TOPIC : Coding HELP

My is my script saying there’s an error in this code?

&MERCER spot 0.840 7 270 in zone 3 at layer -2 AND MERCER​ faces right AND MERCER is idle_sit_neutral_loop AND TRUE spot 0.903 284 223 in zone 2 at layer -1 AND TRUE faces right AND TRUE ​is idle_sit_anklescrossed_neutral_loop AND OCTAVIUS spot 0.903 210 215 in zone 3 at layer -1 AND OCTAVIUS f​aces left AND OCTAVIU ​is talk_sit_armscrossed_neutral_loop AND VEDA spot 0.840 190 273 in zone 3 at layer -2 AND VEDA ​faces left AND VEDA ​is idle_sit_anklescrossed_neutral_lo

you forgot the S! :slight_smile:

AAHHHHH I swear sometimes it feel like someone changing the code on me.

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I added the S but it still says it’s wrong
This is what have.
&MERCER spot 0.840 7 270 in zone 3 at layer -2 AND MERCER​ faces right AND MERCER is idle_sit_neutral_loop AND TRUE spot 0.903 284 223 in zone 2 at layer -1 AND TRUE faces right AND TRUE ​is idle_sit_anklescrossed_neutral_loop AND OCTAVIUS spot 0.903 210 215 in zone 3 at layer -1 AND OCTAVIUS f​aces left AND OCTAVIUS ​is talk_sit_armscrossed_neutral_loop AND VEDA spot 0.840 190 273 in zone 3 at layer -2 AND VEDA ​faces left AND VEDA ​is idle_sit_anklescrossed_neutral_loo

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You forgot a “p” of loop at the end.

The p got cut off because of this text box for some weird reason

INT. COFFEE CAFE - DAY with TABLE to 1.000 0 0 in zone 1 at layer 0
@overlay TABLE scales to 1.000 1.000
@overlay TABLE shifts to 0 0
sound int_cafe_busy
@add Coffee Cup To Go to DAD1
&MARANNA1 spot 0.669 148 324 in zone 2 at layer -4 AND MARANNA1 faces left AND MARANNA1 is talk_handsonhips_neutral_loop AND DAD1 spot 0.669 75 336 in zone 2 at layer -3 AND DAD1 faces right AND DAD1 is idle_cup_neutral_loop
&ANA stands screen center in zone 3 AND ERICA spot 0.903 66 127 in zone 1 at layer 1 AND ERICA is tinker_stand_neutral_loop_rear AND ERICA faces right AND BG2 spot 0.831 280 230 in zone 1 at layer -2 AND BG2 is idle_rear AND BG2 faces right AND BG3 spot 0.732 304 295 in zone 1 at layer -5 AND BG3 faces left AND BG3 is talk_neutral_loop

&MERCER spot 0.840 7 270 in zone 3 at layer -2 AND MERCER​ faces right AND MERCER is idle_sit_neutral_loop AND TRUE spot 0.903 284 223 in zone 2 at layer -1 AND TRUE faces right AND TRUE ​is idle_sit_anklescrossed_neutral_loop AND OCTAVIUS spot 0.903 210 215 in zone 3 at layer -1 AND OCTAVIUS f​aces left AND OCTAVIUS ​is talk_sit_armscrossed_neutral_loop AND VEDA spot 0.840 190 273 in zone 3 at layer -2 AND VEDA ​faces left AND VEDA ​is idle_sit_anklescrossed_neutral_loop

&NRIVERA spot 0.876 139 160 in zone 1 at layer 0 AND NRIVERA faces right AND NRIVERA is laugh_giggle AND JAYDON spot 0.903 220 169 in zone 1 at layer -1 AND JAYDON faces left AND JAYDON is talk_gossip THEN NRIVERA is talk_smile_happy_loop AND JAYDON is listen_nod_happy_loop

@transition fade in black 1.5

@pause for 2

&ERICA walks to spot 1.280 442 14 in zone 3
readerMessage By: @nrivera.episode & @episode.luxe & @anavstories with messageTitle | bold | SCRIPT TEMPLATE CREDIT / TABLE OL
@pause for 0.5

@pan to zone 2

&ANA walks to spot 0.903 70 134 in zone 1 THEN ANA is idle_rear AND ANA faces right

@pan to zone 3
@pause for a beat
@pause for .5

FIRST ZOOM/ CLOSE-UP

@cut to zone 1

@zoom on 866 331 to 279% in 0
@remove ERICA

add your own dialogue here

MERCER (talk_sit_anklescrossed_neutral_loop)
Well…

TRUE (talk_sit_doubtful)
The coffee is really milky.
@TRUE is talk_sit_neutral_loop AND MERCER​ is talk_sit_reassure_happy
@pause for a beat

SECOND ZOOM/ CLOSE-UP

@cut to zone 3
@zoom on 866 331 to 279% in 0

add your own dialogue here

@OCTAVIUS is react_sit_armscrossed_surprised_mild AND VEDA ​is laugh_sit_giggle THEN VEDA idle_sit_anklescrossed_neutral_loop AND OCTAVIUS ​is talk_sit_shrug_neutral
sound int_cafe_busy
@pause for a beat

THIRD ZOOM/ CLOSE-UP

@cut to zone 1
@zoom on 866 331 to 279% in 0

add your own dialogue here

@TRUE​ is talk_sit_coy AND MERCER ​is idle_sit_neutral_loop
@pause for a beat

ZOOM on all characters

@zoom on 160 284 to 112% in 0
@cut to zone 3

add your own dialogue here

&TRUE is idle_sit_anklescrossed_neutral_loop AND OCTAVIUS ​is talk_sit_armscrossed_neutral_loop AND VEDA is idle_sit_leanforward_concerned_loop
@pause for 2
@transition fade out black 1.5
@zoom reset
sound off

#…

The entire code

hi did you resolve this?

Yes