When my character Kolby enters, the walking to the spot it off like he gets bigger then smaller as he walks to the spot and i just doesn’t look right.
Heres my script if you’re just as confused as I am lol.
EXT. CAMPUS ENTRANCE - DAY
@cut to zone 3
@zoom on 908 282 to 253% in 0
@KYLIE spot 0.416 258 394 in zone 3
@KYLIE faces right AND KYLIE is listen_phone_sad_loop
@pause for 2.6
@speechbubble is 162 327 to 100% with tail_top_right
KYLIE
(Mom, please pick up.)
@speechbubble reset
@pause for 2.5
@zoom reset
@KOLBY enters from left to screen center AND KOLBY is run_jog
@KOLBY is idle_rear AND KOLBY faces left
@pause for a beat
EXT. CAMPUS ENTRANCE - DAY
@cut to zone 3
@zoom on 908 282 to 253% in 0
@KYLIE spot 0.416 258 394 in zone 3
@KYLIE faces right AND KYLIE is listen_phone_sad_loop
KYLIE (hangup_phone_angry)
Whatever.
@KOLBY spot 0.416 215 392 in zone 2
@KOLBY enters from left to spot 0.416 215 392 AND KOLBY is walk_neutral
That’s because kolby isn’t in the default scale (you made it 0.416)
I’ll explain how to fix it jyst gimme few minutes
You should use
@KOLBY walks to spot 0.416 215 392 AND KOLBY faces (left or right) AND KOLBY is walk_neutral
If you don’t understand why you should use this i can send you a detailed explanation
Read this:
@CHAR spot S X Y
S = size of the CHAR (default size is 1.280)
X = X axis (left to right)
Y = Y axis (up and down)
Example =
@CHAR spot 0.900 50 90
So if you have this, and you want their size to remain the same, you would NOT change 0.900 since that is their height.
If you want them to walk across in a straight line, you would NOT change 90 which is the “floor level” they are on. For example, if you wanted a character to walk from the top of the screen to the bottom of the screen, then this number would be changed.
For making them walk in a straight line at the same height, only the number 50 in this example (the X- axis, left to right, which way they are walking) would be changed. You can see what number you should put for the middle digit by testing out your spots on the web previewer or mobile.
Think of it like a grid. The y-axis goes up and down (negative numbers below, zero in the middle, and positive numbers up) as well as the x-axis that goes from left to right (negative numbers on the left side and positive numbers on the right side.)