"Stupid" questions that never get answered? Get The Help Here!

Yes :yay:

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I was like that too, but over time I learned, I wish you the best of luck.

Hey y’all! Another very stupid question. I can find ZERO Nerf gun overlays. Would anybody happen to have one or know where to get one? :joy: :two_hearts:


Hi, you say something like these two?
If not, you can search from Google it would help :purple_heart:

Hiya! Welcome to the community! :grin:

This thread is mostly for directing tips, but I suppose the title does say questions haha.

The story you’re thinking of is most likely I Married A Millionaire, by Earlgreytea. You can find both the full version and the featured version on Earlgreytea’s profile. :+1:

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I am using a rope overlay to show someone tied to a tree. I also want to show them tied up unconscious too. So can I flip the overlay to its side or do I need a new overlay from a side view?

Thanks so much!! ^^

I feel like I’m overusing this thread (sorry if I am heh) but I’m having a script issue. So, I’m working on a scene that includes a tappable overlays. I need many overlays to appear as soon as the scene opens. When I play the scene in the app, the overlays go to their default positions for a bit, then spot to where I put them. It’s really bugging me.

INT. STORAGE ROOM- DAY
@overlay SHELVES create
@overlay SHELVES opacity 1
@overlay OXICLEAN create
@overlay OXICLEAN opacity 1
@overlay HAMPER create
@overlay HAMPER opacity 1
@overlay BACKPACK create
@overlay BACKPACK opacity 1
@overlay HYDROFLASK create
@overlay HYDROFLASK opacity 1
@overlay YELLOW_KETTLE create
@overlay YELLOW_KETTLE opacity 1
@overlay 6518280348565504_SHELVES shifts to -180 -289 in zone 1
@overlay 6518280348565504_SHELVES scales to 2.938 2.938
@overlay 6518280348565504_SHELVES moves to layer 2
@overlay 6518280348565504_OXICLEAN shifts to 123 245 in zone 1
@overlay 6518280348565504_OXICLEAN scales to 0.264 0.264
@overlay 6518280348565504_OXICLEAN moves to layer 3
@overlay 6518280348565504_HAMPER shifts to -12 15 in zone 1
@overlay 6518280348565504_HAMPER scales to 0.313 0.313
@overlay 6518280348565504_HAMPER moves to layer 3
@overlay 6518280348565504_BACKPACK shifts to -34 210 in zone 1
@overlay 6518280348565504_BACKPACK scales to 0.289 0.289
@overlay 6518280348565504_BACKPACK moves to layer 3
@overlay 6518280348565504_HYDROFLASK shifts to 69 162 in zone 1
@overlay 6518280348565504_HYDROFLASK scales to 0.730 0.730
@overlay 6518280348565504_HYDROFLASK moves to layer 3
@overlay 6518280348565504_YELLOW_KETTLE shifts to 21 346 in zone 1
@overlay 6518280348565504_YELLOW_KETTLE scales to 0.657 0.657
@overlay 6518280348565504_YELLOW_KETTLE moves to layer 3

Any thoughts?

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Maybe try using & instead of @.
& will make alllllll of those lines happen at the same time instead of one after the other.

OR
if I want an overlay to appear when a scene stars, I write it in the scene like this:
INT. STORAGE ROOM- DAY with SHELVES to 2.938 -180 -289 in zone 1 at layer 2 with OXICLEAN to .264 123 245 in zone 1 at layer 3

And add all of the overlays right to the same line as the background by continuing to add with between each one

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Thanks for the tips! Should I use & on every line that has to do with the overlays? Or just certain ones?

Let me know if you choose one to try and I can give more info if you need.

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I would use it on every single one.

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Ok, thanks! I’ll try it ^^

The & symbols worked! Thanks so, so much! :grin: :two_hearts:

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Good!

Ok, I’m having a different issue now. I need my MC to walk onscreen, but she won’t appear? No error is showing up, but she just won’t walk onscreen:

INT. STORAGE ROOM- DAY
&overlay SHELVES create
&overlay SHELVES opacity 1
&overlay OXICLEAN create
&overlay OXICLEAN opacity 1
&overlay HAMPER create
&overlay HAMPER opacity 1
&overlay BACKPACK create
&overlay BACKPACK opacity 1
&overlay HYDROFLASK create
&overlay HYDROFLASK opacity 1
&overlay YELLOW_KETTLE create
&overlay YELLOW_KETTLE opacity 1
&overlay 6518280348565504_SHELVES shifts to -180 -289 in zone 1
&overlay 6518280348565504_SHELVES scales to 2.938 2.938
&overlay 6518280348565504_SHELVES moves to layer 2
&overlay 6518280348565504_OXICLEAN shifts to 123 245 in zone 1
&overlay 6518280348565504_OXICLEAN scales to 0.264 0.264
&overlay 6518280348565504_OXICLEAN moves to layer 3
&overlay 6518280348565504_HAMPER shifts to -12 15 in zone 1
&overlay 6518280348565504_HAMPER scales to 0.313 0.313
&overlay 6518280348565504_HAMPER moves to layer 3
&overlay 6518280348565504_BACKPACK shifts to -34 210 in zone 1
&overlay 6518280348565504_BACKPACK scales to 0.289 0.289
&overlay 6518280348565504_BACKPACK moves to layer 3
&overlay 6518280348565504_HYDROFLASK shifts to 69 162 in zone 1
&overlay 6518280348565504_HYDROFLASK scales to 0.730 0.730
&overlay 6518280348565504_HYDROFLASK moves to layer 3
&overlay 6518280348565504_YELLOW_KETTLE shifts to 21 346 in zone 1
&overlay 6518280348565504_YELLOW_KETTLE scales to 0.657 0.657
&overlay 6518280348565504_YELLOW_KETTLE moves to layer 3

@CARMEN enters from right to spot 1.899 234 -409 in zone 1 AND CARMEN faces right AND CARMEN is walk_rear THEN CARMEN starts rear AND CARMEN moves to layer 4

are you sure the spot # is correct? -409 seems like it would be offscreen.

Hmm, let me try again. When I moved her around, she was onscreen, but I can check and see!

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Yeah, do that.

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Hey. Does anyone know how to have the camera follow a character throughout all zones? For example, I made character1 push character2 all the way to zone 1 while they were both initially at zone 3. I want the camera to follow character2 the whole time. I tried using the pan, but I don’t find it efficient since it just pans to the zone instead of following the character2. Thanks. Hopefully, this wasn’t too wordy for you :slight_smile: