Trying to make a car pull in but it won't work:

Trying to make a car pull in but it won’t work and looks weird

Script (Updated) :
EXT. DRIVETHRU-DAY with DRIVE THRU WINDOW

@overlay DRIVE THRU WINDOW moves to layer 2

@overlay DRIVE THRU WINDOW -GLASS create

@overlay DRIVE THRU WINDOW -GLASS opacity 1

@overlay DRIVE THRU WINDOW -GLASS moves to layer 1

@overlay CAR ANGLE VINTAGE create

@overlay CAR ANGLE VINTAGE opacity 1

@overlay CAR ANGLE SILVER shifts to -758 -48
@overlay CAR ANGLE SILVER scales to 0.872 0.872

@NIX moves to layer 3

@overlay CAR ANGLE VINTAGE moves to layer 4

@FAST FOOD EMPLOYEE stands upscreen left

@FAST FOOD EMPLOYEE moves to layer 0
@FAST FOOD EMPLOYEE spot 1.280 171 29 in zone 2

@zoom reset
@cut to zone 2

@pause for a beat

@NIX spot 1.032 -306 -85 AND NIX faces right
@pause for a beat
&NIX walks to spot 1.032 106 -85 in 3.0 AND NIX does it while idle
@overlay CAR ANGLE VINTAGE shifts to -342 -48 in 3.0 in zone 2

What it’s supposed to look like:
image

There are several mistakes I see.

  1. all you have above transitions should be with & othervice it will glitch in the app

  2. you forgot to spot the car on the starting point from which it should start to drive

  3. you are not using zones when you shift the car so it shifts automaticly in zone 1 …not sure but maybe it shoudl be in zone 2 actualy?

  4. your final spot of the character doesnt match the final spot of the car…so one of them is spotted wrong - just play with the spotting so you will have it as desired.

what does this mean?

@Dara.Amarie Can you please help me? I’m using your template and it won’t work.

I’ve made the staring position but it still won’t work

that means you should use & instead of @

I got rid of the transition and it still didn’t work. I can show you what the preview looks like if you want.

Hello?

I desribed to you 2 other problem. do you now have the starting point of the car, have you checked the zones and repared the spot of the character in car?

Yup. still doesn’t work:

EXT. DRIVETHRU-DAY with DRIVE THRU WINDOW

@overlay DRIVE THRU WINDOW moves to layer 2

@overlay DRIVE THRU WINDOW -GLASS create

@overlay DRIVE THRU WINDOW -GLASS opacity 1

@overlay DRIVE THRU WINDOW -GLASS moves to layer 1

@overlay CAR ANGLE VINTAGE create

@overlay CAR ANGLE VINTAGE opacity 1

@overlay CAR ANGLE SILVER shifts to -758 -48 in zone 2
@overlay CAR ANGLE SILVER scales to 0.872 0.872

@NIX moves to layer 3

@overlay CAR ANGLE VINTAGE moves to layer 4

@FAST FOOD EMPLOYEE stands upscreen left

@FAST FOOD EMPLOYEE moves to layer 0
@FAST FOOD EMPLOYEE spot 1.280 171 29 in zone 2

@zoom reset
@cut to zone 2

@pause for a beat

@NIX spot 1.032 -306 -85 AND NIX faces right
@pause for a beat
&NIX walks to spot 1.032 106 -85 in 3.0 AND NIX does it while idle
@overlay CAR ANGLE VINTAGE shifts to -342 -48 in 3.0 in zone 2

you have to describe me what exactly doesnt work because I am not at PC now so I cant test it.

here is a screenshot.:

The car shifts around.

1 Like

why do you shift the car so high snd the driver so low?

Do you manualy spoted them or did you used just some template?

If I guess right you used a template but you used different car overlay so it doesnt work together.

You have to manualy spot boh the car and the character on right positions.

Do you know how to spotdirect characters and overlays?

Well , how do I make I work with the car I chose (I need it for conscitency)

I Used a template by @Dara.Amarie

Yes but a character moving with an overlay is new territory for me.

What are those positions?

You have to find that positions.

Simply go to the preview and put on spotdirecting and then manualy move the car snd the driver till it will look like how you want it when the car stops.

Copy the coordinates and then move the car to the position you want it to start driving from and the same with driver… the distance between starting and final spot should be the same for the car and for the driver.

This will ensure thew will move simultanously

when you have both the starting and ending point simply shift the overlay and move the character by walking him doing idle animation from first point to the second. And thats it.:blush:

I actualy dont thing dara has such template - but there is tutorial for it here made by Apes—maybe this is what you used?

If so go and reread it because it is not template but more tutorial …it is step by step explained how to do it.

Yeah, that’s what I used.

This what I used for a makeshift template.

as I said you cant use it as template when you use different overlay but there is explained how to do it. So if you will read the instruction you can aply the system to your car overlay

That’s what I did