And on the left side you’ll have:
Show/Hide Speech - Showing/Hiding speech bubble
Cycle Tail - You can change the tail to different position
Scale - Make it smaller or bigger
Move - Move around the screen
@speechbubble is X Y to % with tail_POSITION_DIRECTION
X - (Right/Left)
Y - (Up/Down)
% - size
So as an example I’ve made my speech bubble bigger and changed the tail to the top left
Make sure you add this before the dialogue!
@speechbubble is 166 258 to 129% with tail_top_left
It works for THOUGHT bubbles AND NARRATOR speech
Example for NARRATOR:
@speechbubble is 133 289 to 100%
(you don’t add tail position)
If you place your speech bubble too low or too high you’ll get a warning. Of course, you can still use it, but it may be invisible on smaller screens.
To reset your speech bubble after each placement (unless you want to leave it as it is)
You want characters to have a text conversation or someone saying something and not being on the screen?
Place your character in a different zone!
(It depends which zone your scene is)
So my scene looks like this:
EXT. BATHROOM - RESIDENTIAL - DAY
@AMARA stands screen center
@MOM stands screen right in zone 2
Breakfast is ready!
You can also move/size your speech bubble!
INT. CELLPHONE - DAY
@JAKE stands screen center in zone 2
@HAILEY stands screen center in zone 2
@speechbubble is 163 382 to 100% with tail_top_right
Are we going out tonight?
@speechbubble is 159 309 to 100% with tail_top_left
Speech bubbles with no names?
Delete the DISPLAY NAME
(or replace with name UNKNOWN or NO NAME)
Don’t forget to save it!