The @zoom won't work they way I want it too

Hello, I need some help with directing with the @zoom!

I did one dramatic reveal with out-zoom first but wanted to up my game a bit and decided I wanted to @zoom on the characters one frame at the time. I thought I would work without an issue since I can zoom in on characters otherwise.

First frame I want to be shown.

Second frame I want to be shown.

And then the last one… Where I’ll zoom out of and reveal all the characters.

But nope, it’s getting stuck on the first frame and wont show the others. Is this not possible or am I doing something wrong?

Here’s my story codes!

EXT. URBAN STREET - NIGHT

music music_gravestrings

volume music 50 0

&CHARACTER spot 1.343 158 15 in zone 2 at layer -2 AND CHARACTER is idle_armscrossed_angry_loop

&CHARACTER spot 1.334 85 5 in zone 2 at layer -4 AND CHARACTER is idle_armscrossed_angry_loop

&CHARACTER spot 1.343 247 12 in zone 2 at layer -3 AND CHARACTER is idle_armscrossed_neutral_loop

@zoom on 623 363 to 356% in 0

@zoom on 320 250 to 266% in 0

@zoom on 464 281 to 271% in 0

You need to pause in between the zooms

You mean @pause for a beat?

Yes or you can also do @pause for 1 or however many seconds you want to pause for.

Ok, i’ll try and see if it works! :smiley:

1 Like

It worked, thank you for the tip!! :heart_eyes:

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