Hey does anyone have a code for tappable outfit. These are my outfits I have.
These are the check marks I want to use.
Hey does anyone have a code for tappable outfit. These are my outfits I have.
These are the check marks I want to use.
I am not sure for what you want the check marks - will the checkmarks be tappable or the dresses or both?
Oh yeah right. Ignore the check marks haha. Just the outfits.
I forgot how tappables worked for a minute
do you want reader just once tapp and it will be selected or do you want to ask him if he is really sure…its not necessary since he will see all 4 in one moment
this is the one asking him - if you dont want it simply just use the first part for the tappable choice (you can delete the lable too) ans simpy add the character changes into command in each choice
lable_tappable_dressinggame
tappable
“DRESS1” {
@DRESS =1
} “DRESS2” {
@DRESS =2
} “DRESS3” {
@DRESS =3
} “DRESS4” {
@DRESS =4
}
NARR
You have chosen
if (DRESS=1) {
NARR
Dress number 1
} elif(DRESS=2) {
NARR
Dress number 2
} elif(DRESS=3) {
NARR
Dress number 3
}
else {
NARR
Dress number 4
}
NARR
Are you happy with your choice?
choice
“NO - I changed my mind” {
goto tappable_dressinggame
} “YES” {
}
if (DRESS=1) {
@CHAR changes into dress1
} elif(DRESS=2) {
@CHAR changes into dress2
} elif(DRESS=3) {
@CHAR changes into dress3
}else {
@CHAR changes into dress4
}
This one is perfect. Thanks.
I havent tested it so I hope there is no typo.

Do you know how I should put the tappable outfits.
Should I have them lined up like this. They are as overlays.
yes this shoud eork just check it there is no unnecessary empty space around the “body” … when you see in portal the rectangle around each overlay they should not overlap.
Ok. Thanks for the help
you kinda mixed up some commands there🙂
you just have to create character named DRESS ( or use any other character you want to use for point system) and keep my script without change in the tappable command. 
ok thanks
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