Literally I will take any tips because I’ve been working on one scene for 2 days straight. Is there any tips, no matter how small, that would speed this up a little?
For me, I have some day’s when writing dialogue is flowing, and days when I just can’t formulate a sentence. So I write based on how I’m feeling that day. If the dialogue is just coming naturally? I’ll skip all the coding, not worry about spot directing or any technical issues and just write. Then on days when the dialogue isn’t coming to me, I’ll get back to the technical side. Some days I do both simultaneously, if I can. But just write to enjoy it! We’re all doing this because we like it so keep it fun, try to remove some of the pressure
I don’t get into coding right away, I write a draft first then play around with it. Once I have some sort of structure, then I do the coding. Of course things will change. There’s been a few cases where I drafted a scene but the final product was completely different. It’s amazing how things change!
well not really a tip just my experience----- after a while when the coding started to be automatical for me it was easierbecause I didnt had to look up the things.
But it still takes me a lot of time one episode I write like 24 -30 hours of writing time.
What part of it is holding you up?
mainly coding. I’m a perfectionist so I spend a lot of time spot directing.
I use templates for most of my spot directing. Are you struggling with placing crowds of people, or over the shoulder conversations?
I’m not really having a problem, it just takes longer than I would like.
Hmmm, the only tip I can give you is to copy/paste segments of code wherever you can instead of typing them out individually. The sidebar has a one click insert function for pretty much everything, plus keyboard macros may also help you if your computer has that function. I use those to insert commands that aren’t brought up automatically, like “&speechbubble reset.”
what’s a keyboard macros?
A keyboard macro is when you tie a set of keystrokes or actions to a single button on a keyboard so that when you press that button, those actions are performed all at once. Microsoft supports macros through their keyboards, but this isn’t accessible if you are using a laptop.
I’m not familiar with Apple/Mac devices so I can’t give you much advice on those, but macros have made my coding life much easier. Might be worth looking into.
Okay thank u
I think it depends on the nature of your story and your writing style. For example, I am more of a visual teller, so a lot of my scenes take long to direct because of all the overlays, filters, zooms and spot directing. That’s not really something you can plan out, you just have to see if it works and keep adjusting it until it works.
If your scenes are more dialogue-based, then just plan out your dialogue beforehand and you can jot down next to it the type of simple directing you want, e.g. close up of MC and then close up of the LI.
So in short, practice coding a lot and then it will become easier and/or plan your scenes beforehand
So, do you write out your script first or planned out the plot and dialogue?
I usually planned out the plot first but i sometimes code the dialogue scene together?
Personally, most of my best scenes (in my opinion) were improvised. I have a rough outline (e.g. MC meets LI, MC is out in park reading, MC bumps into ex) (this is not my actual story haha) and then when I am coding, I think of stuff that spices the scene up visually, so for example I create a falling leaf overlay and direct it, BG characters running around and doing their own thing to make the scene more realistic. It’s not really something you can plan out beforehand, it just comes to mind when you are actually writing/coding it.
As for dialogue, I write it out beforehand, but a lot of the time change it when I am coding it.
I know planning is essential, but when I am actually writing and coding, so many more ideas come to me.
Okay, I see so it changes when you start coding even when you planned out beforehand.
I have some of the dialogue planned out but it’s different when I code I have to see it visual too
Exactly.
There is just that much you can plan…I am a film student and of course, we develop a shooting plan and a storyboard before the actual shooting. However, a lot of the times when you arrive at the location some of your camera angles just don’t work and you have to adapt.
There is no point trying to stick to the original plan 100% when you just know it won’t work.
Episode coding is the same. You can plan stuff out, but then you go and code it and realise it’s just not working. So you have to change it up
Yes I agree but there’s is no tips for fast scripting just take your time and do it and no procrastination imfao
That’s just life
When I was starting out, writing pure dialogue with no directing at all helped me move things along. It’s messy, but at least you can see straight away that there’s progress and you can get ideas for how you visually want the scene to look.
Oh! I’ll be using that tip!