Does anyone have a script template where one character has a knife in their hands that they thrown at someone else but spins in the air for a few seconds then speeds up again to hurt that said person?
Credit will be given
Kinda need it for this scene but have no idea how to do it myself
quality is horrible since i recorded it on my laptop but hoping you can still see the outcome. if you want anything changed tell me, I can add blood overlays + animations if you want
I could see it perfectly regardless of the quality, thank you.
Instead of it being up at the end, could it be like flat so it like passes the heart and leaves a scar? Somewhere around this area if possible if not thatโs fine as well
@cut to zone 2
@zoom on 0 0 to 100% in 0
@add Knife Metal to NERU
@overlay KNIFE create
&overlay KNIFE shifts to 131 287 in zone 2
&overlay KNIFE scales to 0.250 0.250
&overlay KNIFE rotates -12 anchor point 0.5 0.5
&overlay KNIFE to layer 1
&overlay KNIFE opacity 0
&CELL faces right AND CELL moves to layer -1 AND CELL spot 0.768 152 269 in zone 2
&ETERNITY faces left AND ETERNITY moves to layer 0 AND ETERNITY spot 0.901 231 186 in zone 2 AND ETERNITY is idle_worried_loop
@NERU faces right AND NERU moves to layer 1 AND NERU spot 0.885 54 190 in zone 2 AND NERU is idle_knife_angry_loop
&zoom on 295 349 to 333% in 0.5 using easeinout THEN zoom on 357 349 to 333% in 3
&overlay KNIFE shifts to 131 287 in zone 2 AND overlay KNIFE opacity 1
&NERU is talk_knife_threaten_angry
NERU
Something something.
@remove Knife Metal from NERU
&zoom on 488 421 to 333% in 0.5 using easeinout THEN NERU is idle_armscrossed_shifteyes_loop
@overlay KNIFE shifts to 149 348 in zone 2 in 0.5 THEN overlay KNIFE rotates 402 anchor point 0.5 0.5 in 0.5
&zoom on 567 402 to 333% in 0.5 using easeinout
@overlay KNIFE shifts to 198 336 in zone 2 in 0.3 AND overlay KNIFE rotates 404 anchor point 0.5 0.5