Transitions and Cuts/Pans

transition

#1

Hi, I’m having trouble with a scene. I’m transitioning into a scene (however I want the scene to open up in zone 2 not zone 1) and then ater a few seconds pan to zone 1. However, when the scene opens in my script, it’ll still open in zone 1 without any of my characters but with the overlays, then continue the transition into zone 2 and proceed as normal with all my characters. I have the “&” symbol before everything before the @transition, but I’m still doing something wrong.

Anyone have any ideas on how to fix this?

This is the code:

EXT. LOS ANGELES STREET - NIGHT with AMBULANCE in zone 1 at layer 0 with BLUE COP LIGHT with RED COP LIGHT with CAMERA in zone 2 at layer 3 with CRIME SCENE TAPE in zone 1 at layer 2 with effect HARD RAIN

@COP1 changes into copuniform_male
@COP2 changes into copuniform_female
@WOMAN1 changes into random1

&COP1 spot 0.752 78 193 in zone 1 at layer 3 AND COP1 faces right
&COP2 spot 0.776 184 161 in zone 1 at layer 3 AND COP2 faces right
&COP3 spot 0.602 89 321 in zone 1 at layer 2 AND COP3 faces left
&WOMAN1 spot 0.783 276 177 in zone 1 at layer 3
&WOMAN2 spot 0.492 162 362 in zone 1 at layer 1
&MAN1 spot 0.474 212 366 in zone 1 at layer 1
&MAN2 spot 0.486 251 354 in zone 1 at layer 1
&NEWSREPORTER MALE spot 0.824 62 204 in zone 2 at layer 1 AND NEWSREPORTER MALE faces right
&CAMERAMAN spot 0.812 258 202 in zone 2 at layer 2

&CAMERAMAN faces left
&NEWSREPORTER MALE is talk_suggest THEN NEWSREPORTER MALE is talk_contend THEN NEWSREPORTER MALE is talk_suggest
&overlay CAMERA shifts to 118 57 in zone 2
&overlay CAMERA scales to 0.769 0.769
&overlay CRIME SCENE TAPE shifts to 1 219
&overlay CRIME SCENE TAPE scales to 1.108 1.108

&overlay AMBULANCE shifts to 104 218
&overlay AMBULANCE scales to 0.454 0.454
&overlay BLUE COP LIGHT shifts to 6 122
&overlay BLUE COP LIGHT scales to 1.000 1.000
&overlay RED COP LIGHT shifts to 6 123
&overlay RED COP LIGHT scales to 1.001 1.001

&cut to zone 2

@transition fade in black in 3

&pan to zone 1 in 3

(sorry I know it’s a lot)


#3

EXT. LOS ANGELES STREET - NIGHT with AMBULANCE in zone 1 at layer 0 with BLUE COP LIGHT with RED COP LIGHT with CAMERA in zone 2 at layer 3 with CRIME SCENE TAPE in zone 1 at layer 2 with effect HARD RAIN

@cut to zone 2

@COP1 changes into copuniform_male
@COP2 changes into copuniform_female
@WOMAN1 changes into random1

&COP1 spot 0.752 78 193 in zone 1 at layer 3 AND COP1 faces right
&COP2 spot 0.776 184 161 in zone 1 at layer 3 AND COP2 faces right
&COP3 spot 0.602 89 321 in zone 1 at layer 2 AND COP3 faces left
&WOMAN1 spot 0.783 276 177 in zone 1 at layer 3
&WOMAN2 spot 0.492 162 362 in zone 1 at layer 1
&MAN1 spot 0.474 212 366 in zone 1 at layer 1
&MAN2 spot 0.486 251 354 in zone 1 at layer 1
&NEWSREPORTER MALE spot 0.824 62 204 in zone 2 at layer 1 AND NEWSREPORTER MALE faces right
&CAMERAMAN spot 0.812 258 202 in zone 2 at layer 2

&CAMERAMAN faces left
&NEWSREPORTER MALE is talk_suggest THEN NEWSREPORTER MALE is talk_contend THEN NEWSREPORTER MALE is talk_suggest
&overlay CAMERA shifts to 118 57 in zone 2
&overlay CAMERA scales to 0.769 0.769
&overlay CRIME SCENE TAPE shifts to 1 219
&overlay CRIME SCENE TAPE scales to 1.108 1.108

&overlay AMBULANCE shifts to 104 218
&overlay AMBULANCE scales to 0.454 0.454
&overlay BLUE COP LIGHT shifts to 6 122
&overlay BLUE COP LIGHT scales to 1.000 1.000
&overlay RED COP LIGHT shifts to 6 123
&overlay RED COP LIGHT scales to 1.001 1.001

@transition fade in black in 3
&pan to zone 1 in 3


#4

I deleted my post because it was wrong. Oh well, I tried. :woman_shrugging:t3::joy:


#5

didn’t work, unfortunately


#6

well thanks for trying! lol


#7

How do you make the camera shake?


#8

You have to use fast zooms
Have a look here for an example


#9

Tysm!!


#10

This is what I have now. Same result, however at least when it opens up in zone 1 there’s nothing there but the heavy ran. However I still want it to open at zone 2 with everything already in place!

EXT. LOS ANGELES STREET - NIGHT with effect HARD RAIN

FILTER: Sickly

@set hsl 144 5 -2 colorize with blendMode OVERLAY to 56%

Your filter will be enabled for every scene after this line

To turn off the filter, use “@reset hsl” or “@reset hsl in [# of seconds]”

@COP1 changes into copuniform_male
@COP2 changes into copuniform_female
@WOMAN1 changes into random1

&COP1 spot 0.752 78 193 in zone 1 at layer 3 AND COP1 faces right
&COP2 spot 0.776 184 161 in zone 1 at layer 3 AND COP2 faces right
&COP3 spot 0.602 89 321 in zone 1 at layer 2 AND COP3 faces left
&WOMAN1 spot 0.783 276 177 in zone 1 at layer 3
&WOMAN2 spot 0.492 162 362 in zone 1 at layer 1
&MAN1 spot 0.474 212 366 in zone 1 at layer 1
&MAN2 spot 0.486 251 354 in zone 1 at layer 1
&NEWSREPORTER MALE spot 0.824 62 204 in zone 2 at layer 1 AND NEWSREPORTER MALE faces right
&CAMERAMAN spot 0.812 258 202 in zone 2 at layer 2

&CAMERAMAN faces left
&NEWSREPORTER MALE is talk_suggest THEN NEWSREPORTER MALE is talk_contend THEN NEWSREPORTER MALE is talk_suggest

&overlay CAMERA create
&overlay CAMERA shifts to 118 57 in zone 2
&overlay CAMERA scales to 0.769 0.769
&overlay CAMERA opacity 1 in 0
@overlay CAMERA to layer 3

&overlay CRIME SCENE TAPE create
&overlay CRIME SCENE TAPE shifts to 1 219 in 0 in zone 1
&overlay CRIME SCENE TAPE scales to 1.108 1.108
&overlay CRIME SCENE TAPE opacity 1 in 0
@overlay CRIME SCENE TAPE to layer 2

&overlay AMBULANCE create
&overlay AMBULANCE shifts to 104 218 in zone 1
&overlay AMBULANCE scales to 0.454 0.454
&overlay AMBULANCE opacity 1 in 0
@overlay AMBULANCE to layer 0

&overlay BLUE COP LIGHT create
&overlay BLUE COP LIGHT shifts to 6 122 in zone 1
&overlay BLUE COP LIGHT scales to 1.000 1.000
&overlay BLUE COP LIGHT opacity 1 in 0
@overlay BLUE COP LIGHT to layer 4

&overlay RED COP LIGHT create
&overlay RED COP LIGHT shifts to 6 123 in zone 1
&overlay RED COP LIGHT scales to 1.001 1.001
&overlay RED COP LIGHT opacity 1 in 0
@overlay RED COP LIGHT to layer 4

&cut to zone 2

@transition fade in black in 3

&pan to zone 1 in 3


#11

No problem. :joy:


#12

Okay, so can you give me a description of what should happen as the scene develops. (Ex: the scene open up to so so overlay and then CHAR starts talk_neutral, etc)


#13

the scene opens up in zone 2 with two characters talking (cameraman and news reporter) and the camera overlay should be there too. after a second or so it should pan to zone 1 while all the other characters are doing their actions, and the narrator is speaking. basically i want a normal transition, but instead of it fading in black in 3 to zone 1, i want it to open in zone 2.

right now with my updated code, it will open in zone 1 with no overlays or characters there, just the heavy rain effect, and then the transition will happen from zone 2 and the pan to zone 1.

does that make sense?


#14

Your script looks perfectly fine. I even tested it out and it starts out in zone 2, transitions in, then pans to zone 1 very smoothly.


#15

hmm, well maybe it’s just my devices that are making it seem like there’s an error. i’ll check a different device too. thanks!


#16

hi i am a new writer and i need help because i dont understand the tutorials would you help me?


#17

Closing due to one month of inactivity :slight_smile:


#18