Tappable Overlay's not Working :(

I am having such awful trouble with my tappable overlays. I followed Joseph Evan’s tutorial down to a T and have literally been altering the script for hours trying to figure out why two of my tappable overlays aren’t working, when the other one is and they have the exact same scripting.

The tappable buttons are all the same size overlay, and the borders of the overlay are exact to the size of the bubble.

So my ‘ROCK POOL’ tappable button works fine, but the WOODS BUTTON and CABIN isn’t working! It’s so frustrating. Here is the script.
For simplicity sake, I added in label’s instead of branching underneath.

33

NARRATOR
Where would you like to go?

tappable
“ROCK POOL BUTTON”{
goto label rock_pool
}
tappable
“WOODS BUTTON”{
goto label woods
}
tappable
“CABIN”{
goto label cabin

}

Somebody help! What am I doing wrong!? I’m not getting any scripting errors they just simply aren’t working!

Also, when I get onto the for example Rock Pool branch, (the one that actually works) is there a way that I can make the back arrow take me back to the home screen at any time, not just after I’ve collected the item from that scene? I’ve tried jumbling it around but the only way it will work is if you collect the item first, and then the arrow will activate. (if that makes sense!)

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You don’t need the word tappable before each one. Just the first. It’s like the word choice you only need it once. That should fix it :blush:

Oh right I tried it without and it gave me errors :frowning:

tappable
“ROCK POOL BUTTON”{
goto label rock_pool
}“WOODS BUTTON”{
goto label woods
}”CABIN”{
goto label cabin

}

I have fixed it guys thanks!

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Duplicate closed. Refer to original: Tappable Overlay's not Working!