Tappables, works for a bit then I can no longer pan

Hello again :slightly_smiling_face:
Sorry, I don’t understand what you mean with you changed the largest overlay to invisible if you’re meaning you did that to avoid overlapping the overlays readers will tap because whether they are invisible or visible if they are tappable and are taking up the whole zone, what could be happening is that every time they try to pan when they tap on the screen it would be tapping that overlay so it’ll just keep restarting the tappable game if that makes sense since it also counts the transparent background of the overlay and not just the prison cell image, so in that case you would need to use some overlay to be over only the prison cell/or prison cell door and not the entire zone. So using a different invisible overlay as the tappable for the cell instead of the cell itself being the tappable if you haven’t already.

As for the labels, I understand there is 2, one to start and one to skip and end the tutorial, however in the script you posted it would cause an error saying a label doesn’t exist because your label for the “end” of tutorial one is written differently than the place you wrote goto “end” so it wouldn’t know to go there because of the difference in uppercase letters but if you’re not getting an error for that then maybe you fixed it since the last post of your script.

Hmm :thinking: idk if it would have to do with tapping harder lol but maybe your fingers are cold and it’s not registering your touch :woman_shrugging:t3: lol I suppose it’s possible but ultimately you should get rid of the hidden dialogue before the tappable pan game starts because you don’t need a dialogue before a tappable choice so you can just get rid of that otherwise they will have to “unknowingly” tap first in order to keep starting the tap game because leaving it there will then cause the screen to pause and not be pannable until they tap randomly to restart it.

Other than that, it looks fine and is working on my end when I’ve made those changes. The changes of: 1. making sure the end label is matching the goto end label, 2. Getting rid of that hidden dialogue so that it doesn’t pause the game and 3. Making sure that my tappable overlays aren’t overlapping with their transparent backgrounds and/or the transparent backgrounds aren’t taking up a whole zone.

I think it’s great you added a button to press just in case though but I really think it’s those issues. I would post a more recent look at your script and maybe the overlays too so others can see and try it to help you fix the problem. :slightly_smiling_face: otherwise I hope you can get it figured out :four_leaf_clover:.

Lol I’m trying. :sunflower: and no problem. :llama:

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