So I’m doing a scene where you must catch an overlay by tapping on it within a specific timer, or else it would hit you. I’m wondering if it’s actually doable? I finished the tappable choice “if caught” scene but have no idea how to trigger the scene where the time runs out. Thanks in advanced!
NARRATOR
Tap the necklace on-time to catch it!
&pause for 1.5
&DAMION is splash_treadwater_give_happy
&overlay PENDANT opacity 1
&overlay 5890206910644224_PENDANT shifts to 95 256 in 1
&overlay 5890206910644224_PENDANT scales to 0.362 0.362 in 1.5
goto catch_fail
tappable
“PENDANT” {
&zoom reset
@transition fade in white in 0.5
EXT. MYCUP FRONT MORN with WATERBLOCK
&DAMION spot 0.766 196 122 and DAMION is idle_treadwater_happy_loop
&ZOE spot 0.536 267 282
&overlay 5890206910644224_WATERBLOCK shifts to 125 -159
&overlay 5890206910644224_WATERBLOCK scales to 1.000 1.000
ZOE (talk_excited_happy)
I got it!
}
label catch_fail
(Fail scene)