yes
Thank you!
Bump
Hey so I was experimenting with gains for the first time and I couldn’t get it to work. Basically the outcome would always be the one for good_grade, regardless of whether or not the choice for it was picked. What am I doing wrong here? Also thank you for this super helpful guide
ELLA (talk_apathetic)
Choose a letter.
choice
“A”
{
gain bad_grade
}
“F”
{
gain good_grade
}
if(good_grade)
{
ELLA (dance_disco_loop)
(Yay!)
}
elif (bad_grade)
{
ELLA (idle_sad)
(Nuuu!)
}
Hi there! You’re welcome, I’m glad you find the guide helpful! Regarding your question, maybe try this code:
ELLA (talk_apathetic)
Choose a letter.
choice
“A”{
gain bad_grade
goto got_grade
}“F”{
gain good_grade
goto got_grade
}
label got_grade
if (good_grade) {
ELLA (dance_disco_loop)
(Yay!)
} else {
ELLA (idle_sad)
(Nuuu!)
}
Try that and let me know if it works… I haven’t used the
Hi, my story keeps showing me that my labels aren’t used. Please help me!
label where_to_go
ELIZA (think)
(Anyway, where should I go?)
choice
“Maid” {
} “Servant at a new restaurant” {
} “Servant at the same restaurant as before” {
}
Never mind! I already found the problem, but thanks anyway!
Bump
Hey everyone! I need serious help here !!! Gains don’t work with outfit choices! If you want the reader to wear that outfit in further chapters, the script only remembers the first outfit you pressed because it’s the first gain you chose!! Someone help
I’m pretty sure there is a way to get this to work but I’m yet to find it.
I let the reader pick their outfit and then put a choice underneath so they can select the name of the outfit they just chose and that then adds the gain to them.
That’s a great idea thx!!
No worries!
Is there a way to show the “breakdown” of points the reader has gained thus far, like at the end of a chapter?
The choice name method is best. Because if they try on every outfit, they can’t ungain it.
Dara has a template here
Thank you so much!!
Omg! This is so much help! Thank you!
hey! how would you use more than one gain, for example the reader needs to collect 3 items in a minigame to end it?