUND9

@zoom on 0 0 to 100% in 0
@cut to zone 1

@overlay GUITAR create
@overlay GUITAR opacity 1 in 0
@overlay GUITAR shifts to 161 293 in zone 3
@overlay GUITAR scales to 0.322 0.322
@overlay GUITAR moves to layer 2
@overlay GUITAR rotates -75 anchor point 0.5 0.5 in 0

@BACKGROUND28 spot 0.552 190 287 in zone 1 AND BACKGROUND28 moves to layer 0 AND BACKGROUND28 is nod_loop AND BACKGROUND28 faces left AND BACKGROUND7 faces left AND BACKGROUND7 spot 0.835 210 41 in zone 1 AND BACKGROUND7 moves to layer 3 AND BACKGROUND7 is talk_airquotes AND BACKGROUND7 faces right AND BACKGROUND8 spot 0.835 293 28 in zone 1 AND BACKGROUND8 moves to layer 3 AND BACKGROUND8 is nod_loop AND BACKGROUND8 faces left AND BACKGROUND33 spot 0.438 169 311 in zone 2 AND BACKGROUND33 faces right AND BACKGROUND33 is talk_sit AND BACKGROUND33 moves to layer 0 AND BACKGROUND1 spot 0.482 67 314 in zone 2 AND BACKGROUND1 faces right AND BACKGROUND1 is idle_sit_ankles_crossed AND BACKGROUND1 moves to layer 1 AND BACKGROUND2 spot 0.44 118 319 in zone 2 AND BACKGROUND2 is idle_sit_slouch AND BACKGROUND2 moves to layer 2 AND BACKGROUND2 faces right AND BACKGROUND3 spot 0.464 212 309 in zone 2 AND BACKGROUND3 faces right AND BACKGROUND3 is idle_sit_ankles_crossed AND BACKGROUND3 moves to layer 1 AND BACKGROUND4 spot 0.481 266 311 in zone 2 AND BACKGROUND4 faces right AND BACKGROUND4 is idle_sit_ankles_crossed AND BACKGROUND4 moves to layer 1 AND BACKGROUND5 spot 0.636 206 166 in zone 2 AND BACKGROUND5 moves to layer 3 AND BACKGROUND5 is nod_loop AND BACKGROUND5 faces left AND BACKGROUND6 spot 0.572 150 177 in zone 2 AND BACKGROUND6 moves to layer 3 AND BACKGROUND6 is talk_neutral_deny AND BACKGROUND6 faces right AND BACKGROUND9 spot 0.835 307 7 in zone 2 AND BACKGROUND9 moves to layer 3 AND BACKGROUND9 is dance_phone_raise_loop AND BACKGROUND9 faces right AND BACKGROUND10 spot 0.771 50 98 in zone 2 AND BACKGROUND10 moves to layer 3 AND BACKGROUND10 is dance_phone_raise_loop AND BACKGROUND10 faces right AND KENJI spot 0.478 179 348 in zone 3 AND KENJI moves to layer 1 AND KENJI faces left AND KENJI is play_airguitar_loop AND BACKGROUND11 spot 0.835 113 -75 in zone 3 AND BACKGROUND11 moves to layer 3 AND BACKGROUND11 is dance_phone_raise_loop AND BACKGROUND11 faces right AND BACKGROUND12 spot 0.835 203 -51 in zone 3 AND BACKGROUND12 moves to layer 3 AND BACKGROUND12 is dance_groove_loop AND BACKGROUND13 spot 0.578 282 232 in zone 3 AND BACKGROUND13 moves to layer 3 AND BACKGROUND13 is dance_hands_up_loop AND BACKGROUND13 faces right AND BACKGROUND14 spot 0.578 154 205 in zone 3 AND BACKGROUND14 moves to layer 2 AND BACKGROUND14 is dance_kpop AND BACKGROUND14 faces left AND BACKGROUND15 spot 0.579 45 245 in zone 3 AND BACKGROUND15 moves to layer 1 AND BACKGROUND15 is dance_drop_it AND BACKGROUND15 faces right AND BACKGROUND16 spot 0.579 210 182 in zone 3 AND BACKGROUND16 moves to layer 1 AND BACKGROUND16 is dance_groove_loop AND BACKGROUND16 faces right