I’m so sad right now just spent so long coding only for a crucial part to potentially not be available to me? Is the tappable overlay code available in AZ, USA? I read if I got an error code it wasn’t available to me, but that was in early 2021 so I was hoping I’d be good. I’ll place the code, all were copied and pasted from the first so I don’t understand the problem.
Error says that there’s an unnecessary block ( { } ) when there isn’t. Here’s the code:
tappable "BLANK1"{
NARRATOR
Did you mean to pick this character?
"Yes"{
gain chose_HAZEF
HAZEF (talk_flirt_smile_lookaway)
Amazing choice might I add 😘
@HAZEF is kiss_blow_happy_atcamera
}
"No"{
NARRATOR
Let's take you back!
goto CHARACTERCUSTOMIZATION
}
}
"BLANK2"(
NARRATOR
Did you mean to pick this character?
"Yes"{
gain chose_HAZE
HAZE (talk_flirt_smile_lookaway)
Amazing choice might I add 😘
@HAZE is kiss_blow_happy_atcamera
}
"No"{
NARRATOR
Let's take you back!
goto CHARACTERCUSTOMIZATION
}
)
"BLANK3"{
&zoom on 320 294 to 301% in 0
NARRATOR
Did you mean to pick this character?
"Yes"{
gain chose_HAZEM
HAZEM (talk_flirt_charming_atcamera)
Amazing choice might I add 😘
@HAZEM is flirt_wink_atcamera
}
"No"{
NARRATOR
Let's take you back!
goto CHARACTERCUSTOMIZATION
}
}
HAZEM (talk_flirt_charming_atcamera)
Amazing choice might I add 😘
@HAZEM is flirt_wink_atcamera
} “No”{
NARRATOR
Let's take you back!
goto CHARACTERCUSTOMIZATION
}
Try to copy and paste this. Tbh this entrie script is kinda confusing. Based on the way it’s completed I believe you’re mixing choices with tappables. In this case ^ should work. However, based on locations of your gotos and the fact that I cannot see your labels, this may not work either. Try it and let me know. I’ll be happy to help you trouble shoot.
No matter what I do, even copying the code you wrote, only lets the first tappable choice be actually tappable. And if I remove the other two “tappable” remarks it tells me the code is wrong. I have three characters they can tap on, and only one is tappable when they’re all the same. I’ll copy and paste it again now that it’s different- I really appreciate your help !
NARRATOR
Choose your identity!
tappable "BLANK1" {
NARRATOR
Did you mean to pick this character?
choice "Yes"{
gain chose_HAZEF
HAZEF (talk_flirt_smile_lookaway)
Amazing choice might I add 😘
@HAZEF is kiss_blow_happy_atcamera
} "No"{
NARRATOR
Let's take you back!
goto CHARACTERCUSTOMIZATION
}
}
tappable "BLANK2" {
NARRATOR
Did you mean to pick this character?
choice "Yes"{
gain chose_HAZE
HAZE (talk_flirt_smile_lookaway)
Amazing choice might I add 😘
@HAZE is kiss_blow_happy_atcamera
} "No"{
NARRATOR
Let's take you back!
goto CHARACTERCUSTOMIZATION
}
}
tappable "BLANK3"{
&zoom on 320 294 to 301% in 1
NARRATOR
Did you mean to pick this character?
choice "Yes"{
gain chose_HAZEM
HAZEM (talk_flirt_charming_atcamera)
Amazing choice might I add 😘
@HAZEM is flirt_wink_atcamera
}
"No"{
NARRATOR
Let's take you back!
goto CHARACTERCUSTOMIZATION
}
}
I have an idea. Since you explained it makes a lot of sense what you’re trying to do Lemme type out some code for you. Can you give me an email I can send it to?
Maybe what you want is something like this, your whole script is all wrong. Let me know if it’s any of what you want.
And if you want it to be tappable it has to be with overlays, if you didn’t add overlays it’s with choice.
label CHARACTERCUSTOMIZATION
NARRATOR
Choose your identity!
choice
“BLANK1” {
HAZEF (talk_flirt_smile_lookaway)
Amazing choice might I add 😘
@HAZEF is kiss_blow_happy_atcamera
} “BLANK2” {
HAZE (talk_flirt_smile_lookaway)
Amazing choice might I add 😘