Unexpected garbage for choices

I will attach the following line I am having an issue with. I am not have problems with any of the rest however, I did expect something to not work because I have never used the choices option in programming.

choice “Yes!” {Great me too!

}

Okay, first off you need to add text before the choice, which I can’t see. So I’ll give you an example.

NARRATOR
How do you want to react?

choice “Yes!” {

CHARACTER
Yes, of course! (Or other text…)
(Dialogue when “yes” comes here without the brackets)

} “No!” {

CHARACTER
No! (Again, right your own response)
(Dialogue when “no” comes here)

}

(Dialogue after the choice comes here)

COURTNEY (talk_arms_crossed)
Then we can progress to more choices that will affect the outcome.
That being said, shall we see if Courtney meets Allison?
choice “Yes!” {Great me too!

}

 "Give me more feedback first"{Do you remember the 3 things I said to think about? 
choice "Yes!" {Great! Because Courtney was thinking those things also.

} "No, why?" {Well, because Courtney was thinking those same things.

}

}

So this is the little section that I have with the before and after context. and it is only giving me an issue with that one section

COURTNEY (talk_armscrossed_neutral_loop)
Then we can progress to more choices that will affect the outcome.
That being said, shall we see if Courtney meets Allison?

choice “Yes!” {

NARRATOR
Sounds great me too!

} “Give me more feedback first”{

COURTNEY
Do you remember the 3 things I said to think about?

choice “Yes!” {

NARRATOR
Great! Because Courtney was thinking those things also.

} “No, why?” {

NARRATOR
Well, because Courtney was thinking those same things.

}
}

You can’t have text without a character or the narrator saying it (like you did right after the ‘{’). It should look more like this:

COURTNEY (talk_arms_crossed)
Then we can progress to more choices that will affect the outcome.
That being said, shall we see if Courtney meets Allison?
choice
“Yes” {
COURTNEY (talk animation)
Great, me too!
}“Give me more feedback first” {
COURTNEY (talk animation)
Do you remember the 3 thing I said to think about?
choice
"Yes! {
COURTNEY (talk animation)
Great! Because Courtney was thinking those things also.
}“No, why?” {
COURTNEY (talk animation) {
Well, because Courtney was thinking those same things.
}
}

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