Tappable overlay isn't working!

Hey everyone, so I have these two tappable overlays for my game menu and only one of them works. If you know what I’m doing wrong please help!

Summary

INT. GAME MENU
@overlay START create
@overlay START opacity 1 in 0
@overlay CUSTOMIZE create
@overlay CUSTOMIZE opacity 1 in 0

@overlay START shifts to 53 185 in zone 1
@overlay START scales to 0.371 0.371
@overlay START moves to layer 2

@overlay CUSTOMIZE shifts to 52 112 in zone 1
@overlay CUSTOMIZE scales to 0.385 0.385
@overlay CUSTOMIZE moves to layer 1

music music_morosebellpiano
@transition fade in black 2.5

readerMessage |bold| Tap |reset| on one of the words!
readerMessage Skip will be locked for this episode.

tappable “START”{

@transition fade out black 2.5
goto START_EPISODE

}“CUSTOMIZE”{

@transition fade out black 2.5
goto CUSTOMIZE_CHAR

}

Try removing the spaces (:

Like this (edit to fit yours) =

INT. INTRO MENU_01

@overlay START_GBLACK create
&overlay START_GBLACK opacity 1 in 1
&overlay START_GBLACK shifts to 107 364 in zone 1
&overlay START_GBLACK scales to 1.000 1.000

&overlay SKIP_GBLACK create
&overlay SKIP_GBLACK opacity 1 in 1
&overlay SKIP_GBLACK shifts to 111 238 in zone 1
&overlay SKIP_GBLACK scales to 1.000 1.000

&overlay CUSTOMISE_GBLACK create
&overlay CUSTOMISE_GBLACK opacity 1 in 1
&overlay CUSTOMISE_GBLACK shifts to 78 123 in zone 1
&overlay CUSTOMISE_GBLACK scales to 1.000 1.000

tappable
“START_GBLACK” {
goto label start_chapter
} “SKIP_GBLACK” {
goto label end_chapter
} “CUSTOMISE_GBLACK” {
goto label customize_characters
}

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You might need to move the word “tappable” up to its own line. Or the transparent parts of your overlays might be overlapping… it could also be that you’re using goto and label, which sometimes act kinda weird with tappables (thank you to @/scarlettm.) In that case, you may need @pause for 0 or @pause for a beat

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no my overlays aren’t transparent, but what do u mean about the goto and label i’m a bit confused on that part.

Oh, wait, I got it!
Try using goto start_chapter, not goto label start chapter. Do the same with the rest. :slight_smile:

Removing ‘label’ doesn’t make a difference a lot of the time. The script I sent above works perfectly for my story with all my overlays on screen being tappable (:

Hmm. That’s weird :thinking: I don’t know what could be wrong then

This is my script i think u were looking at her’s

Summary

INT. GAME MENU
@overlay START create
@overlay START opacity 1 in 0
@overlay CUSTOMIZE create
@overlay CUSTOMIZE opacity 1 in 0

@overlay START shifts to 53 185 in zone 1
@overlay START scales to 0.371 0.371
@overlay START moves to layer 2

@overlay CUSTOMIZE shifts to 52 112 in zone 1
@overlay CUSTOMIZE scales to 0.385 0.385
@overlay CUSTOMIZE moves to layer 1

music music_morosebellpiano
@transition fade in black 2.5

readerMessage |bold| Tap |reset| on one of the words!
readerMessage Skip will be locked for this episode.

tappable “START”{

@transition fade out black 2.5
goto START_EPISODE

}“CUSTOMIZE”{

@transition fade out black 2.5
goto CUSTOMIZE_CHAR

}

I don’t know… I can tell something is wrong, I just can’t figure out what :thinking:

Make sure your overlays aren’t overlapping each other. Remember, the entire overlay PNG image is the tappable part which means the transparent parts are also tappable. It could be you have too much transparent background in your overlay images and they’re overlapping the other overlays.

1 Like

Thank you so much for your help!

1 Like