The Points System



Bump :smile:


Can someone help me idk what I’m doing wrong. I want it to be if the “TELL HIM” the gain his trust that could help in the end. Or “LIE” and it effects their friendship.

if “Tell him” {

    MELODY (talk_armraised_sad)
Someones been sending me some weird messages
    MELODY (talk_whisper_unsure)
Then they sent me a dead rat

    TROY (talk_confused_mindblown)
A Dead Rat!

    TROY (talk_explain_neutral)
Look maybe it's just some weird kid crushing on you

    TROY (talk_agree_happy)
I'll keep an ear out for you

    MELODY (talk_sheepish_rubneck)
Thanks Troy that means a lot

“Lie” {

    MELODY (talk_apathetic)
Oh just walking around

    TROY (talk_unsure)
Umm okay.

    TROY (talk_apathetic)
April told me about the weird stuff happening

    MELODY (talk_complain_angry)
Nothings happening, I'm fine

    TROY (talk_agree_happy)
Okay, I'll keep an ear out for you just in case

    MELODY (talk_sheepish_rubneck)
Sure Troy



You’re mixing a choice with the if/elif/else code? Are you trying to create a choice or are you trying to remember a past choice?


A choice that would give the reader points. I’m thinking of adding a scene at the end that if she has enough friendship points, or something she can call one of her friends for help.


Remove the if/elif from that choice. The if/elif/else is only used for later on, you don’t mix it with the choice.