Yes
I was like that too, but over time I learned, I wish you the best of luck.
Hey y’all! Another very stupid question. I can find ZERO Nerf gun overlays. Would anybody happen to have one or know where to get one?
Hiya! Welcome to the community!
This thread is mostly for directing tips, but I suppose the title does say questions haha.
The story you’re thinking of is most likely I Married A Millionaire, by Earlgreytea. You can find both the full version and the featured version on Earlgreytea’s profile.
I am using a rope overlay to show someone tied to a tree. I also want to show them tied up unconscious too. So can I flip the overlay to its side or do I need a new overlay from a side view?
Thanks so much!! ^^
I feel like I’m overusing this thread (sorry if I am heh) but I’m having a script issue. So, I’m working on a scene that includes a tappable overlays. I need many overlays to appear as soon as the scene opens. When I play the scene in the app, the overlays go to their default positions for a bit, then spot to where I put them. It’s really bugging me.
INT. STORAGE ROOM- DAY
@overlay SHELVES create
@overlay SHELVES opacity 1
@overlay OXICLEAN create
@overlay OXICLEAN opacity 1
@overlay HAMPER create
@overlay HAMPER opacity 1
@overlay BACKPACK create
@overlay BACKPACK opacity 1
@overlay HYDROFLASK create
@overlay HYDROFLASK opacity 1
@overlay YELLOW_KETTLE create
@overlay YELLOW_KETTLE opacity 1
@overlay 6518280348565504_SHELVES shifts to -180 -289 in zone 1
@overlay 6518280348565504_SHELVES scales to 2.938 2.938
@overlay 6518280348565504_SHELVES moves to layer 2
@overlay 6518280348565504_OXICLEAN shifts to 123 245 in zone 1
@overlay 6518280348565504_OXICLEAN scales to 0.264 0.264
@overlay 6518280348565504_OXICLEAN moves to layer 3
@overlay 6518280348565504_HAMPER shifts to -12 15 in zone 1
@overlay 6518280348565504_HAMPER scales to 0.313 0.313
@overlay 6518280348565504_HAMPER moves to layer 3
@overlay 6518280348565504_BACKPACK shifts to -34 210 in zone 1
@overlay 6518280348565504_BACKPACK scales to 0.289 0.289
@overlay 6518280348565504_BACKPACK moves to layer 3
@overlay 6518280348565504_HYDROFLASK shifts to 69 162 in zone 1
@overlay 6518280348565504_HYDROFLASK scales to 0.730 0.730
@overlay 6518280348565504_HYDROFLASK moves to layer 3
@overlay 6518280348565504_YELLOW_KETTLE shifts to 21 346 in zone 1
@overlay 6518280348565504_YELLOW_KETTLE scales to 0.657 0.657
@overlay 6518280348565504_YELLOW_KETTLE moves to layer 3
Any thoughts?
Maybe try using & instead of @.
& will make alllllll of those lines happen at the same time instead of one after the other.
OR
if I want an overlay to appear when a scene stars, I write it in the scene like this:
INT. STORAGE ROOM- DAY with SHELVES to 2.938 -180 -289 in zone 1 at layer 2 with OXICLEAN to .264 123 245 in zone 1 at layer 3
And add all of the overlays right to the same line as the background by continuing to add with between each one
Thanks for the tips! Should I use & on every line that has to do with the overlays? Or just certain ones?
Let me know if you choose one to try and I can give more info if you need.
I would use it on every single one.
Ok, thanks! I’ll try it ^^
The & symbols worked! Thanks so, so much!
Good!
Ok, I’m having a different issue now. I need my MC to walk onscreen, but she won’t appear? No error is showing up, but she just won’t walk onscreen:
INT. STORAGE ROOM- DAY
&overlay SHELVES create
&overlay SHELVES opacity 1
&overlay OXICLEAN create
&overlay OXICLEAN opacity 1
&overlay HAMPER create
&overlay HAMPER opacity 1
&overlay BACKPACK create
&overlay BACKPACK opacity 1
&overlay HYDROFLASK create
&overlay HYDROFLASK opacity 1
&overlay YELLOW_KETTLE create
&overlay YELLOW_KETTLE opacity 1
&overlay 6518280348565504_SHELVES shifts to -180 -289 in zone 1
&overlay 6518280348565504_SHELVES scales to 2.938 2.938
&overlay 6518280348565504_SHELVES moves to layer 2
&overlay 6518280348565504_OXICLEAN shifts to 123 245 in zone 1
&overlay 6518280348565504_OXICLEAN scales to 0.264 0.264
&overlay 6518280348565504_OXICLEAN moves to layer 3
&overlay 6518280348565504_HAMPER shifts to -12 15 in zone 1
&overlay 6518280348565504_HAMPER scales to 0.313 0.313
&overlay 6518280348565504_HAMPER moves to layer 3
&overlay 6518280348565504_BACKPACK shifts to -34 210 in zone 1
&overlay 6518280348565504_BACKPACK scales to 0.289 0.289
&overlay 6518280348565504_BACKPACK moves to layer 3
&overlay 6518280348565504_HYDROFLASK shifts to 69 162 in zone 1
&overlay 6518280348565504_HYDROFLASK scales to 0.730 0.730
&overlay 6518280348565504_HYDROFLASK moves to layer 3
&overlay 6518280348565504_YELLOW_KETTLE shifts to 21 346 in zone 1
&overlay 6518280348565504_YELLOW_KETTLE scales to 0.657 0.657
&overlay 6518280348565504_YELLOW_KETTLE moves to layer 3
@CARMEN enters from right to spot 1.899 234 -409 in zone 1 AND CARMEN faces right AND CARMEN is walk_rear THEN CARMEN starts rear AND CARMEN moves to layer 4
are you sure the spot # is correct? -409 seems like it would be offscreen.
Hmm, let me try again. When I moved her around, she was onscreen, but I can check and see!
Yeah, do that.
Hey. Does anyone know how to have the camera follow a character throughout all zones? For example, I made character1 push character2 all the way to zone 1 while they were both initially at zone 3. I want the camera to follow character2 the whole time. I tried using the pan, but I don’t find it efficient since it just pans to the zone instead of following the character2. Thanks. Hopefully, this wasn’t too wordy for you