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I’m back again… I tried doing the coding and it didn’t go to the center , and how do you get it to exit smoothly

Error

Error 2

Hey yep it’s me again :joy: so i was wondering if anyone knows how to let a character perform two animations for one line of dialogue? I’ve been trying to figure it out but nothing seems to be working.

&CHAR is talk_deny_netural THEN CHAR is talk_netural

Or

&CHAR is talk_deny_netural and pause for 1 THEN CHAR is talk_explain

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Tysm :purple_heart:

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Can you PM me? :smile: :heart:

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What am I doing wrong?

label clothing_choices

@speechbubble is 178 268 to 86% with tail_top_left
NICK (talk_think)
What should I wear?

choice
“Orange cute nerd” {
@NICK is dustoff_loop
@pause for a beat
@NICK changes into NICK_ORANGE_HOT
@pause for a beat
NARR (SNOWFLAKE)
| bold , color:orange | YAY I GET TO PICK OUT THE OUTFITS!!

       NARR (SNOWFLAKE)

| color:orange , bold | Wow the color orange looks good on you Nick.
goto yes_or_no
} “Bad Boy” {
@pause for a beat
@NICK is dustoff_loop
@NICK changes into NICK_BADBOY
@pause for a beat

     NARR (SNOWFLAKE)
     Bad boy bad boy what you goin do when it comes for you!!

@NICK starts laugh_crack_up
NARR (SNOWFLAKE)
Samantha will love this one Nick.

@NICK starts flirt_wink
NICK (talk_flirt)
(I sure hope so.)

}

@speechbubble is 178 268 to 86% with tail_top_left
NICK (talk_think)
What should I wear?
choice
“Funny Outfit”"{

@pause for a beat
@NICK is dustoff_loop
@NICK changes inot NICK_FUNNY
@pause for a beat
goto yes_or_no
NARR (SNOWFLAKE)
OMG PLEASE DON"T WEAR THAT SHE WILL HATE YOU FOREVER.

    NICK (talk_neutral)
    No, she won't.
    She love it trust me.

@NICK is flirt_fingersnap

      NARR (SNOWFLAKE)
      (My petowner is a idiot.)

}

@speechbubble is 178 268 to 86% with tail_top_left
NICK (talk_think)
What should I wear?
choice
} “Hot or Nah”{
@pause for a beat
@NICK is dustoff_loop
@NICK changes into NICK_HOT
@pause for a beat
goto yes_or_no

@NICK is eyeroll

    NARR (SNOWFLAKE)

My Nick is growing up so fast.
I’m so proud of you.

} “Black outfit” {
@NICK is dustoff_loop
@NICK changes into NICK_BLACK2
goto yes_or_no
}

label yes_or_no
@NICK is idle_shiftweight_neutral_loop
@pause for 2

	NICK (talk_think_neutral)
Is this what I want to wear?

choice
“Yes!”{

NICK (talk_primp_neutral)

I look amazing!

}
“No…”{

	NICK (talk_pointup_pretentious)
I need to try something else.

goto clothing_choice
}

}

#reset/change speechbubble where needed and proof-reader recommended :heart:

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Thank you so much :grin:

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I’m back…

How do you have the narrator talking while the backround is panning

&pan to zone # in S

NARR
Bla bla bla…

#= a number
S = a number (the time in seconds)
Use & for the pan

Ex.

&pan to zone 2 in 3

NARR
Welcome to this scary manor.

So it would be &pan to zone 1 in 10 seconds
NARRATOR
ETC.ETC.ETC

&pan to zone 1 in 10 seconds

&pan to zone 1 in 10

NARR
Hello…

Like this is fine ^^

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thank you

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Hey guys! I was wondering if anyone knew where I could get a night park background?

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There’s this???

You can also go on episodelife.com and search for backgrounds. You’ll have to wait for episode to approve of them though.

Thanks! But now I’m having a different problem. My character won’t show up… oof

EXT. PARK AMPITHEATER - NIGHT with PARK_BENCH
@cut to zone 2
@overlay 6518280348565504_PARK_BENCH shifts to 305 40 in zone 1
@overlay 6518280348565504_PARK_BENCH scales to 0.781 0.781
@overlay 6518280348565504_PARK_BENCH moves to layer 1

@pause for 1

@ILLUSION enters from left to screen center in zone 2

Illusion isn’t walking in, ack

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Does it say there’s an error? I don’t think that’s a proper command.

The only error showing up is that the bench overlay isn’t approved.

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Oh, then that’s probably why

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But that’s never happened before. Having an unapproved overlay has never stopped characters from showing up.

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