&CHAR1 walks to spot x x x in S AND CHAR1 does it while *animation AND CHAR1 faces direction THEN CHAR1 starts animation
&CHAR2 walks to spot x x x in S AND CHAR2 does it while *animation AND CHAR2 faces direction THEN CHAR2 starts animation
Always put a THEN CHAR starts animation after a walking animation with this type of scene other wise they will go to idle
Okay lmao so i don’t know if this is gonna make any sense but how do you add body part overlays like the right way to code it etc (does that even make sense!)
you need to keep trying, it is complicated on the beginning but when you practice it will be easier, you just need to find the right place for your limbs, it all depends on the scene and what you’re using.
I need to make a character bald but when I typed in the code: @GABRIELLE changes hair into Bald, it told me Bald wasn’t a hairstyle. But I can clearly see it’s there.