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What is the clapping animation in Ink called?

If I want someone to walk to somewhere and their back still be showing, and then as the fade transition starts their back is still to the screen (meaning they don’t turn around until the end of the screen), is there a way I can write that into the script.

Use rear animation if you want your character to stand at the start of the scene with their back to the camera, also walk rear animation for walking

If you give me an example of your scene, I can help you make it :slight_smile:

Hey, so for some reason one of my characters isn’t facing left:

@CHAR spot 1.280 78 3 in zone 1 at layer 3 AND CHAR faces left
@CHAR is kiss_playful_rear

What do I do??

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Have you tried writing everything in one line?

You don’t have anywhere in the script that the character faces right after it?

I don’t know, I go through the first episode then exit. I then go to the second episode and preview that. The character doesn’t stay the same as what I chose in the first episode. Is there a different way to do that?

Test it on the phone.

It works on there thank you so much! I didn’t even know you could do that. :joy:

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@BOY walks to spot 0.786 144 133 in zone 3
@YOU walks to spot 0.581 12 160 and YOU is walk_rear
@YOU is idle_rear
@transition fade out black 3

No, how do I write it in one line?

@CHAR spot 1.280 78 3 in zone 1 at layer 3 AND CHAR faces left AND CHAR is kiss_playful_rear

Oh, ok I’ll try it now.

Can you tell me which background are you using?

The background is EXT. PHILADELPHIA HOUSE - NIGHT

It didn’t work, the character is still facing right.

Can you post more of your script?

When someone is doing a rear action, you have to make them face the opposite way, so try:

@CHAR spot 1.280 78 3 in zone 1 at layer 3 AND CHAR faces right AND CHAR is kiss_playful_rear

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How could I not notice this! Good catch! :smiley:

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Sorry, for the confusion!

For rear commands:
If you want your character to face LEFT
@CHARACTER faces right AND CHARACTER is idle_rear

If you want your character to face RIGHT
@CHARACTER faces left AND CHARACTER is idle_rear

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