Unexpected expression: help

You need to decide on how you want the choice to be remembered, do you want the choice to be remembered by the choice name or do you want to use flags?

If you want to use flags it would be something like this:
choice
“Stylish”{
Blah blah blah (other lines here where she changes into outfit etc).
gain STYLISH
}”Casual”{
Blah blah blah (other lines here where she changes into outfit etc).
gain CASUAL
}

Then to refer to it later:
If (STYLISH){
#scene here where they chose the Stylish option.
} else {
#scene here where they chose the Casual option.
}

Only thing is, that gains cannot be undone once selected.


If you want to use choice naming, it’ll have to be something like:
choice (outfit_choice1)
“Stylish”{
Blah blah blah.
}”Casual”{
Blah blah blah (other lines here where she changes into outfit etc).
}

And then later:
If (outfit_choice1 is “Stylish”){
#scene here where they chose the Stylish option.
} else {
#scene here where they chose the Casual option.
}

If you don’t want to use the branching systems and just have them as simple choices that don’t need to be remembered. You could just have:
NARR
Which outfit?
choice
“Stylish”{
Blah blah blah (other lines here where she changes into outfit etc).
}”Casual”{
Blah blah blah (other lines here where she changes into outfit etc).
}
#story continues here.

Side note: I also noticed you have @pause for a beat twice, to shorten it, you can just have @pause for 2 on one line. It does the same thing. :relaxed:

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